ref: b7ecf84c597a332ae0c1bb1534b61cfed573c92c
dir: /objects.h/
typedef struct Buffer Buffer; struct Buffer { char *buffer; long len; }; typedef struct Shader Shader; struct Shader { u32int *buffer; long len; int descpool; }; typedef struct DescSet DescSet; struct DescSet { vlong *bindings; // id of buffer int numbindings; }; typedef struct DescPool DescPool; struct DescPool { DescSet *sets; int numsets; };