ref: 7c5ff85bb14990cb0c288ed4f0618091433e823b
dir: /list.c/
/* * list.c: List of puzzles. */ #include "puzzles.h" /* * The available games can be most easily enumerated by searching * for the line in each game source file saying "#define thegame * <gamename>". Hence, the following piece of shell/Perl should * regenerate this list automatically: perl -ne '/^#define thegame (\S+)/ and $1 ne "nullgame" and print "extern const game $1;\n"' *.c echo -e '\nconst game *gamelist[] = {' perl -ne '/^#define thegame (\S+)/ and $1 ne "nullgame" and print " &$1,\n"' *.c echo -e '};\n\nconst int gamecount = lenof(gamelist);' */ extern const game blackbox; extern const game bridges; extern const game cube; extern const game dominosa; extern const game fifteen; extern const game flip; extern const game guess; extern const game inertia; extern const game lightup; extern const game loopy; extern const game map; extern const game mines; extern const game net; extern const game netslide; extern const game pattern; extern const game pegs; extern const game rect; extern const game samegame; extern const game sixteen; extern const game slant; extern const game solo; extern const game tents; extern const game twiddle; extern const game untangle; const game *gamelist[] = { &blackbox, &bridges, &cube, &dominosa, &fifteen, &flip, &guess, &inertia, &lightup, &loopy, &map, &mines, &net, &netslide, &pattern, &pegs, &rect, &samegame, &sixteen, &slant, &solo, &tents, &twiddle, &untangle, }; const int gamecount = lenof(gamelist);