ref: dd88a3bf36323b1917aad54943766529bcfbe9d0
dir: /modules/delay.c/
/* This code is placed in the public domain. */
#include <stdlib.h>
#include <math.h>
#include "soundpipe.h"
int sp_delay_create(sp_delay **p)
{
*p = malloc(sizeof(sp_delay));
return SP_OK;
}
int sp_delay_destroy(sp_delay **p)
{
sp_delay *pp = *p;
sp_auxdata_free(&pp->buf);
free(*p);
return SP_OK;
}
int sp_delay_init(sp_data *sp, sp_delay *p, SPFLOAT time)
{
p->time = time;
p->bufsize = round(time * sp->sr);
sp_auxdata_alloc(&p->buf, p->bufsize * sizeof(SPFLOAT));
p->bufpos = 0;
p->feedback = 0;
p->last = 0;
return SP_OK;
}
int sp_delay_compute(sp_data *sp, sp_delay *p, SPFLOAT *in, SPFLOAT *out)
{
SPFLOAT delay = 0, sig = 0;
SPFLOAT *buf = (SPFLOAT *)p->buf.ptr;
delay = buf[p->bufpos];
sig = (delay * p->feedback) + *in;
buf[p->bufpos] = sig;
p->bufpos = (p->bufpos + 1) % p->bufsize;
*out = delay;
return SP_OK;
}