ref: 25a9fcc24ad00c6a406042818b9e6f2e7bba0dd1
dir: /README.md/
Soundpipe ========= Soundpipe is a lightweight music DSP library written in C. It aims to provide a set of high-quality DSP modules for composers, sound designers, and creative coders. Compilation ----------- To compile: make sudo make install Tests ----- Tests in Soundpipe are used to determine whether or not modules behave as expected. Tests write the output of a module to memory, and check the MD5 hash value of the output against the MD5 value of a reference signal. To build a test file, go into the test folder, and run "make". Then, run "./run.bin", which runs the tests. As the tests are run, an "ok" will appear in the log if a test passes, and a "not ok" will appear if a test fails. It is possible to hear the output of a particular test if you know the test number. You will need to have sox installed. For example, to hear what test 11 sounds like, run the following commands: ./run.bin render 11 ./write_wave.sh 0011.raw This will generate a file called out.wav. The testing utility has a few optional arguments. To see all possible arguments, run "./run.bin help". The Soundpipe Model ------------------- Soundpipe is callback driven. Every time Soundpipe needs a frame, it will call upon a single function specified by the user. Soundpipe modules are designed to process a signal one sample at a time. Every module follows the same life cycle: 1. Create: Memory is allocated for the data struct. 2. Initialize: Buffers are allocated, and initial variables and constants are set. 3. Compute: the module takes in inputs (if applicable), and generates a single sample of output. 4. Destroy: All memory allocated is freed. Documentation ------------- If you have lua installed on your computer, you can generate the current html documentation for soundpipe by running "make docs". A folder called "docs" will be created. The top page for the documentation is docs/index.html.