ref: 0f9bc249e79a9181613b46effd008f15d9bc7904
dir: /modules/noise.c/
/* This code is placed in the public domain. */
#include <math.h>
#include <stdlib.h>
#include "soundpipe.h"
int sp_noise_create(sp_noise **ns)
{
*ns = malloc(sizeof(sp_noise));
return SP_OK;
}
int sp_noise_init(sp_data *sp, sp_noise *ns)
{
ns->amp = 1.0;
return SP_OK;
}
int sp_noise_compute(sp_data *sp, sp_noise *ns, SPFLOAT *in, SPFLOAT *out)
{
*out = ((sp_rand(sp) % SP_RANDMAX) / (SP_RANDMAX * 1.0));
*out = (*out * 2) - 1;
*out *= ns->amp;
return SP_OK;
}
int sp_noise_destroy(sp_noise **ns)
{
free(*ns);
return SP_OK;
}