ref: 95e6f8be0c1c450fc3800b6dd57e7d63212ea42c
dir: /test/t/t_buthp.c/
#include "soundpipe.h" #include "md5.h" #include "tap.h" #include "test.h" typedef struct { sp_noise *ns; sp_buthp *buthp; } UserData; int t_buthp(sp_test *tst, sp_data *sp, const char *hash) { sp_srand(sp, 0); uint32_t n; int fail = 0; SPFLOAT in = 0; SPFLOAT out = 0; UserData ud; sp_noise_create(&ud.ns); sp_buthp_create(&ud.buthp); sp_noise_init(sp, ud.ns); sp_buthp_init(sp, ud.buthp); ud.buthp->freq = 5000; for(n = 0; n < tst->size; n++) { in = 0; out = 0; sp_noise_compute(sp, ud.ns, NULL, &in); sp_buthp_compute(sp, ud.buthp, &in, &out); sp_test_add_sample(tst, out); } fail = sp_test_verify(tst, hash); sp_noise_destroy(&ud.ns); sp_buthp_destroy(&ud.buthp); if(fail) return SP_NOT_OK; else return SP_OK; }