ref: 95e6f8be0c1c450fc3800b6dd57e7d63212ea42c
dir: /test/t/t_fog.c/
#include "soundpipe.h" #include "md5.h" #include "tap.h" #include "test.h" typedef struct { sp_fog *fog; sp_ftbl *wav; sp_ftbl *win; sp_phasor *phs; } UserData; int t_fog(sp_test *tst, sp_data *sp, const char *hash) { uint32_t n; int fail = 0; SPFLOAT phs = 0, fog = 0; sp_srand(sp, 1234567); UserData ud; sp_ftbl_loadfile(sp, &ud.wav, SAMPDIR "oneart.wav"); sp_ftbl_create(sp, &ud.win, 1024); sp_fog_create(&ud.fog); sp_phasor_create(&ud.phs); sp_gen_composite(sp, ud.win, "0.5 0.5 270 0.5"); sp_fog_init(sp, ud.fog, ud.wav, ud.win, 100, 0); ud.fog->trans = 0.9; sp_phasor_init(sp, ud.phs, 0); ud.phs->freq = 0.3 / ((SPFLOAT)ud.wav->size / sp->sr); for(n = 0; n < tst->size; n++) { phs = 0; fog = 0; sp_phasor_compute(sp, ud.phs, NULL, &phs); ud.fog->spd = phs; sp_fog_compute(sp, ud.fog, NULL, &fog); sp_test_add_sample(tst, fog); } fail = sp_test_verify(tst, hash); sp_fog_destroy(&ud.fog); sp_ftbl_destroy(&ud.wav); sp_ftbl_destroy(&ud.win); sp_phasor_destroy(&ud.phs); if(fail) return SP_NOT_OK; else return SP_OK; }