ref: d8ddc90c497260a1f22cfbbc72c58ba1434eb366
dir: /test/t/t_peakeq.c/
#include <math.h>
#include "soundpipe.h"
#include "md5.h"
#include "tap.h"
#include "test.h"
typedef struct {
sp_noise *ns;
sp_peakeq *peakeq;
int counter;
} UserData;
int t_peakeq(sp_test *tst, sp_data *sp, const char *hash)
{
sp_srand(sp, 0);
uint32_t n;
int fail = 0;
UserData ud;
SPFLOAT in = 0;
SPFLOAT out = 0;
ud.counter = 0;
sp_noise_create(&ud.ns);
sp_peakeq_create(&ud.peakeq);
sp_noise_init(sp, ud.ns);
sp_peakeq_init(sp, ud.peakeq);
for(n = 0; n < tst->size; n++) {
in = 0;
out = 0;
if(ud.counter == 0) {
ud.peakeq->freq = 500 + sp_rand(sp) % 4000;
ud.peakeq->bw = fabs(ud.peakeq->freq * 0.5);
}
sp_noise_compute(sp, ud.ns, NULL, &in);
sp_peakeq_compute(sp, ud.peakeq, &in, &out);
ud.counter = (ud.counter + 1) % 5000;
sp_test_add_sample(tst, out);
}
fail = sp_test_verify(tst, hash);
sp_noise_destroy(&ud.ns);
sp_peakeq_destroy(&ud.peakeq);
if(fail) return SP_NOT_OK;
else return SP_OK;
}