shithub: soundpipe

ref: 0df3039072e1eb47d710348117063fa45cfaf2dd
dir: /test/t/t_drip.c/

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#include "soundpipe.h"
#include "md5.h"
#include "tap.h"
#include "test.h"

typedef struct {
    sp_drip *drip;
    sp_dust *trig;
    sp_revsc *rev;
} UserData;

int t_drip(sp_test *tst, sp_data *sp, const char *hash)
{
    uint32_t n;
    int fail = 0;
    SPFLOAT trig, rev1, rev2, drip;
    UserData ud;

    sp_revsc_create(&ud.rev);
    sp_drip_create(&ud.drip);
    sp_dust_create(&ud.trig);

    sp_dust_init(sp, ud.trig);
    sp_drip_init(sp, ud.drip, 0.09);
    ud.drip->amp = 0.3;
    sp_revsc_init(sp, ud.rev);
    ud.rev->feedback = 0.9;

    for(n = 0; n < tst->size; n++) {
        sp_dust_compute(sp, ud.trig, NULL, &trig);
        sp_drip_compute(sp, ud.drip, &trig, &drip);
        sp_revsc_compute(sp, ud.rev, &drip, &drip, &rev1, &rev2);
        sp_test_add_sample(tst, drip + rev1 * 0.05);
    }

    fail = sp_test_verify(tst, hash);

    sp_drip_destroy(&ud.drip);
    sp_dust_destroy(&ud.trig);
    sp_revsc_destroy(&ud.rev);

    if(fail) return SP_NOT_OK;
    else return SP_OK;
}