ref: 3a71a567e26efd18a100f0c000c5173f38c99df2
dir: /sort.c/
/*
* Implement arraysort() defined in puzzles.h.
*
* Strategy: heapsort.
*/
#include <stddef.h>
#include <string.h>
#include "puzzles.h"
static void memswap(void *av, void *bv, size_t size)
{
char t[4096];
char *a = (char *)av, *b = (char *)bv;
while (size > 0) {
size_t thissize = size < sizeof(t) ? size : sizeof(t);
memcpy(t, a, thissize);
memcpy(a, b, thissize);
memcpy(b, t, thissize);
size -= thissize;
a += thissize;
b += thissize;
}
}
#define PTR(i) ((char *)array + size * (i))
#define SWAP(i,j) memswap(PTR(i), PTR(j), size)
#define CMP(i,j) cmp(PTR(i), PTR(j), ctx)
#define LCHILD(i) (2*(i)+1)
#define RCHILD(i) (2*(i)+2)
#define PARENT(i) (((i)-1)/2)
static void downheap(void *array, size_t nmemb, size_t size,
arraysort_cmpfn_t cmp, void *ctx, size_t i)
{
while (LCHILD(i) < nmemb) {
/* Identify the smallest element out of i and its children. */
size_t j = i;
if (CMP(j, LCHILD(i)) < 0)
j = LCHILD(i);
if (RCHILD(i) < nmemb &&
CMP(j, RCHILD(i)) < 0)
j = RCHILD(i);
if (j == i)
return; /* smallest element is already where it should be */
SWAP(j, i);
i = j;
}
}
void arraysort_fn(void *array, size_t nmemb, size_t size,
arraysort_cmpfn_t cmp, void *ctx)
{
size_t i;
if (nmemb < 2)
return; /* trivial */
/*
* Stage 1: build the heap.
*
* Linear-time if we do it by downheaping the elements in
* decreasing order of index, instead of the more obvious approach
* of upheaping in increasing order. (Also, it means we don't need
* the upheap function at all.)
*
* We don't need to downheap anything in the second half of the
* array, because it can't have any children to swap with anyway.
*/
for (i = PARENT(nmemb-1) + 1; i-- > 0 ;)
downheap(array, nmemb, size, cmp, ctx, i);
/*
* Stage 2: dismantle the heap by repeatedly swapping the root
* element (at index 0) into the last position and then
* downheaping the new root.
*/
for (i = nmemb-1; i > 0; i--) {
SWAP(0, i);
downheap(array, i, size, cmp, ctx, 0);
}
}