ref: d13d5a8ae53c840222223cfefa4b721e3e185e47
dir: /src/pt2_visuals.c/
// for finding memory leaks in debug mode with Visual Studio
#if defined _DEBUG && defined _MSC_VER
#include <crtdbg.h>
#endif
#include <stdio.h>
#include <stdint.h>
#include <stdbool.h>
#include <string.h>
#include <math.h> // modf()
#ifdef _WIN32
#define WIN32_MEAN_AND_LEAN
#include <windows.h>
#include <SDL2/SDL_syswm.h>
#endif
#include <stdint.h>
#include <stdbool.h>
#ifndef _WIN32
#include <unistd.h> // usleep()
#endif
#include <ctype.h> // tolower()
#include "pt2_header.h"
#include "pt2_keyboard.h"
#include "pt2_mouse.h"
#include "pt2_audio.h"
#include "pt2_helpers.h"
#include "pt2_textout.h"
#include "pt2_tables.h"
#include "pt2_module_loader.h"
#include "pt2_module_saver.h"
#include "pt2_sample_loader.h"
#include "pt2_sample_saver.h"
#include "pt2_pattern_viewer.h"
#include "pt2_sampler.h"
#include "pt2_diskop.h"
#include "pt2_visuals.h"
#include "pt2_scopes.h"
#include "pt2_edit.h"
#include "pt2_pat2smp.h"
#include "pt2_mod2wav.h"
#include "pt2_config.h"
#include "pt2_bmp.h"
#include "pt2_sampling.h"
#include "pt2_chordmaker.h"
typedef struct sprite_t
{
bool visible;
int8_t pixelType;
int16_t newX, newY, x, y, w, h;
uint32_t colorKey, *refreshBuffer;
const void *data;
} sprite_t;
static uint32_t vuMetersBg[4 * (10 * 48)];
static uint64_t timeNext64, timeNext64Frac;
sprite_t sprites[SPRITE_NUM]; // globalized
static const uint16_t cursorPosTable[24] =
{
30, 54, 62, 70, 78, 86,
102, 126, 134, 142, 150, 158,
174, 198, 206, 214, 222, 230,
246, 270, 278, 286, 294, 302
};
void updateSongInfo1(void);
void updateSongInfo2(void);
void updateSampler(void);
void updatePatternData(void);
void updateMOD2WAVDialog(void);
void blit32(int32_t x, int32_t y, int32_t w, int32_t h, const uint32_t *src)
{
const uint32_t *srcPtr = src;
uint32_t *dstPtr = &video.frameBuffer[(y * SCREEN_W) + x];
for (int32_t yy = 0; yy < h; yy++)
{
memcpy(dstPtr, srcPtr, w * sizeof (int32_t));
srcPtr += w;
dstPtr += SCREEN_W;
}
}
void putPixel(int32_t x, int32_t y, const uint32_t pixelColor)
{
video.frameBuffer[(y * SCREEN_W) + x] = pixelColor;
}
void hLine(int32_t x, int32_t y, int32_t w, const uint32_t pixelColor)
{
uint32_t *dstPtr = &video.frameBuffer[(y * SCREEN_W) + x];
for (int32_t xx = 0; xx < w; xx++)
dstPtr[xx] = pixelColor;
}
void vLine(int32_t x, int32_t y, int32_t h, const uint32_t pixelColor)
{
uint32_t *dstPtr = &video.frameBuffer[(y * SCREEN_W) + x];
for (int32_t yy = 0; yy < h; yy++)
{
*dstPtr = pixelColor;
dstPtr += SCREEN_W;
}
}
void drawFramework1(int32_t x, int32_t y, int32_t w, int32_t h)
{
hLine(x, y, w-1, video.palette[PAL_BORDER]);
vLine(x, y+1, h-2, video.palette[PAL_BORDER]);
hLine(x+1, y+h-1, w-1, video.palette[PAL_GENBKG2]);
vLine(x+w-1, y+1, h-2, video.palette[PAL_GENBKG2]);
putPixel(x, y+h-1, video.palette[PAL_GENBKG]);
putPixel(x+w-1, y, video.palette[PAL_GENBKG]);
fillRect(x+1, y+1, w-2, h-2, video.palette[PAL_GENBKG]);
}
void drawFramework2(int32_t x, int32_t y, int32_t w, int32_t h)
{
hLine(x, y, w-1, video.palette[PAL_GENBKG2]);
vLine(x, y+1, h-2, video.palette[PAL_GENBKG2]);
hLine(x+1, y+h-1, w-1, video.palette[PAL_BORDER]);
vLine(x+w-1, y+1, h-2, video.palette[PAL_BORDER]);
putPixel(x, y+h-1, video.palette[PAL_GENBKG]);
putPixel(x+w-1, y, video.palette[PAL_GENBKG]);
fillRect(x+1, y+1, w-2, h-2, video.palette[PAL_BACKGRD]);
}
void fillRect(int32_t x, int32_t y, int32_t w, int32_t h, const uint32_t pixelColor)
{
uint32_t *dstPtr = &video.frameBuffer[(y * SCREEN_W) + x];
for (int32_t yy = 0; yy < h; yy++)
{
for (int32_t xx = 0; xx < w; xx++)
dstPtr[xx] = pixelColor;
dstPtr += SCREEN_W;
}
}
void drawButton(int32_t x, int32_t y, int32_t w, const char *text)
{
if (w < 2)
return;
const int32_t textW = (int32_t)strlen(text) * (FONT_CHAR_W-1);
const int32_t textX = x + (((w - 2) - textW) >> 1);
drawFramework1(x, y, w, 11);
textOut2(textX, y+3, text);
}
void drawUpButton(int32_t x, int32_t y)
{
drawFramework1(x, y, 11, 11);
textOut2(x+1, y+2, ARROW_UP_STR);
}
void drawDownButton(int32_t x, int32_t y)
{
drawFramework1(x, y, 11, 11);
textOut2(x+1, y+2, ARROW_DOWN_STR);
}
void statusAllRight(void)
{
setStatusMessage("ALL RIGHT", DO_CARRY);
}
void statusOutOfMemory(void)
{
displayErrorMsg("OUT OF MEMORY !!!");
}
void statusSampleIsEmpty(void)
{
displayErrorMsg("SAMPLE IS EMPTY");
}
void changeStatusText(const char *text)
{
fillRect(88, 127, 17*FONT_CHAR_W, FONT_CHAR_H, video.palette[PAL_GENBKG]);
textOut(88, 127, text, video.palette[PAL_GENTXT]);
}
void statusNotSampleZero(void)
{
/* This rather confusing error message actually means that
** you can't load a sample to sample slot #0 (which isn't a
** real sample slot).
*/
displayErrorMsg("NOT SAMPLE 0 !");
}
void setupPerfFreq(void)
{
uint64_t perfFreq64;
double dInt, dFrac;
perfFreq64 = SDL_GetPerformanceFrequency(); assert(perfFreq64 != 0);
editor.dPerfFreq = (double)perfFreq64;
editor.dPerfFreqMulMicro = 1000000.0 / editor.dPerfFreq;
// calculate vblank time for performance counters and split into int/frac
dFrac = modf(editor.dPerfFreq / VBLANK_HZ, &dInt);
// integer part
editor.vblankTimeLen = (int32_t)dInt;
// fractional part (scaled to 0..2^32-1)
dFrac *= UINT32_MAX+1.0;
editor.vblankTimeLenFrac = (uint32_t)dFrac;
}
void setupWaitVBL(void)
{
// set next frame time
timeNext64 = SDL_GetPerformanceCounter() + editor.vblankTimeLen;
timeNext64Frac = editor.vblankTimeLenFrac;
}
void waitVBL(void)
{
// this routine almost never delays if we have 60Hz vsync, but it's still needed in some occasions
uint64_t time64 = SDL_GetPerformanceCounter();
if (time64 < timeNext64)
{
time64 = timeNext64 - time64;
if (time64 > UINT32_MAX)
time64 = UINT32_MAX;
const uint32_t diff32 = (uint32_t)time64;
// convert to microseconds and round to integer
const int32_t time32 = (int32_t)((diff32 * editor.dPerfFreqMulMicro) + 0.5);
// delay until we have reached the next frame
if (time32 > 0)
usleep(time32);
}
// update next tick time
timeNext64 += editor.vblankTimeLen;
timeNext64Frac += editor.vblankTimeLenFrac;
if (timeNext64Frac > 0xFFFFFFFF)
{
timeNext64Frac &= 0xFFFFFFFF;
timeNext64++;
}
}
void renderFrame(void)
{
updateMOD2WAVDialog(); // must be first to avoid flickering issues
updateSongInfo1(); // top left side of screen, when "disk op"/"pos ed" is hidden
updateSongInfo2(); // two middle rows of screen, always visible
updateEditOp();
updatePatternData();
updateDiskOp();
updateSampler();
updatePosEd();
updateVisualizer();
handleLastGUIObjectDown();
drawSamplerLine();
writeSampleMonitorWaveform();
}
void resetAllScreens(void) // prepare GUI for "really quit?" dialog
{
editor.mixFlag = false;
editor.swapChannelFlag = false;
ui.clearScreenShown = false;
ui.changingChordNote = false;
ui.changingSmpResample = false;
ui.changingSamplingNote = false;
ui.changingDrumPadNote = false;
ui.pat2SmpDialogShown = false;
ui.disablePosEd = false;
ui.disableVisualizer = false;
if (ui.samplerScreenShown)
{
if (ui.samplingBoxShown)
{
ui.samplingBoxShown = false;
removeSamplingBox();
}
ui.samplerVolBoxShown = false;
ui.samplerFiltersBoxShown = false;
displaySample(); // removes volume/filter box
}
if (ui.editTextFlag)
exitGetTextLine(EDIT_TEXT_NO_UPDATE);
}
void removeAskDialog(void)
{
if (!ui.askScreenShown && !editor.isWAVRendering)
displayMainScreen();
ui.disablePosEd = false;
ui.disableVisualizer = false;
}
void renderAskDialog(void)
{
ui.disablePosEd = true;
ui.disableVisualizer = true;
const uint32_t *srcPtr = ui.pat2SmpDialogShown ? pat2SmpDialogBMP : yesNoDialogBMP;
blit32(160, 51, 104, 39, srcPtr);
}
void renderBigAskDialog(void)
{
ui.disablePosEd = true;
ui.disableVisualizer = true;
blit32(120, 44, 200, 55, bigYesNoDialogBMP);
}
void showDownsampleAskDialog(void)
{
ui.askScreenShown = true;
ui.askScreenType = ASK_LOAD_DOWNSAMPLE;
pointerSetMode(POINTER_MODE_MSG1, NO_CARRY);
setStatusMessage("PLEASE SELECT", NO_CARRY);
renderBigAskDialog();
textOutTight(133, 49, "THE SAMPLE'S FREQUENCY IS", video.palette[PAL_BACKGRD]);
textOutTight(178, 57, "ABOVE 22KHZ.", video.palette[PAL_BACKGRD]);
textOutTight(133, 65, "DO YOU WANT TO DOWNSAMPLE", video.palette[PAL_BACKGRD]);
textOutTight(156, 73, "BEFORE LOADING IT?", video.palette[PAL_BACKGRD]);
}
static void fillFromVuMetersBgBuffer(void)
{
const uint32_t *srcPtr;
uint32_t *dstPtr;
if (ui.samplerScreenShown || editor.isWAVRendering || editor.isSMPRendering)
return;
srcPtr = vuMetersBg;
dstPtr = &video.frameBuffer[(187 * SCREEN_W) + 55];
for (uint32_t i = 0; i < AMIGA_VOICES; i++)
{
for (uint32_t y = 0; y < 48; y++)
{
for (uint32_t x = 0; x < 10; x++)
dstPtr[x] = srcPtr[x];
srcPtr += 10;
dstPtr -= SCREEN_W;
}
dstPtr += (SCREEN_W * 48) + 72;
}
}
void fillToVuMetersBgBuffer(void)
{
const uint32_t *srcPtr;
uint32_t *dstPtr;
if (ui.samplerScreenShown || editor.isWAVRendering || editor.isSMPRendering)
return;
srcPtr = &video.frameBuffer[(187 * SCREEN_W) + 55];
dstPtr = vuMetersBg;
for (uint32_t i = 0; i < AMIGA_VOICES; i++)
{
for (uint32_t y = 0; y < 48; y++)
{
for (uint32_t x = 0; x < 10; x++)
dstPtr[x] = srcPtr[x];
srcPtr -= SCREEN_W;
dstPtr += 10;
}
srcPtr += (SCREEN_W * 48) + 72;
}
}
void renderVuMeters(void)
{
const uint32_t *srcPtr;
uint32_t h, *dstPtr;
if (ui.samplerScreenShown || editor.isWAVRendering || editor.isSMPRendering)
return;
fillToVuMetersBgBuffer();
dstPtr = &video.frameBuffer[(187 * SCREEN_W) + 55];
for (uint32_t i = 0; i < AMIGA_VOICES; i++)
{
if (config.realVuMeters)
h = editor.realVuMeterVolumes[i];
else
h = editor.vuMeterVolumes[i];
if (h > 48)
h = 48;
srcPtr = vuMeterBMP;
for (uint32_t y = 0; y < h; y++)
{
for (uint32_t x = 0; x < 10; x++)
dstPtr[x] = srcPtr[x];
srcPtr += 10;
dstPtr -= SCREEN_W;
}
dstPtr += (SCREEN_W * h) + 72;
}
}
void updateSongInfo1(void) // left side of screen, when Disk Op. is hidden
{
moduleSample_t *currSample;
if (ui.diskOpScreenShown)
return;
currSample = &song->samples[editor.currSample];
if (ui.updateSongPos)
{
ui.updateSongPos = false;
printThreeDecimalsBg(72, 3, *editor.currPosDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
}
if (ui.updateSongPattern)
{
ui.updateSongPattern = false;
printTwoDecimalsBg(80, 14, *editor.currPatternDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
}
if (ui.updateSongLength)
{
ui.updateSongLength = false;
if (!editor.isWAVRendering)
printThreeDecimalsBg(72, 25, *editor.currLengthDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
}
if (ui.updateCurrSampleFineTune)
{
ui.updateCurrSampleFineTune = false;
if (!editor.isWAVRendering)
textOutBg(80, 36, ftuneStrTab[currSample->fineTune & 0xF], video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
}
if (ui.updateCurrSampleNum)
{
ui.updateCurrSampleNum = false;
if (!editor.isWAVRendering)
{
printTwoHexBg(80, 47,
editor.sampleZero ? 0 : ((*editor.currSampleDisp) + 1), video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
}
}
if (ui.updateCurrSampleVolume)
{
ui.updateCurrSampleVolume = false;
if (!editor.isWAVRendering)
printTwoHexBg(80, 58, *currSample->volumeDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
}
if (ui.updateCurrSampleLength)
{
ui.updateCurrSampleLength = false;
if (!editor.isWAVRendering)
printFourHexBg(64, 69, *currSample->lengthDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
}
if (ui.updateCurrSampleRepeat)
{
ui.updateCurrSampleRepeat = false;
printFourHexBg(64, 80, *currSample->loopStartDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
}
if (ui.updateCurrSampleReplen)
{
ui.updateCurrSampleReplen = false;
printFourHexBg(64, 91, *currSample->loopLengthDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
}
}
void updateSongInfo2(void) // two middle rows of screen, always present
{
char tempChar;
int32_t x, i;
moduleSample_t *currSample;
if (ui.updateStatusText)
{
ui.updateStatusText = false;
// clear background
fillRect(88, 127, 17*FONT_CHAR_W, FONT_CHAR_H, video.palette[PAL_GENBKG]);
// render status text
if (!editor.errorMsgActive && editor.blockMarkFlag && !ui.askScreenShown
&& !ui.clearScreenShown && !editor.swapChannelFlag)
{
textOut(88, 127, "MARK BLOCK", video.palette[PAL_GENTXT]);
charOut(192, 127, '-', video.palette[PAL_GENTXT]);
editor.blockToPos = song->currRow;
if (editor.blockFromPos >= editor.blockToPos)
{
printTwoDecimals(176, 127, editor.blockToPos, video.palette[PAL_GENTXT]);
printTwoDecimals(200, 127, editor.blockFromPos, video.palette[PAL_GENTXT]);
}
else
{
printTwoDecimals(176, 127, editor.blockFromPos, video.palette[PAL_GENTXT]);
printTwoDecimals(200, 127, editor.blockToPos, video.palette[PAL_GENTXT]);
}
}
else
{
textOut(88, 127, ui.statusMessage, video.palette[PAL_GENTXT]);
}
}
if (ui.updateSongBPM)
{
ui.updateSongBPM = false;
if (!ui.samplerScreenShown)
printThreeDecimalsBg(32, 123, song->currBPM, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
}
if (ui.updateCurrPattText)
{
ui.updateCurrPattText = false;
if (!ui.samplerScreenShown)
printTwoDecimalsBg(8, 127, *editor.currEditPatternDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
}
if (ui.updateTrackerFlags)
{
ui.updateTrackerFlags = false;
charOutBg(1, 113, ' ', video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
charOutBg(8, 113, ' ', video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
if (editor.autoInsFlag)
{
charOut(0, 113, 'I', video.palette[PAL_GENTXT]);
// in Amiga PT, "auto insert" 9 means 0
if (editor.autoInsSlot == 9)
charOut(8, 113, '0', video.palette[PAL_GENTXT]);
else
charOut(8, 113, '1' + editor.autoInsSlot, video.palette[PAL_GENTXT]);
}
charOutBg(1, 102, ' ', video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
if (editor.metroFlag)
charOut(0, 102, 'M', video.palette[PAL_GENTXT]);
charOutBg(16, 102, ' ', video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
if (editor.multiFlag)
charOut(16, 102, 'M', video.palette[PAL_GENTXT]);
charOutBg(24, 102, '0' + editor.editMoveAdd, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
charOutBg(311, 128, ' ', video.palette[PAL_GENBKG], video.palette[PAL_GENBKG]);
if (editor.pNoteFlag == 1)
{
putPixel(314, 129, video.palette[PAL_GENTXT]);
putPixel(315, 129, video.palette[PAL_GENTXT]);
}
else if (editor.pNoteFlag == 2)
{
putPixel(314, 128, video.palette[PAL_GENTXT]);
putPixel(315, 128, video.palette[PAL_GENTXT]);
putPixel(314, 130, video.palette[PAL_GENTXT]);
putPixel(315, 130, video.palette[PAL_GENTXT]);
}
}
// playback timer
const uint32_t ms1024 = editor.musicTime64 >> 32; // milliseconds (scaled from 1000 to 1024)
uint32_t seconds = ms1024 >> 10;
if (seconds <= 5999) // below 100 minutes (99:59 is max for the UI)
{
const uint32_t MI_TimeM = seconds / 60;
const uint32_t MI_TimeS = seconds - (MI_TimeM * 60);
// xx:xx
printTwoDecimalsBg(272, 102, MI_TimeM, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
printTwoDecimalsBg(296, 102, MI_TimeS, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
}
else
{
// 99:59
printTwoDecimalsBg(272, 102, 99, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
printTwoDecimalsBg(296, 102, 59, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
}
if (ui.updateSongName)
{
ui.updateSongName = false;
for (x = 0; x < 20; x++)
{
tempChar = song->header.name[x];
if (tempChar == '\0')
tempChar = '_';
charOutBg(104 + (x * FONT_CHAR_W), 102, tempChar, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
}
}
if (ui.updateCurrSampleName)
{
ui.updateCurrSampleName = false;
currSample = &song->samples[editor.currSample];
for (x = 0; x < 22; x++)
{
tempChar = currSample->text[x];
if (tempChar == '\0')
tempChar = '_';
charOutBg(104 + (x * FONT_CHAR_W), 113, tempChar, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
}
}
if (ui.updateSongSize)
{
ui.updateSongSize = false;
// clear background
fillRect(264, 123, 6*FONT_CHAR_W, FONT_CHAR_H, video.palette[PAL_GENBKG]);
// calculate module length
uint32_t totalSampleDataSize = 0;
for (i = 0; i < MOD_SAMPLES; i++)
totalSampleDataSize += song->samples[i].length;
uint32_t totalPatterns = 0;
for (i = 0; i < MOD_ORDERS; i++)
{
if (song->header.order[i] > totalPatterns)
totalPatterns = song->header.order[i];
}
uint32_t moduleSize = 2108 + (totalPatterns * 1024) + totalSampleDataSize;
if (moduleSize > 999999)
{
charOut(304, 123, 'K', video.palette[PAL_GENTXT]);
printFourDecimals(272, 123, moduleSize / 1000, video.palette[PAL_GENTXT]);
}
else
{
printSixDecimals(264, 123, moduleSize, video.palette[PAL_GENTXT]);
}
}
if (ui.updateSongTiming)
{
ui.updateSongTiming = false;
textOutBg(288, 130, (editor.timingMode == TEMPO_MODE_CIA) ? "CIA" : "VBL", video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
}
}
void updateCursorPos(void)
{
if (!ui.samplerScreenShown)
setSpritePos(SPRITE_PATTERN_CURSOR, cursorPosTable[cursor.pos], 188);
}
void updateSampler(void)
{
int32_t tmpSampleOffset;
moduleSample_t *s;
if (!ui.samplerScreenShown || ui.samplingBoxShown)
return;
assert(editor.currSample >= 0 && editor.currSample <= 30);
s = &song->samples[editor.currSample];
// update 9xx offset
if (mouse.y >= 138 && mouse.y <= 201 && mouse.x >= 3 && mouse.x <= 316)
{
if (!ui.samplerVolBoxShown && !ui.samplerFiltersBoxShown && s->length > 0)
{
tmpSampleOffset = (scr2SmpPos(mouse.x-3) + (1 << 7)) >> 8; // rounded
tmpSampleOffset = 0x900 + CLAMP(tmpSampleOffset, 0x00, 0xFF);
if (tmpSampleOffset != ui.lastSampleOffset)
{
ui.lastSampleOffset = (uint16_t)tmpSampleOffset;
ui.update9xxPos = true;
}
}
}
// display 9xx offset
if (ui.update9xxPos)
{
ui.update9xxPos = false;
printThreeHexBg(288, 247, ui.lastSampleOffset, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
}
if (ui.updateResampleNote)
{
ui.updateResampleNote = false;
// show resample note
if (ui.changingSmpResample)
{
textOutBg(288, 236, "---", video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
}
else
{
assert(editor.resampleNote < 36);
textOutBg(288, 236,
config.accidental ? noteNames2[2+editor.resampleNote] : noteNames1[2+editor.resampleNote],
video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
}
}
if (ui.samplerVolBoxShown)
{
if (ui.updateVolFromText)
{
ui.updateVolFromText = false;
printThreeDecimalsBg(176, 157, *editor.vol1Disp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
}
if (ui.updateVolToText)
{
ui.updateVolToText = false;
printThreeDecimalsBg(176, 168, *editor.vol2Disp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
}
}
else if (ui.samplerFiltersBoxShown)
{
if (ui.updateLPText)
{
ui.updateLPText = false;
printFourDecimalsBg(168, 157, *editor.lpCutOffDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
}
if (ui.updateHPText)
{
ui.updateHPText = false;
printFourDecimalsBg(168, 168, *editor.hpCutOffDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
}
if (ui.updateNormFlag)
{
ui.updateNormFlag = false;
if (editor.normalizeFiltersFlag)
textOutBg(208, 179, "YES", video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
else
textOutBg(208, 179, "NO ", video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
}
}
}
void showVolFromSlider(void)
{
uint32_t *dstPtr, pixel, bgPixel, sliderStart, sliderEnd;
sliderStart = ((editor.vol1 * 3) + 5) / 10;
sliderEnd = sliderStart + 4;
pixel = video.palette[PAL_QADSCP];
bgPixel = video.palette[PAL_BACKGRD];
dstPtr = &video.frameBuffer[(158 * SCREEN_W) + 105];
for (uint32_t y = 0; y < 3; y++)
{
for (uint32_t x = 0; x < 65; x++)
{
if (x >= sliderStart && x <= sliderEnd)
dstPtr[x] = pixel;
else
dstPtr[x] = bgPixel;
}
dstPtr += SCREEN_W;
}
}
void showVolToSlider(void)
{
uint32_t *dstPtr, pixel, bgPixel, sliderStart, sliderEnd;
sliderStart = ((editor.vol2 * 3) + 5) / 10;
sliderEnd = sliderStart + 4;
pixel = video.palette[PAL_QADSCP];
bgPixel = video.palette[PAL_BACKGRD];
dstPtr = &video.frameBuffer[(169 * SCREEN_W) + 105];
for (uint32_t y = 0; y < 3; y++)
{
for (uint32_t x = 0; x < 65; x++)
{
if (x >= sliderStart && x <= sliderEnd)
dstPtr[x] = pixel;
else
dstPtr[x] = bgPixel;
}
dstPtr += SCREEN_W;
}
}
void renderSamplerVolBox(void)
{
blit32(72, 154, 136, 33, samplerVolumeBMP);
ui.updateVolFromText = true;
ui.updateVolToText = true;
showVolFromSlider();
showVolToSlider();
// hide loop sprites
hideSprite(SPRITE_LOOP_PIN_LEFT);
hideSprite(SPRITE_LOOP_PIN_RIGHT);
}
void removeSamplerVolBox(void)
{
displaySample();
}
void renderSamplerFiltersBox(void)
{
blit32(65, 154, 186, 33, samplerFiltersBMP);
textOut(200, 157, "HZ", video.palette[PAL_GENTXT]);
textOut(200, 168, "HZ", video.palette[PAL_GENTXT]);
ui.updateLPText = true;
ui.updateHPText = true;
ui.updateNormFlag = true;
// hide loop sprites
hideSprite(SPRITE_LOOP_PIN_LEFT);
hideSprite(SPRITE_LOOP_PIN_RIGHT);
}
void removeSamplerFiltersBox(void)
{
displaySample();
}
void updatePosEd(void)
{
if (!ui.posEdScreenShown || !ui.updatePosEd)
return;
ui.updatePosEd = false;
if (!ui.disablePosEd)
{
int32_t posEdPosition = song->currOrder;
if (posEdPosition > song->header.numOrders-1)
posEdPosition = song->header.numOrders-1;
// top five
for (int32_t y = 0; y < 5; y++)
{
if (posEdPosition-(5-y) >= 0)
{
printThreeDecimalsBg(128, 23+(y*6), posEdPosition-(5-y), video.palette[PAL_QADSCP], video.palette[PAL_BACKGRD]);
printTwoDecimalsBg(160, 23+(y*6), song->header.order[posEdPosition-(5-y)], video.palette[PAL_QADSCP], video.palette[PAL_BACKGRD]);
}
else
{
fillRect(128, 23+(y*6), 22*FONT_CHAR_W, FONT_CHAR_H, video.palette[PAL_BACKGRD]);
}
}
// middle
printThreeDecimalsBg(128, 53, posEdPosition, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
printTwoDecimalsBg(160, 53, *editor.currPosEdPattDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
// bottom six
for (int32_t y = 0; y < 6; y++)
{
if (posEdPosition+y < song->header.numOrders-1)
{
printThreeDecimalsBg(128, 59+(y*6), posEdPosition+(y+1), video.palette[PAL_QADSCP], video.palette[PAL_BACKGRD]);
printTwoDecimalsBg(160, 59+(y*6), song->header.order[posEdPosition+(y+1)], video.palette[PAL_QADSCP], video.palette[PAL_BACKGRD]);
}
else
{
fillRect(128, 59+(y*6), 22*FONT_CHAR_W, FONT_CHAR_H, video.palette[PAL_BACKGRD]);
}
}
// kludge to fix bottom part of text edit marker in pos ed
if (ui.editTextFlag && ui.editObject == PTB_PE_PATT)
renderTextEditMarker();
}
}
void renderPosEdScreen(void)
{
blit32(120, 0, 200, 99, posEdBMP);
}
void renderMuteButtons(void)
{
const uint32_t *srcPtr;
uint32_t *dstPtr, srcPitch;
if (ui.diskOpScreenShown || ui.posEdScreenShown)
return;
dstPtr = &video.frameBuffer[(3 * SCREEN_W) + 310];
for (uint32_t i = 0; i < AMIGA_VOICES; i++)
{
if (editor.muted[i])
{
srcPtr = &muteButtonsBMP[i * (6 * 7)];
srcPitch = 7;
}
else
{
srcPtr = &trackerFrameBMP[((3 + (i * 11)) * SCREEN_W) + 310];
srcPitch = SCREEN_W;
}
for (uint32_t y = 0; y < 6; y++)
{
for (uint32_t x = 0; x < 7; x++)
dstPtr[x] = srcPtr[x];
srcPtr += srcPitch;
dstPtr += SCREEN_W;
}
dstPtr += SCREEN_W * 5;
}
}
void renderClearScreen(void)
{
ui.disablePosEd = true;
ui.disableVisualizer = true;
blit32(160, 51, 104, 39, clearDialogBMP);
}
void removeClearScreen(void)
{
displayMainScreen();
ui.disablePosEd = false;
ui.disableVisualizer = false;
}
void updateCurrSample(void)
{
ui.updateCurrSampleName = true;
ui.updateSongSize = true;
if (!ui.diskOpScreenShown)
{
ui.updateCurrSampleFineTune = true;
ui.updateCurrSampleNum = true;
ui.updateCurrSampleVolume = true;
ui.updateCurrSampleLength = true;
ui.updateCurrSampleRepeat = true;
ui.updateCurrSampleReplen = true;
}
if (ui.samplerScreenShown)
redrawSample();
updateSamplePos();
recalcChordLength();
sampler.tmpLoopStart = 0;
sampler.tmpLoopLength = 0;
}
void updatePatternData(void)
{
if (ui.updatePatternData)
{
ui.updatePatternData = false;
if (!ui.samplerScreenShown)
redrawPattern();
}
}
void removeTextEditMarker(void)
{
if (!ui.editTextFlag)
return;
if (ui.editObject == PTB_PE_PATT)
{
// position editor text editing
hLine(ui.lineCurX - 4, ui.lineCurY - 1, 7, video.palette[PAL_GENBKG2]);
// no need to clear the second row of pixels
ui.updatePosEd = true;
}
else
{
// all others
fillRect(ui.lineCurX - 4, ui.lineCurY - 1, 7, 2, video.palette[PAL_GENBKG]);
}
}
void renderTextEditMarker(void)
{
if (!ui.editTextFlag)
return;
fillRect(ui.lineCurX - 4, ui.lineCurY - 1, 7, 2, video.palette[PAL_TEXTMARK]);
}
static void sendMouseButtonUpEvent(uint8_t button)
{
SDL_Event event;
memset(&event, 0, sizeof (event));
event.type = SDL_MOUSEBUTTONUP;
event.button.button = button;
SDL_PushEvent(&event);
}
void handleLastGUIObjectDown(void)
{
bool testMouseButtonRelease = false;
if (ui.sampleMarkingPos >= 0)
{
samplerSamplePressed(MOUSE_BUTTON_HELD);
testMouseButtonRelease = true;
}
if (ui.forceSampleDrag)
{
samplerBarPressed(MOUSE_BUTTON_HELD);
testMouseButtonRelease = true;
}
if (ui.forceSampleEdit)
{
samplerEditSample(MOUSE_BUTTON_HELD);
testMouseButtonRelease = true;
}
if (ui.forceVolDrag)
{
volBoxBarPressed(MOUSE_BUTTON_HELD);
testMouseButtonRelease = true;
}
/* Hack to send "mouse button up" events if we released the mouse button(s)
** outside of the window...
*/
if (testMouseButtonRelease)
{
if (mouse.x < 0 || mouse.x >= SCREEN_W || mouse.y < 0 || mouse.y >= SCREEN_H)
{
if (mouse.leftButtonPressed && !(mouse.buttonState & SDL_BUTTON_LMASK))
sendMouseButtonUpEvent(SDL_BUTTON_LEFT);
if (mouse.rightButtonPressed && !(mouse.buttonState & SDL_BUTTON_RMASK))
sendMouseButtonUpEvent(SDL_BUTTON_RIGHT);
}
}
}
void updateVisualizer(void)
{
if (ui.disableVisualizer || ui.diskOpScreenShown ||
ui.posEdScreenShown || ui.editOpScreenShown ||
ui.aboutScreenShown || ui.askScreenShown ||
editor.isWAVRendering || ui.samplingBoxShown)
{
return;
}
if (ui.visualizerMode == VISUAL_SPECTRUM)
{
// spectrum analyzer
uint32_t *dstPtr = &video.frameBuffer[(59 * SCREEN_W) + 129];
for (uint32_t i = 0; i < SPECTRUM_BAR_NUM; i++)
{
const uint32_t *srcPtr = analyzerColorsRGB24;
uint32_t pixel = video.palette[PAL_GENBKG];
int32_t tmpVol = editor.spectrumVolumes[i];
if (tmpVol > SPECTRUM_BAR_HEIGHT)
tmpVol = SPECTRUM_BAR_HEIGHT;
for (int32_t y = SPECTRUM_BAR_HEIGHT-1; y >= 0; y--)
{
if (y < tmpVol)
pixel = srcPtr[y];
for (uint32_t x = 0; x < SPECTRUM_BAR_WIDTH; x++)
dstPtr[x] = pixel;
dstPtr += SCREEN_W;
}
dstPtr -= (SCREEN_W * SPECTRUM_BAR_HEIGHT) - (SPECTRUM_BAR_WIDTH + 2);
}
}
else
{
drawScopes();
}
}
void renderQuadrascopeBg(void)
{
const uint32_t *srcPtr;
uint32_t *dstPtr;
srcPtr = &trackerFrameBMP[(44 * SCREEN_W) + 120];
dstPtr = &video.frameBuffer[(44 * SCREEN_W) + 120];
for (uint32_t y = 0; y < 55; y++)
{
memcpy(dstPtr, srcPtr, 200 * sizeof (int32_t));
srcPtr += SCREEN_W;
dstPtr += SCREEN_W;
}
for (int32_t i = 0; i < AMIGA_VOICES; i++)
scope[i].emptyScopeDrawn = false;
}
void renderSpectrumAnalyzerBg(void)
{
blit32(120, 44, 200, 55, spectrumVisualsBMP);
}
void renderAboutScreen(void)
{
char verString[16];
uint32_t verStringX;
if (!ui.aboutScreenShown || ui.diskOpScreenShown || ui.posEdScreenShown || ui.editOpScreenShown)
return;
blit32(120, 44, 200, 55, aboutScreenBMP);
// draw version string
sprintf(verString, "v%s", PROG_VER_STR);
verStringX = 260 + (((63 - ((uint32_t)strlen(verString) * (FONT_CHAR_W - 1))) + 1) / 2);
textOutTight(verStringX, 67, verString, video.palette[PAL_GENBKG2]);
}
void renderEditOpMode(void)
{
const uint32_t *srcPtr;
// select what character box to render
switch (ui.editOpScreen)
{
default:
case 0:
srcPtr = &editOpModeCharsBMP[editor.sampleAllFlag ? EDOP_MODE_BMP_A_OFS : EDOP_MODE_BMP_S_OFS];
break;
case 1:
{
if (editor.trackPattFlag == 0) srcPtr = &editOpModeCharsBMP[EDOP_MODE_BMP_T_OFS];
else if (editor.trackPattFlag == 1) srcPtr = &editOpModeCharsBMP[EDOP_MODE_BMP_P_OFS];
else srcPtr = &editOpModeCharsBMP[EDOP_MODE_BMP_S_OFS];
}
break;
case 2:
srcPtr = &editOpModeCharsBMP[editor.halfClipFlag ? EDOP_MODE_BMP_C_OFS : EDOP_MODE_BMP_H_OFS];
break;
case 3:
srcPtr = (editor.newOldFlag == 0) ? &editOpModeCharsBMP[EDOP_MODE_BMP_N_OFS] : &editOpModeCharsBMP[EDOP_MODE_BMP_O_OFS];
break;
}
// render it...
blit32(310, 47, 7, 6, srcPtr);
}
void renderEditOpScreen(void)
{
const uint32_t *srcPtr;
// select which graphics to render
switch (ui.editOpScreen)
{
default:
case 0: srcPtr = editOpScreen1BMP; break;
case 1: srcPtr = editOpScreen2BMP; break;
case 2: srcPtr = editOpScreen3BMP; break;
case 3: srcPtr = editOpScreen4BMP; break;
}
blit32(120, 44, 200, 55, srcPtr);
renderEditOpMode();
// render text and content
if (ui.editOpScreen == 0)
{
textOut(128, 47, " TRACK PATTERN ", video.palette[PAL_GENTXT]);
}
else if (ui.editOpScreen == 1)
{
textOut(128, 47, " RECORD SAMPLES ", video.palette[PAL_GENTXT]);
ui.updateRecordText = true;
ui.updateQuantizeText = true;
ui.updateMetro1Text = true;
ui.updateMetro2Text = true;
ui.updateFromText = true;
ui.updateKeysText = true;
ui.updateToText = true;
}
else if (ui.editOpScreen == 2)
{
textOut(128, 47, " SAMPLE EDITOR ", video.palette[PAL_GENTXT]);
charOut(272, 91, '%', video.palette[PAL_GENTXT]); // for Volume text
ui.updatePosText = true;
ui.updateModText = true;
ui.updateVolText = true;
}
else if (ui.editOpScreen == 3)
{
textOut(128, 47, " SAMPLE CHORD EDITOR ", video.palette[PAL_GENTXT]);
ui.updateLengthText = true;
ui.updateNote1Text = true;
ui.updateNote2Text = true;
ui.updateNote3Text = true;
ui.updateNote4Text = true;
}
}
void renderMOD2WAVDialog(void)
{
blit32(64, 27, 192, 48, mod2wavBMP);
}
void updateMOD2WAVDialog(void)
{
if (!ui.updateMod2WavDialog)
return;
ui.updateMod2WavDialog = false;
if (editor.isWAVRendering)
{
if (ui.mod2WavFinished)
{
ui.mod2WavFinished = false;
resetSong();
pointerSetMode(POINTER_MODE_IDLE, DO_CARRY);
if (editor.abortMod2Wav)
{
displayErrorMsg("MOD2WAV ABORTED !");
}
else
{
displayMsg("MOD RENDERED !");
setMsgPointer();
}
editor.isWAVRendering = false;
modSetTempo(song->currBPM, true); // update BPM with normal audio output rate
displayMainScreen();
}
else
{
if (song->rowsInTotal == 0)
return;
// render progress bar
int32_t percent = (song->rowsCounter * 100) / song->rowsInTotal;
if (percent > 100)
percent = 100;
// foreground (progress)
const int32_t progressBarWidth = ((percent * 180) + 50) / 100;
if (progressBarWidth > 0)
fillRect(70, 42, progressBarWidth, 11, video.palette[PAL_GENBKG2]); // foreground (progress)
// background
int32_t bgWidth = 180 - progressBarWidth;
if (bgWidth > 0)
fillRect(70+progressBarWidth, 42, bgWidth, 11, video.palette[PAL_BORDER]);
// draw percentage text
if (percent > 99)
printThreeDecimals(144, 45, percent, video.palette[PAL_GENTXT]);
else
printTwoDecimals(152, 45, percent, video.palette[PAL_GENTXT]);
charOut(168, 45, '%', video.palette[PAL_GENTXT]);
}
}
}
void updateEditOp(void)
{
if (!ui.editOpScreenShown || ui.posEdScreenShown || ui.diskOpScreenShown)
return;
if (ui.editOpScreen == 1)
{
if (ui.updateRecordText)
{
ui.updateRecordText = false;
textOutBg(176, 58, (editor.recordMode == RECORD_PATT) ? "PATT" : "SONG", video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
}
if (ui.updateQuantizeText)
{
ui.updateQuantizeText = false;
printTwoDecimalsBg(192, 69, *editor.quantizeValueDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
}
if (ui.updateMetro1Text)
{
ui.updateMetro1Text = false;
printTwoDecimalsBg(168, 80, *editor.metroSpeedDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
}
if (ui.updateMetro2Text)
{
ui.updateMetro2Text = false;
printTwoDecimalsBg(192, 80, *editor.metroChannelDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
}
if (ui.updateFromText)
{
ui.updateFromText = false;
printTwoHexBg(264, 80, *editor.sampleFromDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
}
if (ui.updateKeysText)
{
ui.updateKeysText = false;
textOutBg(160, 91, editor.multiFlag ? "MULTI " : "SINGLE", video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
}
if (ui.updateToText)
{
ui.updateToText = false;
printTwoHexBg(264, 91, *editor.sampleToDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
}
}
else if (ui.editOpScreen == 2)
{
if (ui.updateMixText)
{
ui.updateMixText = false;
if (editor.mixFlag)
{
textOutBg(128, 47, editor.mixText, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
textOutBg(248, 47, " ", video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
}
else
{
textOutBg(128, 47, " SAMPLE EDITOR ", video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
}
}
if (ui.updatePosText)
{
ui.updatePosText = false;
printFourHexBg(248, 58, *editor.samplePosDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
}
if (ui.updateModText)
{
ui.updateModText = false;
printThreeDecimalsBg(256, 69,
(editor.modulateSpeed < 0) ? (0 - editor.modulateSpeed) : editor.modulateSpeed,
video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
if (editor.modulateSpeed < 0)
charOutBg(248, 69, '-', video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
else
charOutBg(248, 69, ' ', video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
}
if (ui.updateVolText)
{
ui.updateVolText = false;
printThreeDecimalsBg(248, 91, *editor.sampleVolDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
}
}
else if (ui.editOpScreen == 3)
{
if (ui.updateLengthText)
{
ui.updateLengthText = false;
// clear background
textOutBg(168, 91, " ", video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
charOut(198, 91, ':', video.palette[PAL_GENBKG]);
if (song->samples[editor.currSample].loopLength > 2 || song->samples[editor.currSample].loopStart >= 2)
{
textOut(168, 91, "LOOP", video.palette[PAL_GENTXT]);
}
else
{
printFourHex(168, 91, *editor.chordLengthDisp, video.palette[PAL_GENTXT]); // chord max length
charOut(198, 91, (editor.chordLengthMin) ? '.' : ':', video.palette[PAL_GENTXT]); // min/max flag
}
}
if (ui.updateNote1Text)
{
ui.updateNote1Text = false;
if (editor.note1 > 35)
textOutBg(256, 58, "---", video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
else
textOutBg(256, 58, config.accidental ? noteNames2[2+editor.note1] : noteNames1[2+editor.note1],
video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
}
if (ui.updateNote2Text)
{
ui.updateNote2Text = false;
if (editor.note2 > 35)
textOutBg(256, 69, "---", video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
else
textOutBg(256, 69, config.accidental ? noteNames2[2+editor.note2] : noteNames1[2+editor.note2],
video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
}
if (ui.updateNote3Text)
{
ui.updateNote3Text = false;
if (editor.note3 > 35)
textOutBg(256, 80, "---", video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
else
textOutBg(256, 80, config.accidental ? noteNames2[2+editor.note3] : noteNames1[2+editor.note3],
video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
}
if (ui.updateNote4Text)
{
ui.updateNote4Text = false;
if (editor.note4 > 35)
textOutBg(256, 91, "---", video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
else
textOutBg(256, 91, config.accidental ? noteNames2[2+editor.note4] : noteNames1[2+editor.note4],
video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]);
}
}
}
void displayMainScreen(void)
{
editor.blockMarkFlag = false;
ui.updateSongName = true;
ui.updateSongSize = true;
ui.updateSongTiming = true;
ui.updateTrackerFlags = true;
ui.updateStatusText = true;
ui.updateCurrSampleName = true;
if (!ui.diskOpScreenShown)
{
ui.updateCurrSampleFineTune = true;
ui.updateCurrSampleNum = true;
ui.updateCurrSampleVolume = true;
ui.updateCurrSampleLength = true;
ui.updateCurrSampleRepeat = true;
ui.updateCurrSampleReplen = true;
}
if (ui.samplerScreenShown)
{
if (!ui.diskOpScreenShown)
blit32(0, 0, 320, 121, trackerFrameBMP);
}
else
{
if (!ui.diskOpScreenShown)
blit32(0, 0, 320, 255, trackerFrameBMP);
else
blit32(0, 121, 320, 134, &trackerFrameBMP[121 * SCREEN_W]);
ui.updateSongBPM = true;
ui.updateCurrPattText = true;
ui.updatePatternData = true;
}
if (ui.diskOpScreenShown)
{
renderDiskOpScreen();
}
else
{
ui.updateSongPos = true;
ui.updateSongPattern = true;
ui.updateSongLength = true;
// draw zeroes that will never change (to the left of numbers)
charOut(64, 3, '0', video.palette[PAL_GENTXT]);
textOut(64, 14, "00", video.palette[PAL_GENTXT]);
if (!editor.isWAVRendering)
{
charOut(64, 25, '0', video.palette[PAL_GENTXT]);
textOut(64, 47, "00", video.palette[PAL_GENTXT]);
textOut(64, 58, "00", video.palette[PAL_GENTXT]);
}
if (ui.posEdScreenShown)
{
renderPosEdScreen();
ui.updatePosEd = true;
}
else
{
if (ui.editOpScreenShown)
{
renderEditOpScreen();
}
else
{
if (ui.aboutScreenShown)
{
renderAboutScreen();
}
else
{
if (ui.visualizerMode == VISUAL_QUADRASCOPE) renderQuadrascopeBg();
else if (ui.visualizerMode == VISUAL_SPECTRUM) renderSpectrumAnalyzerBg();
}
}
renderMuteButtons();
}
}
}
static void restoreStatusAndMousePointer(void)
{
editor.errorMsgActive = false;
editor.errorMsgBlock = false;
editor.errorMsgCounter = 0;
pointerSetPreviousMode();
setPrevStatusMessage();
}
void handleAskNo(void)
{
ui.pat2SmpDialogShown = false;
switch (ui.askScreenType)
{
case ASK_SAVEMOD_OVERWRITE:
{
restoreStatusAndMousePointer();
saveModule(DONT_CHECK_IF_FILE_EXIST, GIVE_NEW_FILENAME);
}
break;
case ASK_SAVESMP_OVERWRITE:
{
restoreStatusAndMousePointer();
saveSample(DONT_CHECK_IF_FILE_EXIST, GIVE_NEW_FILENAME);
}
break;
case ASK_LOAD_DOWNSAMPLE:
{
restoreStatusAndMousePointer();
extLoadWAVOrAIFFSampleCallback(DONT_DOWNSAMPLE);
}
break;
default:
restoreStatusAndMousePointer();
break;
}
removeAskDialog();
}
void handleAskYes(void)
{
char fileName[20 + 4 + 1];
int8_t oldSample;
uint32_t i;
moduleSample_t *s;
switch (ui.askScreenType)
{
case ASK_DISCARD_SONG:
{
restoreStatusAndMousePointer();
diskOpLoadFile2();
}
break;
case ASK_DISCARD_SONG_DRAGNDROP:
{
restoreStatusAndMousePointer();
loadDroppedFile2();
}
break;
case ASK_RESTORE_SAMPLE:
{
restoreStatusAndMousePointer();
redoSampleData(editor.currSample);
}
break;
case ASK_PAT2SMP:
{
restoreStatusAndMousePointer();
doPat2Smp();
}
break;
case ASK_SAVE_ALL_SAMPLES:
{
editor.errorMsgActive = false;
editor.errorMsgBlock = false;
editor.errorMsgCounter = 0;
oldSample = editor.currSample;
for (i = 0; i < MOD_SAMPLES; i++)
{
editor.currSample = (int8_t)i;
if (song->samples[i].length > 2)
saveSample(DONT_CHECK_IF_FILE_EXIST, GIVE_NEW_FILENAME);
}
editor.currSample = oldSample;
displayMsg("SAMPLES SAVED !");
setMsgPointer();
}
break;
case ASK_MAKE_CHORD:
{
restoreStatusAndMousePointer();
mixChordSample();
}
break;
case ASK_BOOST_ALL_SAMPLES:
{
restoreStatusAndMousePointer();
for (i = 0; i < MOD_SAMPLES; i++)
boostSample(i, true);
if (ui.samplerScreenShown)
redrawSample();
updateWindowTitle(MOD_IS_MODIFIED);
}
break;
case ASK_FILTER_ALL_SAMPLES:
{
restoreStatusAndMousePointer();
for (i = 0; i < MOD_SAMPLES; i++)
filterSample(i, true);
if (ui.samplerScreenShown)
redrawSample();
updateWindowTitle(MOD_IS_MODIFIED);
}
break;
case ASK_UPSAMPLE:
{
restoreStatusAndMousePointer();
upSample();
}
break;
case ASK_DOWNSAMPLE:
{
restoreStatusAndMousePointer();
downSample();
}
break;
case ASK_KILL_SAMPLE:
{
restoreStatusAndMousePointer();
if (editor.sampleZero)
{
statusNotSampleZero();
break;
}
turnOffVoices();
s = &song->samples[editor.currSample];
s->fineTune = 0;
s->volume = 0;
s->length = 0;
s->loopStart = 0;
s->loopLength = 2;
memset(s->text, 0, sizeof (s->text));
memset(&song->sampleData[(editor.currSample * MAX_SAMPLE_LEN)], 0, MAX_SAMPLE_LEN);
editor.samplePos = 0;
updateCurrSample();
ui.updateSongSize = true;
updateWindowTitle(MOD_IS_MODIFIED);
}
break;
case ASK_RESAMPLE:
{
restoreStatusAndMousePointer();
samplerResample();
}
break;
case ASK_LOAD_DOWNSAMPLE:
{
// for WAV and AIFF sample loader
restoreStatusAndMousePointer();
extLoadWAVOrAIFFSampleCallback(DO_DOWNSAMPLE);
}
break;
case ASK_MOD2WAV_OVERWRITE:
{
memset(fileName, 0, sizeof (fileName));
if (song->header.name[0] != '\0')
{
for (i = 0; i < 20; i++)
{
fileName[i] = (char)tolower(song->header.name[i]);
if (fileName[i] == '\0') break;
sanitizeFilenameChar(&fileName[i]);
}
strcat(fileName, ".wav");
}
else
{
strcpy(fileName, "untitled.wav");
}
renderToWav(fileName, DONT_CHECK_IF_FILE_EXIST);
}
break;
case ASK_MOD2WAV:
{
memset(fileName, 0, sizeof (fileName));
if (song->header.name[0] != '\0')
{
for (i = 0; i < 20; i++)
{
fileName[i] = (char)tolower(song->header.name[i]);
if (fileName[i] == '\0') break;
sanitizeFilenameChar(&fileName[i]);
}
strcat(fileName, ".wav");
}
else
{
strcpy(fileName, "untitled.wav");
}
renderToWav(fileName, CHECK_IF_FILE_EXIST);
}
break;
case ASK_QUIT:
{
restoreStatusAndMousePointer();
ui.throwExit = true;
}
break;
case ASK_SAVE_SAMPLE:
{
restoreStatusAndMousePointer();
saveSample(CHECK_IF_FILE_EXIST, DONT_GIVE_NEW_FILENAME);
}
break;
case ASK_SAVESMP_OVERWRITE:
{
restoreStatusAndMousePointer();
saveSample(DONT_CHECK_IF_FILE_EXIST, DONT_GIVE_NEW_FILENAME);
}
break;
case ASK_SAVE_MODULE:
{
restoreStatusAndMousePointer();
saveModule(CHECK_IF_FILE_EXIST, DONT_GIVE_NEW_FILENAME);
}
break;
case ASK_SAVEMOD_OVERWRITE:
{
restoreStatusAndMousePointer();
saveModule(DONT_CHECK_IF_FILE_EXIST, DONT_GIVE_NEW_FILENAME);
}
break;
default: break;
}
removeAskDialog();
}
void videoClose(void)
{
SDL_DestroyTexture(video.texture);
SDL_DestroyRenderer(video.renderer);
SDL_DestroyWindow(video.window);
free(video.frameBufferUnaligned);
}
void setupSprites(void)
{
memset(sprites, 0, sizeof (sprites));
sprites[SPRITE_MOUSE_POINTER].data = mousePointerBMP;
sprites[SPRITE_MOUSE_POINTER].pixelType = SPRITE_TYPE_PALETTE;
sprites[SPRITE_MOUSE_POINTER].colorKey = PAL_COLORKEY;
sprites[SPRITE_MOUSE_POINTER].w = 16;
sprites[SPRITE_MOUSE_POINTER].h = 16;
hideSprite(SPRITE_MOUSE_POINTER);
sprites[SPRITE_PATTERN_CURSOR].data = patternCursorBMP;
sprites[SPRITE_PATTERN_CURSOR].pixelType = SPRITE_TYPE_RGB;
sprites[SPRITE_PATTERN_CURSOR].colorKey = video.palette[PAL_COLORKEY];
sprites[SPRITE_PATTERN_CURSOR].w = 11;
sprites[SPRITE_PATTERN_CURSOR].h = 14;
hideSprite(SPRITE_PATTERN_CURSOR);
sprites[SPRITE_LOOP_PIN_LEFT].data = loopPinsBMP;
sprites[SPRITE_LOOP_PIN_LEFT].pixelType = SPRITE_TYPE_RGB;
sprites[SPRITE_LOOP_PIN_LEFT].colorKey = video.palette[PAL_COLORKEY];
sprites[SPRITE_LOOP_PIN_LEFT].w = 4;
sprites[SPRITE_LOOP_PIN_LEFT].h = 64;
hideSprite(SPRITE_LOOP_PIN_LEFT);
sprites[SPRITE_LOOP_PIN_RIGHT].data = &loopPinsBMP[4 * 64];
sprites[SPRITE_LOOP_PIN_RIGHT].pixelType = SPRITE_TYPE_RGB;
sprites[SPRITE_LOOP_PIN_RIGHT].colorKey = video.palette[PAL_COLORKEY];
sprites[SPRITE_LOOP_PIN_RIGHT].w = 4;
sprites[SPRITE_LOOP_PIN_RIGHT].h = 64;
hideSprite(SPRITE_LOOP_PIN_RIGHT);
sprites[SPRITE_SAMPLING_POS_LINE].data = samplingPosBMP;
sprites[SPRITE_SAMPLING_POS_LINE].pixelType = SPRITE_TYPE_RGB;
sprites[SPRITE_SAMPLING_POS_LINE].colorKey = video.palette[PAL_COLORKEY];
sprites[SPRITE_SAMPLING_POS_LINE].w = 1;
sprites[SPRITE_SAMPLING_POS_LINE].h = 64;
hideSprite(SPRITE_SAMPLING_POS_LINE);
// setup refresh buffer (used to clear sprites after each frame)
for (uint32_t i = 0; i < SPRITE_NUM; i++)
sprites[i].refreshBuffer = (uint32_t *)malloc((sprites[i].w * sprites[i].h) * sizeof (int32_t));
}
void freeSprites(void)
{
for (int32_t i = 0; i < SPRITE_NUM; i++)
free(sprites[i].refreshBuffer);
}
void setSpritePos(int32_t sprite, int32_t x, int32_t y)
{
sprites[sprite].newX = (int16_t)x;
sprites[sprite].newY = (int16_t)y;
}
void hideSprite(int32_t sprite)
{
sprites[sprite].newX = SCREEN_W;
}
void eraseSprites(void)
{
int32_t sx, sy, x, y, sw, sh, srcPitch, dstPitch;
const uint32_t *src32;
uint32_t *dst32;
sprite_t *s;
for (int32_t i = SPRITE_NUM-1; i >= 0; i--) // erasing must be done in reverse order
{
s = &sprites[i];
if (s->x >= SCREEN_W || s->y >= SCREEN_H) // sprite is hidden, don't draw nor fill clear buffer
continue;
assert(s->refreshBuffer != NULL);
sw = s->w;
sh = s->h;
sx = s->x;
sy = s->y;
// if x is negative, adjust variables
if (sx < 0)
{
sw += sx; // subtraction
sx = 0;
}
// if y is negative, adjust variables
if (sy < 0)
{
sh += sy; // subtraction
sy = 0;
}
dst32 = &video.frameBuffer[(sy * SCREEN_W) + sx];
src32 = s->refreshBuffer;
// handle x/y clipping
if (sx+sw >= SCREEN_W) sw = SCREEN_W - sx;
if (sy+sh >= SCREEN_H) sh = SCREEN_H - sy;
srcPitch = s->w - sw;
dstPitch = SCREEN_W - sw;
for (y = 0; y < sh; y++)
{
for (x = 0; x < sw; x++)
*dst32++ = *src32++;
src32 += srcPitch;
dst32 += dstPitch;
}
}
fillFromVuMetersBgBuffer(); // let's put it here even though it's not sprite-based
}
void renderSprites(void)
{
const uint8_t *src8;
int32_t sx, sy, x, y, srcPtrBias, sw, sh, srcPitch, dstPitch;
const uint32_t *src32;
uint32_t *dst32, *clr32, colorKey;
sprite_t *s;
renderVuMeters(); // let's put it here even though it's not sprite-based
for (int32_t i = 0; i < SPRITE_NUM; i++)
{
s = &sprites[i];
// set new sprite position
s->x = s->newX;
s->y = s->newY;
if (s->x >= SCREEN_W || s->y >= SCREEN_H) // sprite is hidden, don't draw nor fill clear buffer
continue;
assert(s->data != NULL && s->refreshBuffer != NULL);
sw = s->w;
sh = s->h;
sx = s->x;
sy = s->y;
srcPtrBias = 0;
// if x is negative, adjust variables
if (sx < 0)
{
sw += sx; // subtraction
srcPtrBias += -sx;
sx = 0;
}
// if y is negative, adjust variables
if (sy < 0)
{
sh += sy; // subtraction
srcPtrBias += (-sy * s->w);
sy = 0;
}
dst32 = &video.frameBuffer[(sy * SCREEN_W) + sx];
clr32 = s->refreshBuffer;
// handle x/y clipping
if (sx+sw >= SCREEN_W) sw = SCREEN_W - sx;
if (sy+sh >= SCREEN_H) sh = SCREEN_H - sy;
srcPitch = s->w - sw;
dstPitch = SCREEN_W - sw;
colorKey = sprites[i].colorKey;
if (sprites[i].pixelType == SPRITE_TYPE_RGB)
{
// 24-bit RGB sprite
src32 = ((uint32_t *)sprites[i].data) + srcPtrBias;
for (y = 0; y < sh; y++)
{
for (x = 0; x < sw; x++)
{
*clr32++ = *dst32; // fill clear buffer
if (*src32 != colorKey)
*dst32 = *src32;
dst32++;
src32++;
}
clr32 += srcPitch;
src32 += srcPitch;
dst32 += dstPitch;
}
}
else
{
// 8-bit paletted sprite
src8 = ((uint8_t *)sprites[i].data) + srcPtrBias;
for (y = 0; y < sh; y++)
{
for (x = 0; x < sw; x++)
{
*clr32++ = *dst32; // fill clear buffer
if (*src8 != colorKey)
{
assert(*src8 < PALETTE_NUM);
*dst32 = video.palette[*src8];
}
dst32++;
src8++;
}
clr32 += srcPitch;
src8 += srcPitch;
dst32 += dstPitch;
}
}
}
}
void flipFrame(void)
{
renderSprites();
SDL_UpdateTexture(video.texture, NULL, video.frameBuffer, SCREEN_W * sizeof (int32_t));
SDL_RenderClear(video.renderer);
SDL_RenderCopy(video.renderer, video.texture, NULL, NULL);
SDL_RenderPresent(video.renderer);
eraseSprites();
if (!video.vsync60HzPresent)
{
waitVBL(); // we have no VSync, do crude thread sleeping to sync to ~60Hz
}
else
{
uint32_t windowFlags = SDL_GetWindowFlags(video.window);
/* We have VSync, but it can unexpectedly get inactive in certain scenarios.
** We have to force thread sleeping (to ~60Hz) if so.
*/
#ifdef __APPLE__
// macOS: VSync gets disabled if the window is 100% covered by another window. Let's add a (crude) fix:
if ((windowFlags & SDL_WINDOW_MINIMIZED) || !(windowFlags & SDL_WINDOW_INPUT_FOCUS))
waitVBL();
#elif __unix__
// *NIX: VSync gets disabled in fullscreen mode (at least on some distros/systems). Let's add a fix:
if ((windowFlags & SDL_WINDOW_MINIMIZED) || video.fullscreen)
waitVBL();
#else
if (windowFlags & SDL_WINDOW_MINIMIZED)
waitVBL();
#endif
}
}
void updateSpectrumAnalyzer(int8_t vol, int16_t period)
{
const uint8_t maxHeight = SPECTRUM_BAR_HEIGHT + 1; // +1 because of audio latency - allows full height to be seen
int8_t scaledVol;
int32_t scaledNote;
if (ui.visualizerMode != VISUAL_SPECTRUM || vol <= 0)
return;
scaledVol = (vol * 24600L) >> 16; // scaledVol = (vol << 8) / 682
period = CLAMP(period, 113, 856);
scaledNote = 856 - period;
scaledNote *= scaledNote;
scaledNote = ((int64_t)scaledNote * 171162) >> 32; // scaledNote /= 25093
// scaledNote now ranges 0..22, no need to clamp
// increment main spectrum bar
editor.spectrumVolumes[scaledNote] += scaledVol;
if (editor.spectrumVolumes[scaledNote] > maxHeight)
editor.spectrumVolumes[scaledNote] = maxHeight;
// increment left side of spectrum bar with half volume
if (scaledNote > 0)
{
editor.spectrumVolumes[scaledNote-1] += scaledVol >> 1;
if (editor.spectrumVolumes[scaledNote-1] > maxHeight)
editor.spectrumVolumes[scaledNote-1] = maxHeight;
}
// increment right side of spectrum bar with half volume
if (scaledNote < SPECTRUM_BAR_NUM-1)
{
editor.spectrumVolumes[scaledNote+1] += scaledVol >> 1;
if (editor.spectrumVolumes[scaledNote+1] > maxHeight)
editor.spectrumVolumes[scaledNote+1] = maxHeight;
}
}
void sinkVisualizerBars(void)
{
int32_t i;
// sink stuff @ 49.92Hz (Amiga PAL) rate
static uint64_t counter50Hz;
const uint64_t counter50HzDelta = (uint64_t)(((UINT32_MAX+1.0) * (AMIGA_PAL_VBLANK_HZ / (double)VBLANK_HZ)) + 0.5);
counter50Hz += counter50HzDelta; // 32.32 fixed-point counter
if (counter50Hz > 0xFFFFFFFF)
{
counter50Hz &= 0xFFFFFFFF;
// sink VU-meters
for (i = 0; i < AMIGA_VOICES; i++)
{
if (editor.vuMeterVolumes[i] > 0)
editor.vuMeterVolumes[i]--;
}
// sink "spectrum analyzer" bars
for (i = 0; i < SPECTRUM_BAR_NUM; i++)
{
if (editor.spectrumVolumes[i] > 0)
editor.spectrumVolumes[i]--;
}
}
}
void updateRenderSizeVars(void)
{
int32_t di;
#ifdef __APPLE__
int32_t actualScreenW, actualScreenH;
double dXUpscale, dYUpscale;
#endif
float fXScale, fYScale;
SDL_DisplayMode dm;
di = SDL_GetWindowDisplayIndex(video.window);
if (di < 0)
di = 0; // return display index 0 (default) on error
SDL_GetDesktopDisplayMode(di, &dm);
video.displayW = dm.w;
video.displayH = dm.h;
if (video.fullscreen)
{
if (config.fullScreenStretch)
{
video.renderW = video.displayW;
video.renderH = video.displayH;
video.renderX = 0;
video.renderY = 0;
}
else
{
SDL_RenderGetScale(video.renderer, &fXScale, &fYScale);
video.renderW = (int32_t)(SCREEN_W * fXScale);
video.renderH = (int32_t)(SCREEN_H * fYScale);
#ifdef __APPLE__
// retina high-DPI hackery (SDL2 is bad at reporting actual rendering sizes on macOS w/ high-DPI)
SDL_GL_GetDrawableSize(video.window, &actualScreenW, &actualScreenH);
SDL_GetDesktopDisplayMode(0, &dm);
dXUpscale = (double)actualScreenW / video.displayW;
dYUpscale = (double)actualScreenH / video.displayH;
// downscale back to correct sizes
if (dXUpscale != 0.0) video.renderW = (int32_t)(video.renderW / dXUpscale);
if (dYUpscale != 0.0) video.renderH = (int32_t)(video.renderH / dYUpscale);
#endif
video.renderX = (video.displayW - video.renderW) >> 1;
video.renderY = (video.displayH - video.renderH) >> 1;
}
}
else
{
SDL_GetWindowSize(video.window, &video.renderW, &video.renderH);
video.renderX = 0;
video.renderY = 0;
}
// for mouse cursor creation
video.xScale = (int32_t)((video.renderW * (1.0 / SCREEN_W)) + 0.5);
video.yScale = (int32_t)((video.renderH * (1.0 / SCREEN_H)) + 0.5);
createMouseCursors();
}
void toggleFullScreen(void)
{
SDL_DisplayMode dm;
video.fullscreen ^= 1;
if (video.fullscreen)
{
if (config.fullScreenStretch)
{
SDL_GetDesktopDisplayMode(0, &dm);
SDL_RenderSetLogicalSize(video.renderer, dm.w, dm.h);
}
else
{
SDL_RenderSetLogicalSize(video.renderer, SCREEN_W, SCREEN_H);
}
SDL_SetWindowSize(video.window, SCREEN_W, SCREEN_H);
SDL_SetWindowFullscreen(video.window, SDL_WINDOW_FULLSCREEN_DESKTOP);
SDL_SetWindowGrab(video.window, SDL_TRUE);
}
else
{
SDL_SetWindowFullscreen(video.window, 0);
SDL_RenderSetLogicalSize(video.renderer, SCREEN_W, SCREEN_H);
SDL_SetWindowSize(video.window, SCREEN_W * config.videoScaleFactor, SCREEN_H * config.videoScaleFactor);
SDL_SetWindowPosition(video.window, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED);
SDL_SetWindowGrab(video.window, SDL_FALSE);
}
updateRenderSizeVars();
updateMouseScaling();
if (video.fullscreen)
{
mouse.setPosX = video.displayW >> 1;
mouse.setPosY = video.displayH >> 1;
}
else
{
mouse.setPosX = video.renderW >> 1;
mouse.setPosY = video.renderH >> 1;
}
mouse.setPosFlag = true;
}
bool setupVideo(void)
{
int32_t screenW, screenH;
uint32_t rendererFlags;
SDL_DisplayMode dm;
screenW = SCREEN_W * config.videoScaleFactor;
screenH = SCREEN_H * config.videoScaleFactor;
rendererFlags = 0;
#ifdef _WIN32
#if SDL_PATCHLEVEL >= 4
SDL_SetHint(SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4, "1"); // this is for Windows only
#endif
#endif
#if SDL_PATCHLEVEL >= 5
SDL_SetHint(SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH, "1");
#endif
video.vsync60HzPresent = false;
if (!config.vsyncOff)
{
SDL_GetDesktopDisplayMode(0, &dm);
if (dm.refresh_rate >= 59 && dm.refresh_rate <= 61)
{
video.vsync60HzPresent = true;
rendererFlags |= SDL_RENDERER_PRESENTVSYNC;
}
}
uint32_t windowFlags = SDL_WINDOW_HIDDEN | SDL_WINDOW_ALLOW_HIGHDPI;
video.window = SDL_CreateWindow("", SDL_WINDOWPOS_CENTERED,
SDL_WINDOWPOS_CENTERED, screenW, screenH, windowFlags);
if (video.window == NULL)
{
showErrorMsgBox("Couldn't create SDL window:\n%s", SDL_GetError());
return false;
}
video.renderer = SDL_CreateRenderer(video.window, -1, rendererFlags);
if (video.renderer == NULL)
{
if (video.vsync60HzPresent) // try again without vsync flag
{
video.vsync60HzPresent = false;
rendererFlags &= ~SDL_RENDERER_PRESENTVSYNC;
video.renderer = SDL_CreateRenderer(video.window, -1, rendererFlags);
}
if (video.renderer == NULL)
{
showErrorMsgBox("Couldn't create SDL renderer:\n%s\n\n" \
"Is your GPU (+ driver) too old?", SDL_GetError());
return false;
}
}
SDL_RenderSetLogicalSize(video.renderer, SCREEN_W, SCREEN_H);
#if SDL_PATCHLEVEL >= 5
SDL_RenderSetIntegerScale(video.renderer, config.integerScaling ? SDL_TRUE : SDL_FALSE);
#endif
SDL_SetRenderDrawBlendMode(video.renderer, SDL_BLENDMODE_NONE);
if (config.pixelFilter == PIXELFILTER_LINEAR)
SDL_SetHint("SDL_RENDER_SCALE_QUALITY", "linear");
else if (config.pixelFilter == PIXELFILTER_BEST)
SDL_SetHint("SDL_RENDER_SCALE_QUALITY", "best");
else
SDL_SetHint("SDL_RENDER_SCALE_QUALITY", "nearest");
video.texture = SDL_CreateTexture(video.renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, SCREEN_W, SCREEN_H);
if (video.texture == NULL)
{
showErrorMsgBox("Couldn't create %dx%d GPU texture:\n%s\n\n" \
"Is your GPU (+ driver) too old?", SCREEN_W, SCREEN_H, SDL_GetError());
return false;
}
SDL_SetTextureBlendMode(video.texture, SDL_BLENDMODE_NONE);
// frame buffer used by SDL (for texture)
video.frameBufferUnaligned = (uint32_t *)MALLOC_PAD(SCREEN_W * SCREEN_H * sizeof (int32_t), 256);
if (video.frameBufferUnaligned == NULL)
{
showErrorMsgBox("Out of memory!");
return false;
}
// we want an aligned pointer
video.frameBuffer = (uint32_t *)ALIGN_PTR(video.frameBufferUnaligned, 256);
updateRenderSizeVars();
updateMouseScaling();
if (config.hwMouse)
SDL_ShowCursor(SDL_TRUE);
else
SDL_ShowCursor(SDL_FALSE);
// Workaround: SDL_GetGlobalMouseState() doesn't work with KMSDRM
video.useDesktopMouseCoords = true;
const char *videoDriver = SDL_GetCurrentVideoDriver();
if (videoDriver != NULL && strcmp("KMSDRM", videoDriver) == 0)
video.useDesktopMouseCoords = false;
return true;
}