ref: e537ab6fa5e1a6e121f0ea19da0bf9479f8022f1
dir: /src/pt2_palette.c/
#include <stdint.h> #include "pt2_palette.h" #include "pt2_header.h" #include "pt2_helpers.h" uint32_t palette[PALETTE_NUM] = { // ----------------------------- 0x000000, // 00- PAL_BACKGRD 0xBBBBBB, // 01- PAL_BORDER 0x888888, // 02- PAL_GENBKG 0x555555, // 03- PAL_GENBKG2 0xFFDD00, // 04- PAL_QADSCP 0xDD0044, // 05- PAL_PATCURSOR 0x000000, // 06- PAL_GENTXT 0x3344FF, // 07- PAL_PATTXT // ----------------------------- 0x00FFFF, // 08- PAL_SAMPLLINE 0x0000FF, // 09- PAL_LOOPPIN 0x770077, // 10- PAL_TEXTMARK 0x444444, // 11- PAL_MOUSE_1 0x777777, // 12- PAL_MOUSE_2 0xAAAAAA, // 13- PAL_MOUSE_3 // ----------------------------- 0xC0FFEE // 14- PAL_COLORKEY // ----------------------------- }; void pointerErrorMode(void) { palette[PAL_MOUSE_1] = 0x770000; palette[PAL_MOUSE_2] = 0x990000; palette[PAL_MOUSE_3] = 0xCC0000; editor.ui.refreshMousePointer = true; } void setMsgPointer(void) { editor.ui.pointerMode = POINTER_MODE_READ_DIR; palette[PAL_MOUSE_1] = 0x004400; palette[PAL_MOUSE_2] = 0x007700; palette[PAL_MOUSE_3] = 0x00AA00; editor.ui.refreshMousePointer = true; } void pointerSetMode(int8_t pointerMode, bool carry) { editor.ui.refreshMousePointer = true; switch (pointerMode) { case POINTER_MODE_IDLE: { editor.ui.pointerMode = pointerMode; if (carry) editor.ui.previousPointerMode = editor.ui.pointerMode; palette[PAL_MOUSE_1] = 0x444444; palette[PAL_MOUSE_2] = 0x777777; palette[PAL_MOUSE_3] = 0xAAAAAA; } break; case POINTER_MODE_PLAY: { editor.ui.pointerMode = pointerMode; if (carry) editor.ui.previousPointerMode = editor.ui.pointerMode; palette[PAL_MOUSE_1] = 0x444400; palette[PAL_MOUSE_2] = 0x777700; palette[PAL_MOUSE_3] = 0xAAAA00; } break; case POINTER_MODE_EDIT: { editor.ui.pointerMode = pointerMode; if (carry) editor.ui.previousPointerMode = editor.ui.pointerMode; palette[PAL_MOUSE_1] = 0x000066; palette[PAL_MOUSE_2] = 0x004499; palette[PAL_MOUSE_3] = 0x0055BB; } break; case POINTER_MODE_RECORD: { editor.ui.pointerMode = pointerMode; if (carry) editor.ui.previousPointerMode = editor.ui.pointerMode; palette[PAL_MOUSE_1] = 0x000066; palette[PAL_MOUSE_2] = 0x004499; palette[PAL_MOUSE_3] = 0x0055BB; } break; case POINTER_MODE_MSG1: { editor.ui.pointerMode = pointerMode; if (carry) editor.ui.previousPointerMode = editor.ui.pointerMode; palette[PAL_MOUSE_1] = 0x440044; palette[PAL_MOUSE_2] = 0x770077; palette[PAL_MOUSE_3] = 0xAA00AA; } break; case POINTER_MODE_READ_DIR: { editor.ui.pointerMode = pointerMode; if (carry) editor.ui.previousPointerMode = editor.ui.pointerMode; palette[PAL_MOUSE_1] = 0x004400; palette[PAL_MOUSE_2] = 0x007700; palette[PAL_MOUSE_3] = 0x00AA00; } break; case POINTER_MODE_LOAD: { editor.ui.pointerMode = pointerMode; if (carry) editor.ui.previousPointerMode = editor.ui.pointerMode; palette[PAL_MOUSE_1] = 0x0000AA; palette[PAL_MOUSE_2] = 0x000077; palette[PAL_MOUSE_3] = 0x000044; } break; default: break; } } void pointerSetPreviousMode(void) { if (editor.ui.editTextFlag || editor.ui.askScreenShown || editor.ui.clearScreenShown) pointerSetMode(POINTER_MODE_MSG1, NO_CARRY); else pointerSetMode(editor.ui.previousPointerMode, NO_CARRY); }