ref: 9867234e70002b8252a48c2bc023875ff87b8ca1
dir: /gtk.c/
/* * gtk.c: GTK front end for my puzzle collection. * * TODO: * * - Handle resizing, probably just by forbidding it. */ #include <stdio.h> #include <stdlib.h> #include <time.h> #include <stdarg.h> #include <gtk/gtk.h> #include "puzzles.h" /* ---------------------------------------------------------------------- * Error reporting functions used elsewhere. */ void fatal(char *fmt, ...) { va_list ap; fprintf(stderr, "fatal error: "); va_start(ap, fmt); vfprintf(stderr, fmt, ap); va_end(ap); fprintf(stderr, "\n"); exit(1); } /* ---------------------------------------------------------------------- * GTK front end to puzzles. */ /* * This structure holds all the data relevant to a single window. * In principle this would allow us to open multiple independent * puzzle windows, although I can't currently see any real point in * doing so. I'm just coding cleanly because there's no * particularly good reason not to. */ struct frontend { GtkWidget *window; GtkWidget *area; GdkPixmap *pixmap; GdkColor *colours; int ncolours; GdkColormap *colmap; int w, h; midend_data *me; GdkGC *gc; int bbox_l, bbox_r, bbox_u, bbox_d; int timer_active; }; void frontend_default_colour(frontend *fe, float *output) { GdkColor col = fe->window->style->bg[GTK_STATE_NORMAL]; output[0] = col.red / 65535.0; output[1] = col.green / 65535.0; output[2] = col.blue / 65535.0; } void start_draw(frontend *fe) { fe->gc = gdk_gc_new(fe->area->window); fe->bbox_l = fe->w; fe->bbox_r = 0; fe->bbox_u = fe->h; fe->bbox_d = 0; } void draw_rect(frontend *fe, int x, int y, int w, int h, int colour) { gdk_gc_set_foreground(fe->gc, &fe->colours[colour]); gdk_draw_rectangle(fe->pixmap, fe->gc, 1, x, y, w, h); } void draw_line(frontend *fe, int x1, int y1, int x2, int y2, int colour) { gdk_gc_set_foreground(fe->gc, &fe->colours[colour]); gdk_draw_line(fe->pixmap, fe->gc, x1, y1, x2, y2); } void draw_polygon(frontend *fe, int *coords, int npoints, int fill, int colour) { GdkPoint *points = snewn(npoints, GdkPoint); int i; for (i = 0; i < npoints; i++) { points[i].x = coords[i*2]; points[i].y = coords[i*2+1]; } gdk_gc_set_foreground(fe->gc, &fe->colours[colour]); gdk_draw_polygon(fe->pixmap, fe->gc, fill, points, npoints); sfree(points); } void draw_update(frontend *fe, int x, int y, int w, int h) { if (fe->bbox_l > x ) fe->bbox_l = x ; if (fe->bbox_r < x+w) fe->bbox_r = x+w; if (fe->bbox_u > y ) fe->bbox_u = y ; if (fe->bbox_d < y+h) fe->bbox_d = y+h; } void end_draw(frontend *fe) { gdk_gc_unref(fe->gc); fe->gc = NULL; if (fe->bbox_l < fe->bbox_r && fe->bbox_u < fe->bbox_d) { gdk_draw_pixmap(fe->area->window, fe->area->style->fg_gc[GTK_WIDGET_STATE(fe->area)], fe->pixmap, fe->bbox_l, fe->bbox_u, fe->bbox_l, fe->bbox_u, fe->bbox_r - fe->bbox_l, fe->bbox_d - fe->bbox_u); } } static void destroy(GtkWidget *widget, gpointer data) { gtk_main_quit(); } static gint key_event(GtkWidget *widget, GdkEventKey *event, gpointer data) { frontend *fe = (frontend *)data; if (!fe->pixmap) return TRUE; if (event->string[0] && !event->string[1] && !midend_process_key(fe->me, 0, 0, event->string[0])) gtk_widget_destroy(fe->window); return TRUE; } static gint button_event(GtkWidget *widget, GdkEventButton *event, gpointer data) { frontend *fe = (frontend *)data; int button; if (!fe->pixmap) return TRUE; if (event->type != GDK_BUTTON_PRESS) return TRUE; if (event->button == 1) button = LEFT_BUTTON; else if (event->button == 2) button = MIDDLE_BUTTON; else if (event->button == 3) button = RIGHT_BUTTON; else return FALSE; /* don't even know what button! */ if (!midend_process_key(fe->me, event->x, event->y, button)) gtk_widget_destroy(fe->window); return TRUE; } static gint expose_area(GtkWidget *widget, GdkEventExpose *event, gpointer data) { frontend *fe = (frontend *)data; if (fe->pixmap) { gdk_draw_pixmap(widget->window, widget->style->fg_gc[GTK_WIDGET_STATE(widget)], fe->pixmap, event->area.x, event->area.y, event->area.x, event->area.y, event->area.width, event->area.height); } return TRUE; } static gint configure_area(GtkWidget *widget, GdkEventConfigure *event, gpointer data) { frontend *fe = (frontend *)data; GdkGC *gc; fe->pixmap = gdk_pixmap_new(widget->window, fe->w, fe->h, -1); gc = gdk_gc_new(fe->area->window); gdk_gc_set_foreground(gc, &fe->colours[0]); gdk_draw_rectangle(fe->pixmap, gc, 1, 0, 0, fe->w, fe->h); gdk_gc_unref(gc); midend_redraw(fe->me); return TRUE; } static gint timer_func(gpointer data) { frontend *fe = (frontend *)data; if (fe->timer_active) midend_timer(fe->me, 0.02); /* may clear timer_active */ return fe->timer_active; } void deactivate_timer(frontend *fe) { fe->timer_active = FALSE; } void activate_timer(frontend *fe) { gtk_timeout_add(20, timer_func, fe); fe->timer_active = TRUE; } static frontend *new_window(void) { frontend *fe; int x, y; fe = snew(frontend); fe->me = midend_new(fe); midend_new_game(fe->me, NULL); fe->window = gtk_window_new(GTK_WINDOW_TOPLEVEL); { int i, ncolours; float *colours; gboolean *success; fe->colmap = gdk_colormap_get_system(); colours = midend_colours(fe->me, &ncolours); fe->ncolours = ncolours; fe->colours = snewn(ncolours, GdkColor); for (i = 0; i < ncolours; i++) { fe->colours[i].red = colours[i*3] * 0xFFFF; fe->colours[i].green = colours[i*3+1] * 0xFFFF; fe->colours[i].blue = colours[i*3+2] * 0xFFFF; } success = snewn(ncolours, gboolean); gdk_colormap_alloc_colors(fe->colmap, fe->colours, ncolours, FALSE, FALSE, success); for (i = 0; i < ncolours; i++) { if (!success[i]) g_error("couldn't allocate colour %d (#%02x%02x%02x)\n", i, fe->colours[i].red >> 8, fe->colours[i].green >> 8, fe->colours[i].blue >> 8); } } fe->area = gtk_drawing_area_new(); midend_size(fe->me, &x, &y); gtk_drawing_area_size(GTK_DRAWING_AREA(fe->area), x, y); fe->w = x; fe->h = y; gtk_container_add(GTK_CONTAINER(fe->window), fe->area); fe->pixmap = NULL; gtk_signal_connect(GTK_OBJECT(fe->window), "destroy", GTK_SIGNAL_FUNC(destroy), fe); gtk_signal_connect(GTK_OBJECT(fe->window), "key_press_event", GTK_SIGNAL_FUNC(key_event), fe); gtk_signal_connect(GTK_OBJECT(fe->area), "button_press_event", GTK_SIGNAL_FUNC(button_event), fe); gtk_signal_connect(GTK_OBJECT(fe->area), "expose_event", GTK_SIGNAL_FUNC(expose_area), fe); gtk_signal_connect(GTK_OBJECT(fe->area), "configure_event", GTK_SIGNAL_FUNC(configure_area), fe); gtk_widget_add_events(GTK_WIDGET(fe->area), GDK_BUTTON_PRESS_MASK); gtk_widget_show(fe->area); gtk_widget_show(fe->window); return fe; } int main(int argc, char **argv) { srand(time(NULL)); gtk_init(&argc, &argv); (void) new_window(); gtk_main(); return 0; }