ref: 29851f9c445d41cd82e422cb4b8c13fd2a13aea5
dir: /test/t/t_butlp.c/
#include "soundpipe.h" #include "md5.h" #include "tap.h" #include "test.h" typedef struct { sp_noise *ns; sp_butlp *butlp; int counter; } UserData; int t_butlp(sp_test *tst, sp_data *sp, const char *hash) { sp_srand(sp, 0); uint32_t n; int fail = 0; SPFLOAT in = 0; SPFLOAT out = 0; UserData ud; ud.counter = 0; sp_noise_create(&ud.ns); sp_butlp_create(&ud.butlp); sp_noise_init(sp, ud.ns); sp_butlp_init(sp, ud.butlp); for(n = 0; n < tst->size; n++) { in = 0; out = 0; if(ud.counter == 0) { ud.butlp->freq= 500 + sp_rand(sp) % 4000; } sp_noise_compute(sp, ud.ns, NULL, &in); sp_butlp_compute(sp, ud.butlp, &in, &out); ud.counter = (ud.counter + 1) % 5000; sp_test_add_sample(tst, out); } fail = sp_test_verify(tst, hash); sp_noise_destroy(&ud.ns); sp_butlp_destroy(&ud.butlp); if(fail) return SP_NOT_OK; else return SP_OK; }