ref: 482f0ce1f33e655ab3085c3c9c2f5d71cd5b1c79
dir: /shuffle.c/
#include "shuffle.h" void shuffle_init(Shuffle *s, int (*rndrange)(int max_excluding), int total, int first) { assert(first < total && total > 0); s->m = s->n = total; s->i = 0; s->xi = s->x0 = first; if(total < 4){ s->a = 1; s->c = 3; s->m = 7; return; } s->m += 1; s->m |= s->m >> 1; s->m |= s->m >> 2; s->m |= s->m >> 4; s->m |= s->m >> 8; s->m |= s->m >> 16; s->a = 1 + rndrange(s->m/4)*4; /* 1 ≤ a < m && a mod 4 = 1 */ s->c = 3 + rndrange((s->m-2)/2)*2; /* 3 ≤ c < m-1 && c mod 2 = 1 */ } void shuffle_resize(Shuffle *s, int total) { assert(total > 0); s->n = total; } static int next(Shuffle *s) { int res; res = s->xi; if(s->n < 2){ /* if it's less than two items, just use the first one (if any) */ s->x0 = s->xi = s->i = 0; return 0; }else if(s->x0 >= s->n){ /* if items were removed up to this one -- update for a period */ s->x0 = 0; } for(;;){ s->xi = (s->a*s->xi + s->c) & s->m; if(s->xi < s->n){ s->i++; if(s->xi == s->x0) s->i = 0; break; } } return res; } int shuffle_one(Shuffle *s, int index) { if(s->n < 1 || index < 0) return index; index %= s->n; while(s->i < s->n && s->i != index) next(s); return next(s); } int shuffle_for(Shuffle *s, int index) { int i, r; if(index < 0 || index >= s->n) return index; for(i = 0; i < s->n; i++){ r = s->i; if(next(s) == index){ next(s); return r; } } return index; }