ref: 9c7d5576c074bd7b9d0fe8a249df31da2df31c9e
dir: /plan9.c/
#include <npe.h> #include <thread.h> #include <draw.h> #include <mouse.h> #include <keyboard.h> #include <control.h> #undef PI #include "puzzles.h" #ifdef COMBINED #error Plan 9 should not be COMBINED #endif struct frontend { Image *image; midend *me; Image *background; Image **colors; int ncolors; Point ZP; int topbarh; Controlset *cs; Channel *c; int showframe; Rectangle rect; }; frontend *fe; void frontend_default_colour(frontend *fe, float *output) { output[0] = .9; output[1] = .9; output[2] = .9; } void get_random_seed(void **randseed, int *randseedsize) { long *t = malloc(sizeof(long)); assert(t); time(t); *randseed = (void*)t; *randseedsize = sizeof(long); } void deactivate_timer(frontend *fe) { } void activate_timer(frontend *fe) { } void fatal(const char *fmt, ...) { va_list ap; fprint(2, "fatal error: "); va_start(ap, fmt); vfprint(2, fmt, ap); va_end(ap); fprint(2, "\n"); sysfatal("error"); } #ifdef DEBUGGING void debug_printf(const char *fmt, ...) { va_list ap; va_start(ap, fmt); vfprint(1, fmt, ap); va_end(ap); } #endif void usage(void) { fprint(2, "usage: %s [-ho] [--options]\n", argv0); exits(nil); } static void p9_draw_text(void *handle, int x, int y, int fonttype, int fontsize, int align, int color, const char *text) { frontend *fe = (frontend*)handle; string(fe->image, Pt(x, y), fe->colors[color], ZP, font, text); } static void p9_draw_rect(void *handle, int x, int y, int w, int h, int color) { frontend *fe = (frontend*)handle; draw(fe->image, Rect(x, y, x+w, y+h), fe->colors[color], nil, ZP); } static void p9_draw_line(void *handle, int x1, int y1, int x2, int y2, int color) { frontend *fe = (frontend*)handle; line(fe->image, Pt(x1, y1), Pt(x2, y2), Endsquare, Endsquare, 1, fe->colors[color], ZP); } static void p9_draw_thick_line(void *handle, float thickness, float x1, float y1, float x2, float y2, int color) { frontend *fe = (frontend*)handle; line(fe->image, Pt(x1, y1), Pt(x2, y2), Endsquare, Endsquare, thickness, fe->colors[color], ZP); } static void p9_draw_poly(void *handle, const int *coords, int npoints, int fillcolor, int outlinecolor) { Point *points; frontend *fe = (frontend*)handle; points = malloc(npoints * sizeof(Point)); for (int i = 0; i < npoints; i++) { points[i].x = coords[i*2+0]; points[i].y = coords[i*2+1]; } if (fillcolor > 0) fillpoly(fe->image, points, npoints, 0, fe->colors[fillcolor], ZP); if (outlinecolor > 0) poly(fe->image, points, npoints, Endsquare, Endsquare, 1, fe->colors[outlinecolor], ZP); free(points); } static void p9_draw_circle(void *handle, int cx, int cy, int radius, int fillcolor, int outlinecolor) { frontend *fe = (frontend*)handle; Point c = Pt(cx, cy); fillellipse(fe->image, c, radius, radius, fe->colors[fillcolor], ZP); ellipse(fe->image, c, radius, radius, 0, fe->colors[outlinecolor], ZP); } static void p9_draw_update(void *handle, int x, int y, int w, int h) { } static void p9_clip(void *handle, int x, int y, int w, int h) { } static void p9_unclip(void *handle) { } static void p9_start_draw(void *handle) { } static void p9_end_draw(void *handle) { frontend* fe = (frontend*)handle; chanprint(fe->cs->ctl, "c_game image frame"); } static void p9_status_bar(void *handle, const char *text) { frontend *fe = (frontend*)handle; chanprint(fe->cs->ctl, "l_status value %q", text); return; draw(fe->image, Rect(fe->ZP.x+10, fe->image->r.max.y-20, fe->image->r.max.x, fe->image->r.max.y), fe->background, nil, ZP); string(fe->image, Pt(fe->ZP.x+10, fe->image->r.max.y-20), display->black, ZP, font, text); } static blitter* p9_blitter_new(void *handle, int w, int h) { return nil; } static void p9_blitter_free(void *handle, blitter *bl) { } static void p9_blitter_save(void *handle, blitter *bl, int x, int y) { } static void p9_blitter_load(void *handle, blitter *bl, int x, int y) { } static const drawing_api p9_drawing = { p9_draw_text, p9_draw_rect, p9_draw_line, p9_draw_poly, p9_draw_circle, p9_draw_update, p9_clip, p9_unclip, p9_start_draw, p9_end_draw, p9_status_bar, p9_blitter_new, p9_blitter_free, p9_blitter_save, p9_blitter_load, nil, nil, nil, nil, nil, nil, nil, nil, /* {begin,end}_{doc,page,puzzle}, line_width, line_dotted */ nil, /* text_fallback */ #ifdef NO_THICK_LINE nil, #else p9_draw_thick_line, #endif }; static int rgb2col(int r, int g, int b) { return (r<<24) | (g<<16) | (b<<8) | 0xFF; } static frontend* new_window(void) { frontend *fe; fe = mallocz(sizeof(frontend), 1); if (!fe) sysfatal("error: out of memory!"); fe->me = midend_new(fe, &thegame, &p9_drawing, fe); return fe; } void initui(Controlset *cs, Channel *c) { Control *b_game, *b_settings, *c_game, *c_settings, *stackmain, *menu; Control *l_status; Point p; menu = createrow(cs, "rowmain"); chanprint(cs->ctl, "rowmain border 1"); stackmain = createstack(cs, "stackmain"); chanprint(cs->ctl, "stackmain border 1"); controlwire(stackmain, "event", c); b_game = createtextbutton(cs, "b_game"); p = stringsize(font, "game"); chanprint(cs->ctl, "b_game border 1"); chanprint(cs->ctl, "b_game align center"); chanprint(cs->ctl, "b_game text game"); chanprint(cs->ctl, "b_game image i_white"); chanprint(cs->ctl, "b_game light i_black"); chanprint(cs->ctl, "b_game size %d %d 100 %d", p.x, p.y, p.y); c_game = createbox(cs, "c_game"); chanprint(cs->ctl, "c_game image frame"); chanprint(cs->ctl, "c_game border 1"); controlwire(c_game, "event", c); controlwire(b_game, "event", c); b_settings = createtextbutton(cs, "b_settings"); p = stringsize(font, "settings"); chanprint(cs->ctl, "b_settings text settings"); chanprint(cs->ctl, "b_settings border 1"); chanprint(cs->ctl, "b_settings size %d %d 100 %d", p.x, p.y, p.y); c_settings = createcolumn(cs, "c_settings"); controlwire(c_settings, "event", c); controlwire(b_settings, "event", c); l_status = createlabel(cs, "l_status"); chanprint(cs->ctl, "stackmain add c_game c_settings"); chanprint(cs->ctl, "rowmain add b_game\nrowmain add b_settings"); activate(b_game); activate(b_settings); activate(c_game); } void initfe(frontend *fe, Channel *c) { float *colors; int ncolors; int r, g, b; int col; float bgcol[3]; fe->topbarh = 20; fe->image = allocimage(display, screen->r, screen->chan, 0, 0); fe->ZP = screen->r.min; fe->ZP.y += fe->topbarh; frontend_default_colour(fe, bgcol); fe->background = allocimage(display, Rect(0, 0, 1, 1), screen->chan, 1, rgb2col(bgcol[0]*255., bgcol[1]*255., bgcol[2]*255.)); colors = midend_colours(fe->me, &ncolors); fe->colors = mallocz(ncolors * sizeof(Image*), 1); for (int i = 0; i < ncolors; i++) { r = colors[i*3+0] * 255.; g = colors[i*3+1] * 255.; b = colors[i*3+2] * 255.; fe->colors[i] = allocimage(display, Rect(0, 0, 1, 1), screen->chan, 1, rgb2col(r, g, b)); } free(colors); fe->cs = newcontrolset(fe->image, nil, nil, nil); fe->cs->clicktotype = 1; fe->c = c; ctldeletequits = 1; namectlimage(fe->image, "frame"); namectlimage(display->black, "i_black"); namectlimage(display->white, "i_white"); initui(fe->cs, fe->c); } void resize(void) { int x, y; x = screen->r.max.x - screen->r.min.x; y = screen->r.max.y - screen->r.min.y; midend_size(fe->me, &x, &y, 1, 1.); } void resizecontrolset(Controlset *cs) { Rectangle rmenu, rarea, sarea; Control *ctl; if (getwindow(display, Refnone) < 0) { sysfatal("resize failed: %r"); } rmenu = screen->r; rmenu.max.y = rmenu.min.y + 16; rarea = screen->r; rarea.min.y = rmenu.min.y + 16; rarea.max.y = rarea.max.y - 16; sarea = screen->r; sarea.min.y = sarea.max.y - 16; if (fe->image) { freeimage(fe->image); fe->image = nil; } fe->image = allocimage(display, screen->r, screen->chan, 0, 0); fe->rect = rarea; draw(screen, screen->r, fe->background, nil, ZP); resize(); midend_redraw(fe->me); chanprint(cs->ctl, "rowmain rect %R\nrowmain show", rmenu); chanprint(cs->ctl, "c_game rect %R\nc_settings rect %R", rarea, rarea); chanprint(cs->ctl, "stackmain rect %R\nstackmain show", rarea); chanprint(cs->ctl, "stackmain reveal %d", fe->showframe); chanprint(cs->ctl, "l_status rect %R\nl_status show", sarea); ctl = controlcalled("c_game"); fe->ZP = ctl->rect.min; } void printoptions(config_item *c) { char *t; char *s = nil, *cnames[16], *ckws[16]; int n = 0, m; config_item *cfg = midend_get_config(fe->me, CFG_PREFS, &t); print("Options:\n"); while (cfg->type != C_END) { switch (cfg->type) { case C_STRING: s = cfg->u.string.sval; break; case C_BOOLEAN: s = cfg->u.boolean.bval ? "1" : "0"; break; case C_CHOICES: print(" Choices:\n"); n = getfields(cfg->u.choices.choicenames, cnames, 16, 1, ":"); m = getfields(cfg->u.choices.choicekws, ckws, 16, 1, ":"); assert(n == m && cfg->u.choices.selected < n); s = ckws[cfg->u.choices.selected]; break; } print("--%s=%s\n %s\n", cfg->kw, s, cfg->name); if (cfg->type == C_CHOICES) { print(" Choices:\n"); for (int i = 0; i < n; i++) { print(" %s: %s\n", ckws[i], cnames[i]); } } cfg++; } } void parseoption(config_item *cfg, char *keyval) { char *arg[2]; int n; n = getfields(keyval, arg, 2, 1, "="); if (n != 2) usage(); // exits while (cfg && cfg->type != C_END) if (strcmp(cfg->kw, arg[0]) != 0) cfg++; if (!cfg || cfg->type == C_END) { fprint(2, "no valid option\n"); return; } print("%s : %s\n", cfg->kw, cfg->name); return; switch (cfg->type) { case C_STRING: cfg->u.string.sval = arg[1]; print("is string"); break; case C_BOOLEAN: n = atoi(arg[1]); print("is boolean"); cfg->u.boolean.bval = n ? 1 : 0; break; case C_CHOICES: // TODO print("is choices"); fprint(2, "not implemented yet!\n"); break; case C_END: default: print("not found"); break; } } void showframe(int frame) { fe->showframe = frame; chanprint(fe->cs->ctl, "stackmain reveal %d", frame); } int keyev(int k) { switch (k) { case 'q': case 127: return 1; /* return 1 to quit */ default: if (k >= 0 && midend_process_key(fe->me, 0, 0, k) == PKR_QUIT) return 1; } return 0; } void threadmain(int argc, char **argv) { int x, y, n; long l; char *s, *args[6]; int doprintoptions = 0; char *wintitle; Channel *c; config_item *cfg; int changedprefs = 0; fe = new_window(); wintitle = nil; cfg = midend_get_config(fe->me, CFG_SETTINGS, &wintitle); ARGBEGIN{ case 'h': usage(); break; case 'o': doprintoptions++; break; case '-': parseoption(cfg, ARGF()); changedprefs++; break; }ARGEND; if (changedprefs) { s = midend_set_config(fe->me, CFG_SETTINGS, cfg); if (s) { fprint(2, "error: %s\n", s); exits("error"); } } if (doprintoptions) { printoptions(cfg); exits(nil); } if (initdraw(nil, nil, wintitle) < 0) { sysfatal("initdraw failed: %r"); } initcontrols(); c = chancreate(sizeof(char*), 0); initfe(fe, c); midend_new_game(fe->me); resizecontrolset(fe->cs); for (;;) { s = recvp(fe->c); n = tokenize(s, args, nelem(args)); if (strcmp(args[0], "c_settings:") == 0) { print("c_settings event: %s\n", args[1]); } else if (strcmp(args[0], "c_game:") == 0) { if (strcmp(args[1], "mouse") == 0) { x = atoi(args[2]+1) - fe->ZP.x; /* ignore '[' */ y = atoi(args[3]) - fe->ZP.y; n = atoi(args[4]); if (n&1) midend_process_key(fe->me, x, y, LEFT_BUTTON); if (n&2) midend_process_key(fe->me, x, y, MIDDLE_BUTTON); if (n&4) midend_process_key(fe->me, x, y, RIGHT_BUTTON); } else if (strcmp(args[1], "key") == 0) { l = strtol(args[2], nil, 0); if (keyev(l)) break; } else print("c_game event: %s\n", args[1]); } else if (strcmp(args[0], "b_game:") == 0) { print("b_game pressed\n"); showframe(0); } else if (strcmp(args[0], "b_settings:") == 0) { print("b_settings pressed\n"); showframe(1); } else print("event from %s: %s\n", args[0], args[1]); } threadexitsall(nil); }