shithub: puzzles

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d44034bc – Simon Tatham <anakin@pobox.com> authored on 2004/04/28 08:34
More robust timer handling in GTK: never create a new timer when one

3d8e7585 – Simon Tatham <anakin@pobox.com> authored on 2004/04/28 08:07
Add a menu bar, in both Windows and GTK. In particular, game modules

03e48626 – Simon Tatham <anakin@pobox.com> authored on 2004/04/27 18:49
A-_ha_! The Windows Rectangle() call appears to get uppity if asked

c866e24f – Simon Tatham <anakin@pobox.com> authored on 2004/04/27 16:51
Most of a Windows front end. Something's not _quite_ right in the

786b24af – Simon Tatham <anakin@pobox.com> authored on 2004/04/27 15:01
Stop the user being able to resize the window.

d99e217c – Simon Tatham <anakin@pobox.com> authored on 2004/04/27 13:44
Implemented Cube, in a sufficiently general way that it also handles

9867234e – Simon Tatham <anakin@pobox.com> authored on 2004/04/26 13:10
Further general development. Net is now playable, though

a87bb057 – Simon Tatham <anakin@pobox.com> authored on 2004/04/25 16:15
General further development. Sketched out the mid-end, added more

36636036 – Simon Tatham <anakin@pobox.com> authored on 2004/04/25 10:45
Beginnings of a GTK framework. (And I do mean _beginnings_; it opens

96dbb537 – Simon Tatham <anakin@pobox.com> authored on 2004/04/25 10:27
Initial checkin of a portable framework for writing small GUI puzzle