ref: c866e24f9a39e015071cd27311b557fb0ef43b41
dir: /windows.c/
/* * windows.c: Windows front end for my puzzle collection. */ #include <windows.h> #include <stdio.h> #include <stdarg.h> #include <stdlib.h> #include <time.h> #include "puzzles.h" struct frontend { midend_data *me; HWND hwnd; HBITMAP bitmap, prevbm; HDC hdc_bm; COLORREF *colours; HBRUSH *brushes; HPEN *pens; UINT timer; }; void fatal(char *fmt, ...) { char buf[2048]; va_list ap; va_start(ap, fmt); vsprintf(buf, fmt, ap); va_end(ap); MessageBox(NULL, buf, "Fatal error", MB_ICONEXCLAMATION | MB_OK); exit(1); } void frontend_default_colour(frontend *fe, float *output) { DWORD c = GetSysColor(COLOR_MENU); /* ick */ output[0] = (float)(GetRValue(c) / 255.0); output[1] = (float)(GetGValue(c) / 255.0); output[2] = (float)(GetBValue(c) / 255.0); } void draw_rect(frontend *fe, int x, int y, int w, int h, int colour) { HBRUSH oldbrush = SelectObject(fe->hdc_bm, fe->brushes[colour]); HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]); Rectangle(fe->hdc_bm, x, y, x+w, y+h); SelectObject(fe->hdc_bm, oldbrush); SelectObject(fe->hdc_bm, oldpen); } void draw_line(frontend *fe, int x1, int y1, int x2, int y2, int colour) { HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]); MoveToEx(fe->hdc_bm, x1, y1, NULL); LineTo(fe->hdc_bm, x2, y2); SetPixel(fe->hdc_bm, x2, y2, fe->colours[colour]); SelectObject(fe->hdc_bm, oldpen); } void draw_polygon(frontend *fe, int *coords, int npoints, int fill, int colour) { POINT *pts = snewn(npoints+1, POINT); int i; for (i = 0; i <= npoints; i++) { int j = (i < npoints ? i : 0); pts[i].x = coords[j*2]; pts[i].y = coords[j*2+1]; } if (fill) { HBRUSH oldbrush = SelectObject(fe->hdc_bm, fe->brushes[colour]); HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]); Polygon(fe->hdc_bm, pts, npoints); SelectObject(fe->hdc_bm, oldbrush); SelectObject(fe->hdc_bm, oldpen); } else { HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]); Polyline(fe->hdc_bm, pts, npoints+1); SelectObject(fe->hdc_bm, oldpen); } sfree(pts); } void start_draw(frontend *fe) { HDC hdc_win; hdc_win = GetDC(fe->hwnd); fe->hdc_bm = CreateCompatibleDC(hdc_win); fe->prevbm = SelectObject(fe->hdc_bm, fe->bitmap); ReleaseDC(fe->hwnd, hdc_win); } void draw_update(frontend *fe, int x, int y, int w, int h) { RECT r; r.left = x; r.top = y; r.right = x + w; r.bottom = y + h; InvalidateRect(fe->hwnd, &r, FALSE); } void end_draw(frontend *fe) { SelectObject(fe->hdc_bm, fe->prevbm); DeleteDC(fe->hdc_bm); } void deactivate_timer(frontend *fe) { KillTimer(fe->hwnd, fe->timer); fe->timer = 0; } void activate_timer(frontend *fe) { fe->timer = SetTimer(fe->hwnd, fe->timer, 20, NULL); } static frontend *new_window(HINSTANCE inst) { frontend *fe; int x, y; RECT r; HDC hdc; fe = snew(frontend); fe->me = midend_new(fe); midend_new_game(fe->me, NULL); midend_size(fe->me, &x, &y); fe->timer = 0; { int i, ncolours; float *colours; colours = midend_colours(fe->me, &ncolours); fe->colours = snewn(ncolours, COLORREF); fe->brushes = snewn(ncolours, HBRUSH); fe->pens = snewn(ncolours, HPEN); for (i = 0; i < ncolours; i++) { fe->colours[i] = RGB(255 * colours[i*3+0], 255 * colours[i*3+1], 255 * colours[i*3+2]); fe->brushes[i] = CreateSolidBrush(fe->colours[i]); if (!fe->brushes[i]) MessageBox(fe->hwnd, "ooh", "eck", MB_OK); fe->pens[i] = CreatePen(PS_SOLID, 1, fe->colours[i]); } } r.left = r.top = 0; r.right = x; r.bottom = y; AdjustWindowRectEx(&r, WS_OVERLAPPEDWINDOW &~ (WS_THICKFRAME | WS_MAXIMIZEBOX | WS_OVERLAPPED), FALSE, 0); fe->hwnd = CreateWindowEx(0, "puzzle", "puzzle", WS_OVERLAPPEDWINDOW &~ (WS_THICKFRAME | WS_MAXIMIZEBOX), CW_USEDEFAULT, CW_USEDEFAULT, r.right - r.left, r.bottom - r.top, NULL, NULL, inst, NULL); hdc = GetDC(fe->hwnd); fe->bitmap = CreateCompatibleBitmap(hdc, x, y); ReleaseDC(fe->hwnd, hdc); SetWindowLong(fe->hwnd, GWL_USERDATA, (LONG)fe); ShowWindow(fe->hwnd, SW_NORMAL); SetForegroundWindow(fe->hwnd); midend_redraw(fe->me); return fe; } static LRESULT CALLBACK WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) { frontend *fe = (frontend *)GetWindowLong(hwnd, GWL_USERDATA); switch (message) { case WM_CLOSE: DestroyWindow(hwnd); return 0; case WM_DESTROY: PostQuitMessage(0); return 0; case WM_PAINT: { PAINTSTRUCT p; HDC hdc, hdc2; HBITMAP prevbm; hdc = BeginPaint(hwnd, &p); hdc2 = CreateCompatibleDC(hdc); prevbm = SelectObject(hdc2, fe->bitmap); BitBlt(hdc, p.rcPaint.left, p.rcPaint.top, p.rcPaint.right - p.rcPaint.left, p.rcPaint.bottom - p.rcPaint.top, hdc2, p.rcPaint.left, p.rcPaint.top, SRCCOPY); SelectObject(hdc2, prevbm); DeleteDC(hdc2); EndPaint(hwnd, &p); } return 0; case WM_KEYDOWN: { int key = -1; switch (wParam) { case VK_LEFT: key = CURSOR_LEFT; break; case VK_RIGHT: key = CURSOR_RIGHT; break; case VK_UP: key = CURSOR_UP; break; case VK_DOWN: key = CURSOR_DOWN; break; } if (key != -1) { if (!midend_process_key(fe->me, -1, -1, key)) PostQuitMessage(0); } } break; case WM_LBUTTONDOWN: case WM_RBUTTONDOWN: case WM_MBUTTONDOWN: if (!midend_process_key(fe->me, LOWORD(lParam), HIWORD(lParam), (message == WM_LBUTTONDOWN ? LEFT_BUTTON : message == WM_RBUTTONDOWN ? RIGHT_BUTTON : MIDDLE_BUTTON))) PostQuitMessage(0); break; case WM_CHAR: if (!midend_process_key(fe->me, -1, -1, (unsigned char)wParam)) PostQuitMessage(0); return 0; case WM_TIMER: if (fe->timer) midend_timer(fe->me, (float)0.02); return 0; } return DefWindowProc(hwnd, message, wParam, lParam); } int WINAPI WinMain(HINSTANCE inst, HINSTANCE prev, LPSTR cmdline, int show) { MSG msg; srand(time(NULL)); if (!prev) { WNDCLASS wndclass; wndclass.style = 0; wndclass.lpfnWndProc = WndProc; wndclass.cbClsExtra = 0; wndclass.cbWndExtra = 0; wndclass.hInstance = inst; wndclass.hIcon = LoadIcon(inst, IDI_APPLICATION); wndclass.hCursor = LoadCursor(NULL, IDC_ARROW); wndclass.hbrBackground = NULL; wndclass.lpszMenuName = NULL; wndclass.lpszClassName = "puzzle"; RegisterClass(&wndclass); } new_window(inst); while (GetMessage(&msg, NULL, 0, 0)) { TranslateMessage(&msg); DispatchMessage(&msg); } return msg.wParam; }