ref: 233c9646efb377aac5b0d87df6f8a16be94fa3fe
dir: /modules/random.c/
/* This code is placed in the public domain. */ #include <stdlib.h> #include "soundpipe.h" int sp_random_create(sp_random **p) { *p = malloc(sizeof(sp_random)); return SP_OK; } int sp_random_destroy(sp_random **p) { free(*p); return SP_OK; } int sp_random_init(sp_data *sp, sp_random *p) { p->min = -1; p->max = 1; return SP_OK; } int sp_random_compute(sp_data *sp, sp_random *p, SPFLOAT *in, SPFLOAT *out) { /* Send the signal's input to the output */ SPFLOAT rnd = ((sp_rand(sp) % RAND_MAX) / (RAND_MAX * 1.0)); rnd *= (p->max - p->min); rnd += p->min; *out = rnd; return SP_OK; }