ref: 0a5f275112d871f18435dbe76294c11d5f99ecf9
dir: /modules/data/smoothdelay.lua/
sptbl["smoothdelay"] = { files = { module = "smoothdelay.c", header = "smoothdelay.h", example = "ex_smoothdelay.c", }, func = { create = "sp_smoothdelay_create", destroy = "sp_smoothdelay_destroy", init = "sp_smoothdelay_init", compute = "sp_smoothdelay_compute", }, params = { mandatory = { { name = "maxdel", type = "SPFLOAT", description = "Maximum delay time (in seconds)", default = 1.0 }, { name = "interp", type = "uint32_t", description = "interpolation time (in samples)", default = 1024 } }, optional = { { name = "feedback", type = "SPFLOAT", description ="", default = 0.1 }, { name = "del", type = "SPFLOAT", description = "", default = 0.5 }, } }, modtype = "module", description = [[Smooth variable delay line without varispeed pitch. Smooth delay is based off the sdelay module in Faust. The smooth delay algorithm involves a double delay line. Any time the delay time changes, the delay time of buffer not heard changes, then is crossfaded to that buffer. ]], ninputs = 1, noutputs = 1, inputs = { { name = "in", description = "Signal input." }, }, outputs = { { name = "out", description = "Signal output." }, } }