ref: 1dc9e6722254bd508e4759853228b638f8e43d52
dir: /src/pt2_visuals.c/
// for finding memory leaks in debug mode with Visual Studio #if defined _DEBUG && defined _MSC_VER #include <crtdbg.h> #endif #include <stdio.h> #include <stdint.h> #include <stdbool.h> #include <string.h> #include <math.h> // modf() #ifdef _WIN32 #define WIN32_MEAN_AND_LEAN #include <windows.h> #include <SDL2/SDL_syswm.h> #endif #include <stdint.h> #include <stdbool.h> #ifndef _WIN32 #include <unistd.h> // usleep() #endif #include <ctype.h> // tolower() #include "pt2_helpers.h" #include "pt2_textout.h" #include "pt2_tables.h" #include "pt2_pattern_viewer.h" #include "pt2_sampler.h" #include "pt2_diskop.h" #include "pt2_visuals.h" #include "pt2_scopes.h" #include "pt2_edit.h" #include "pt2_config.h" #include "pt2_bmp.h" #include "pt2_sampling.h" #include "pt2_chordmaker.h" #include "pt2_mod2wav.h" #include "pt2_audio.h" #include "pt2_posed.h" #include "pt2_textedit.h" typedef struct sprite_t { bool visible; int8_t pixelType; int16_t newX, newY, x, y, w, h; uint32_t colorKey, *refreshBuffer; const void *data; } sprite_t; static int32_t oldCurrMode = -1; static uint32_t vuMetersBg[4 * (10 * 48)]; sprite_t sprites[SPRITE_NUM]; // globalized static const uint16_t cursorPosTable[24] = { 30, 54, 62, 70, 78, 86, 102, 126, 134, 142, 150, 158, 174, 198, 206, 214, 222, 230, 246, 270, 278, 286, 294, 302 }; void updateSongInfo1(void); void updateSongInfo2(void); void updateSampler(void); void updatePatternData(void); void blit32(int32_t x, int32_t y, int32_t w, int32_t h, const uint32_t *src) { const uint32_t *srcPtr = src; uint32_t *dstPtr = &video.frameBuffer[(y * SCREEN_W) + x]; for (int32_t yy = 0; yy < h; yy++) { memcpy(dstPtr, srcPtr, w * sizeof (int32_t)); srcPtr += w; dstPtr += SCREEN_W; } } void putPixel(int32_t x, int32_t y, const uint32_t pixelColor) { video.frameBuffer[(y * SCREEN_W) + x] = pixelColor; } void hLine(int32_t x, int32_t y, int32_t w, const uint32_t pixelColor) { uint32_t *dstPtr = &video.frameBuffer[(y * SCREEN_W) + x]; for (int32_t xx = 0; xx < w; xx++) dstPtr[xx] = pixelColor; } void vLine(int32_t x, int32_t y, int32_t h, const uint32_t pixelColor) { uint32_t *dstPtr = &video.frameBuffer[(y * SCREEN_W) + x]; for (int32_t yy = 0; yy < h; yy++) { *dstPtr = pixelColor; dstPtr += SCREEN_W; } } void drawFramework1(int32_t x, int32_t y, int32_t w, int32_t h) { hLine(x, y, w-1, video.palette[PAL_BORDER]); vLine(x, y+1, h-2, video.palette[PAL_BORDER]); hLine(x+1, y+h-1, w-1, video.palette[PAL_GENBKG2]); vLine(x+w-1, y+1, h-2, video.palette[PAL_GENBKG2]); putPixel(x, y+h-1, video.palette[PAL_GENBKG]); putPixel(x+w-1, y, video.palette[PAL_GENBKG]); fillRect(x+1, y+1, w-2, h-2, video.palette[PAL_GENBKG]); } void drawFramework2(int32_t x, int32_t y, int32_t w, int32_t h) { hLine(x, y, w-1, video.palette[PAL_GENBKG2]); vLine(x, y+1, h-2, video.palette[PAL_GENBKG2]); hLine(x+1, y+h-1, w-1, video.palette[PAL_BORDER]); vLine(x+w-1, y+1, h-2, video.palette[PAL_BORDER]); putPixel(x, y+h-1, video.palette[PAL_GENBKG]); putPixel(x+w-1, y, video.palette[PAL_GENBKG]); fillRect(x+1, y+1, w-2, h-2, video.palette[PAL_GENBKG]); } void drawFramework3(int32_t x, int32_t y, int32_t w, int32_t h) { fillRect(x, y, w, h, video.palette[PAL_GENBKG]); vLine(x, y, h-1, video.palette[PAL_BORDER]); vLine(x+1, y, h-2, video.palette[PAL_BORDER]); hLine(x+2, y, w-3, video.palette[PAL_BORDER]); hLine(x+2, y+1, w-4, video.palette[PAL_BORDER]); hLine(x+1, y+h-1, w-1, video.palette[PAL_GENBKG2]); hLine(x+2, y+h-2, w-2, video.palette[PAL_GENBKG2]); vLine(x+w-2, y+2, h-4, video.palette[PAL_GENBKG2]); vLine(x+w-1, y+1, h-3, video.palette[PAL_GENBKG2]); } void fillRect(int32_t x, int32_t y, int32_t w, int32_t h, const uint32_t pixelColor) { uint32_t *dstPtr = &video.frameBuffer[(y * SCREEN_W) + x]; for (int32_t yy = 0; yy < h; yy++) { for (int32_t xx = 0; xx < w; xx++) dstPtr[xx] = pixelColor; dstPtr += SCREEN_W; } } void drawButton1(int32_t x, int32_t y, int32_t w, int32_t h, const char *text) { const int32_t textW = (int32_t)strlen(text) * (FONT_CHAR_W - 1); drawFramework1(x, y, w, h); int32_t textX = x + ((w - textW) / 2); int32_t textY = y + ((h - FONT_CHAR_H) / 2); // kludge if (!strcmp(text, ARROW_UP_STR) || !strcmp(text, ARROW_DOWN_STR)) { textX--; textY--; } textOut2(textX, textY, text); } void drawButton2(int32_t x, int32_t y, int32_t w, int32_t h, const char *text) { const int32_t textW = (int32_t)strlen(text) * (FONT_CHAR_W - 1); drawFramework2(x, y, w, h); int32_t textX = x + ((w - textW) / 2); int32_t textY = y + ((h - FONT_CHAR_H) / 2); // kludge if (!strcmp(text, ARROW_UP_STR) || !strcmp(text, ARROW_DOWN_STR)) { textX--; textY--; } textOut2(textX, textY, text); } void drawUpButton(int32_t x, int32_t y) { drawFramework1(x, y, 11, 11); textOut2(x+1, y+2, ARROW_UP_STR); } void drawDownButton(int32_t x, int32_t y) { drawFramework1(x, y, 11, 11); textOut2(x+1, y+2, ARROW_DOWN_STR); } void statusAllRight(void) { setStatusMessage("ALL RIGHT", DO_CARRY); } void statusOutOfMemory(void) { displayErrorMsg("OUT OF MEMORY !!!"); } void statusSampleIsEmpty(void) { displayErrorMsg("SAMPLE IS EMPTY"); } void changeStatusText(const char *text) { fillRect(88, 127, 17*FONT_CHAR_W, FONT_CHAR_H, video.palette[PAL_GENBKG]); textOut(88, 127, text, video.palette[PAL_GENTXT]); } void statusNotSampleZero(void) { /* This rather confusing error message actually means that ** you can't load a sample to sample slot #0 (which isn't a ** real sample slot). */ displayErrorMsg("NOT SAMPLE 0 !"); } void renderFrame2(void) // use this in askBox() { updateMod2WavDialog(); // must be first to avoid flickering issues updateSongInfo1(); // top left side of screen, when "disk op"/"pos ed" is hidden updateSongInfo2(); // two middle rows of screen, always visible updatePatternData(); updateSampler(); handleLastGUIObjectDown(); // XXX drawSamplerLine(); writeSampleMonitorWaveform(); // XXX } void renderFrame(void) { renderFrame2(); updateEditOp(); updateDiskOp(); updatePosEd(); updateVisualizer(); // show [EDITING] in window title if in edit mode if (oldCurrMode != editor.currMode) { oldCurrMode = editor.currMode; if (song != NULL) updateWindowTitle(song->modified); } } void resetAllScreens(void) // prepare GUI for "really quit?" dialog { editor.mixFlag = false; editor.swapChannelFlag = false; ui.changingChordNote = false; ui.changingSmpResample = false; ui.changingSamplingNote = false; ui.changingDrumPadNote = false; ui.disableVisualizer = false; if (ui.samplerScreenShown) { if (ui.samplingBoxShown) { ui.samplingBoxShown = false; removeSamplingBox(); } ui.samplerVolBoxShown = false; ui.samplerFiltersBoxShown = false; displaySample(); // removes volume/filter box } if (ui.editTextFlag) leaveTextEditMode(EDIT_TEXT_NO_UPDATE); } static void fillFromVuMetersBgBuffer(void) { if (ui.samplerScreenShown || editor.mod2WavOngoing || editor.pat2SmpOngoing) return; const uint32_t *srcPtr = vuMetersBg; uint32_t *dstPtr = &video.frameBuffer[(187 * SCREEN_W) + 55]; for (uint32_t i = 0; i < PAULA_VOICES; i++) { for (uint32_t y = 0; y < 48; y++) { for (uint32_t x = 0; x < 10; x++) dstPtr[x] = srcPtr[x]; srcPtr += 10; dstPtr -= SCREEN_W; } dstPtr += (SCREEN_W * 48) + 72; } } void fillToVuMetersBgBuffer(void) { if (ui.samplerScreenShown || editor.mod2WavOngoing || editor.pat2SmpOngoing) return; const uint32_t *srcPtr = &video.frameBuffer[(187 * SCREEN_W) + 55]; uint32_t *dstPtr = vuMetersBg; for (uint32_t i = 0; i < PAULA_VOICES; i++) { for (uint32_t y = 0; y < 48; y++) { for (uint32_t x = 0; x < 10; x++) dstPtr[x] = srcPtr[x]; srcPtr -= SCREEN_W; dstPtr += 10; } srcPtr += (SCREEN_W * 48) + 72; } } void renderVuMeters(void) { if (ui.samplerScreenShown || editor.mod2WavOngoing || editor.pat2SmpOngoing) return; fillToVuMetersBgBuffer(); uint32_t *dstPtr = &video.frameBuffer[(187 * SCREEN_W) + 55]; for (uint32_t i = 0; i < PAULA_VOICES; i++) { uint32_t h; if (config.realVuMeters) h = editor.realVuMeterVolumes[i]; else h = editor.vuMeterVolumes[i]; if (h > 48) h = 48; const uint32_t *srcPtr = vuMeterBMP; for (uint32_t y = 0; y < h; y++) { for (uint32_t x = 0; x < 10; x++) dstPtr[x] = srcPtr[x]; srcPtr += 10; dstPtr -= SCREEN_W; } dstPtr += (SCREEN_W * h) + 72; } } void updateSongInfo1(void) // left side of screen, when Disk Op. is hidden { if (ui.diskOpScreenShown) return; moduleSample_t *currSample = &song->samples[editor.currSample]; if (ui.updateSongPos) { ui.updateSongPos = false; printThreeDecimalsBg(72, 3, *editor.currPosDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } if (ui.updateSongPattern) { ui.updateSongPattern = false; printTwoDecimalsBg(80, 14, *editor.currPatternDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } if (ui.updateSongLength) { ui.updateSongLength = false; if (!editor.mod2WavOngoing) printThreeDecimalsBg(72, 25, *editor.currLengthDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } if (ui.updateCurrSampleFineTune) { ui.updateCurrSampleFineTune = false; if (!editor.mod2WavOngoing) textOutBg(80, 36, ftuneStrTab[currSample->fineTune & 0xF], video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } if (ui.updateCurrSampleNum) { ui.updateCurrSampleNum = false; if (!editor.mod2WavOngoing) { printTwoHexBg(80, 47, editor.sampleZero ? 0 : ((*editor.currSampleDisp) + 1), video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } } if (ui.updateCurrSampleVolume) { ui.updateCurrSampleVolume = false; if (!editor.mod2WavOngoing) printTwoHexBg(80, 58, *currSample->volumeDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } if (ui.updateCurrSampleLength) { ui.updateCurrSampleLength = false; if (!editor.mod2WavOngoing) { if (config.maxSampleLength == 0xFFFE) printFourHexBg(64, 69, *currSample->lengthDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); else printFiveHexBg(56, 69, *currSample->lengthDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } } if (ui.updateCurrSampleRepeat) { ui.updateCurrSampleRepeat = false; if (config.maxSampleLength == 0xFFFE) printFourHexBg(64, 80, *currSample->loopStartDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); else printFiveHexBg(56, 80, *currSample->loopStartDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } if (ui.updateCurrSampleReplen) { ui.updateCurrSampleReplen = false; if (config.maxSampleLength == 0xFFFE) printFourHexBg(64, 91, *currSample->loopLengthDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); else printFiveHexBg(56, 91, *currSample->loopLengthDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } } void updateSongInfo2(void) // two middle rows of screen, always present { if (ui.updateStatusText) { ui.updateStatusText = false; // clear background fillRect(88, 127, 17*FONT_CHAR_W, FONT_CHAR_H, video.palette[PAL_GENBKG]); // render status text if (!editor.errorMsgActive && editor.blockMarkFlag && !ui.askBoxShown && !editor.swapChannelFlag) { textOut(88, 127, "MARK BLOCK", video.palette[PAL_GENTXT]); charOut(192, 127, '-', video.palette[PAL_GENTXT]); editor.blockToPos = song->currRow; if (editor.blockFromPos >= editor.blockToPos) { printTwoDecimals(176, 127, editor.blockToPos, video.palette[PAL_GENTXT]); printTwoDecimals(200, 127, editor.blockFromPos, video.palette[PAL_GENTXT]); } else { printTwoDecimals(176, 127, editor.blockFromPos, video.palette[PAL_GENTXT]); printTwoDecimals(200, 127, editor.blockToPos, video.palette[PAL_GENTXT]); } } else { textOut(88, 127, ui.statusMessage, video.palette[PAL_GENTXT]); } } if (ui.updateSongBPM) { ui.updateSongBPM = false; if (!ui.samplerScreenShown) printThreeDecimalsBg(32, 123, song->currBPM, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } if (ui.updateCurrPattText) { ui.updateCurrPattText = false; if (!ui.samplerScreenShown) printTwoDecimalsBg(8, 127, *editor.currEditPatternDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } if (ui.updateTrackerFlags) { ui.updateTrackerFlags = false; charOutBg(1, 113, ' ', video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); charOutBg(8, 113, ' ', video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); if (editor.autoInsFlag) { charOut(0, 113, 'I', video.palette[PAL_GENTXT]); // in Amiga PT, "auto insert" 9 means 0 if (editor.autoInsSlot == 9) charOut(8, 113, '0', video.palette[PAL_GENTXT]); else charOut(8, 113, '1' + editor.autoInsSlot, video.palette[PAL_GENTXT]); } charOutBg(1, 102, ' ', video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); if (editor.metroFlag) charOut(0, 102, 'M', video.palette[PAL_GENTXT]); charOutBg(16, 102, ' ', video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); if (editor.multiFlag) charOut(16, 102, 'M', video.palette[PAL_GENTXT]); charOutBg(24, 102, '0' + editor.editMoveAdd, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); charOutBg(311, 128, ' ', video.palette[PAL_GENBKG], video.palette[PAL_GENBKG]); if (editor.pNoteFlag == 1) { putPixel(314, 129, video.palette[PAL_GENTXT]); putPixel(315, 129, video.palette[PAL_GENTXT]); } else if (editor.pNoteFlag == 2) { putPixel(314, 128, video.palette[PAL_GENTXT]); putPixel(315, 128, video.palette[PAL_GENTXT]); putPixel(314, 130, video.palette[PAL_GENTXT]); putPixel(315, 130, video.palette[PAL_GENTXT]); } } // playback timer uint32_t seconds = editor.playbackSeconds; if (seconds <= 5999) // below 100 minutes (99:59 is max for the UI) { const uint32_t MI_TimeM = seconds / 60; const uint32_t MI_TimeS = seconds - (MI_TimeM * 60); // xx:xx printTwoDecimalsBg(272, 102, MI_TimeM, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); printTwoDecimalsBg(296, 102, MI_TimeS, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } else { // 99:59 printTwoDecimalsBg(272, 102, 99, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); printTwoDecimalsBg(296, 102, 59, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } if (ui.updateSongName) { ui.updateSongName = false; for (int32_t x = 0; x < 20; x++) { char tempChar = song->header.name[x]; if (tempChar == '\0') tempChar = '_'; charOutBg(104 + (x * FONT_CHAR_W), 102, tempChar, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } } if (ui.updateCurrSampleName) { ui.updateCurrSampleName = false; moduleSample_t *currSample = &song->samples[editor.currSample]; for (int32_t x = 0; x < 22; x++) { char tempChar = currSample->text[x]; if (tempChar == '\0') tempChar = '_'; charOutBg(104 + (x * FONT_CHAR_W), 113, tempChar, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } } if (ui.updateSongSize) { ui.updateSongSize = false; // clear background fillRect(264, 123, 6*FONT_CHAR_W, FONT_CHAR_H, video.palette[PAL_GENBKG]); // calculate module length uint32_t totalSampleDataSize = 0; for (int32_t i = 0; i < MOD_SAMPLES; i++) totalSampleDataSize += song->samples[i].length; uint32_t totalPatterns = 0; for (int32_t i = 0; i < 128; i++) { if (song->header.patternTable[i] > totalPatterns) totalPatterns = song->header.patternTable[i]; } uint32_t moduleSize = 2108 + (totalPatterns * 1024) + totalSampleDataSize; if (moduleSize > 999999) { charOut(304, 123, 'K', video.palette[PAL_GENTXT]); printFourDecimals(272, 123, moduleSize / 1000, video.palette[PAL_GENTXT]); } else { printSixDecimals(264, 123, moduleSize, video.palette[PAL_GENTXT]); } } if (ui.updateSongTiming) { ui.updateSongTiming = false; textOutBg(288, 130, (editor.timingMode == TEMPO_MODE_CIA) ? "CIA" : "VBL", video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } } void updateCursorPos(void) { if (!ui.samplerScreenShown) setSpritePos(SPRITE_PATTERN_CURSOR, cursorPosTable[cursor.pos], 188); } void updateSampler(void) { if (!ui.samplerScreenShown || ui.samplingBoxShown) return; assert(editor.currSample >= 0 && editor.currSample <= 30); moduleSample_t *s = &song->samples[editor.currSample]; // update 9xx offset if (mouse.y >= 138 && mouse.y <= 201 && mouse.x >= 3 && mouse.x <= 316) { if (!ui.samplerVolBoxShown && !ui.samplerFiltersBoxShown && s->length > 0) { int32_t tmpSampleOffset = 0x900 + (scr2SmpPos(mouse.x-3) >> 8); if (tmpSampleOffset != ui.lastSampleOffset) { ui.lastSampleOffset = (uint16_t)tmpSampleOffset; ui.update9xxPos = true; } } } // display 9xx offset if (ui.update9xxPos) { ui.update9xxPos = false; if (ui.lastSampleOffset <= 0x900 || ui.lastSampleOffset > 0x9FF) textOutBg(288, 247, "---", video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); else printThreeHexBg(288, 247, ui.lastSampleOffset, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } if (ui.updateResampleNote) { ui.updateResampleNote = false; // show resample note if (ui.changingSmpResample) { textOutBg(288, 236, "---", video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } else { assert(editor.resampleNote < 36); textOutBg(288, 236, config.accidental ? noteNames2[2+editor.resampleNote] : noteNames1[2+editor.resampleNote], video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } } if (ui.samplerVolBoxShown) { if (ui.updateVolFromText) { ui.updateVolFromText = false; printThreeDecimalsBg(176, 157, *editor.vol1Disp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } if (ui.updateVolToText) { ui.updateVolToText = false; printThreeDecimalsBg(176, 168, *editor.vol2Disp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } } else if (ui.samplerFiltersBoxShown) { if (ui.updateLPText) { ui.updateLPText = false; printFourDecimalsBg(168, 157, *editor.lpCutOffDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } if (ui.updateHPText) { ui.updateHPText = false; printFourDecimalsBg(168, 168, *editor.hpCutOffDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } if (ui.updateNormFlag) { ui.updateNormFlag = false; if (editor.normalizeFiltersFlag) textOutBg(208, 179, "YES", video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); else textOutBg(208, 179, "NO ", video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } } } void showVolFromSlider(void) { uint32_t sliderStart = ((editor.vol1 * 3) + 5) / 10; uint32_t sliderEnd = sliderStart + 4; uint32_t pixel = video.palette[PAL_QADSCP]; uint32_t bgPixel = video.palette[PAL_BACKGRD]; uint32_t *dstPtr = &video.frameBuffer[(158 * SCREEN_W) + 105]; for (uint32_t y = 0; y < 3; y++) { for (uint32_t x = 0; x < 65; x++) { if (x >= sliderStart && x <= sliderEnd) dstPtr[x] = pixel; else dstPtr[x] = bgPixel; } dstPtr += SCREEN_W; } } void showVolToSlider(void) { uint32_t sliderStart = ((editor.vol2 * 3) + 5) / 10; uint32_t sliderEnd = sliderStart + 4; uint32_t pixel = video.palette[PAL_QADSCP]; uint32_t bgPixel = video.palette[PAL_BACKGRD]; uint32_t *dstPtr = &video.frameBuffer[(169 * SCREEN_W) + 105]; for (uint32_t y = 0; y < 3; y++) { for (uint32_t x = 0; x < 65; x++) { if (x >= sliderStart && x <= sliderEnd) dstPtr[x] = pixel; else dstPtr[x] = bgPixel; } dstPtr += SCREEN_W; } } void renderSamplerVolBox(void) { blit32(72, 154, 136, 33, samplerVolumeBMP); ui.updateVolFromText = true; ui.updateVolToText = true; showVolFromSlider(); showVolToSlider(); // hide loop sprites hideSprite(SPRITE_LOOP_PIN_LEFT); hideSprite(SPRITE_LOOP_PIN_RIGHT); } void removeSamplerVolBox(void) { displaySample(); } void renderSamplerFiltersBox(void) { blit32(65, 154, 186, 33, samplerFiltersBMP); textOut(200, 157, "HZ", video.palette[PAL_GENTXT]); textOut(200, 168, "HZ", video.palette[PAL_GENTXT]); ui.updateLPText = true; ui.updateHPText = true; ui.updateNormFlag = true; // hide loop sprites hideSprite(SPRITE_LOOP_PIN_LEFT); hideSprite(SPRITE_LOOP_PIN_RIGHT); } void removeSamplerFiltersBox(void) { displaySample(); } void renderMuteButtons(void) { if (ui.diskOpScreenShown || ui.posEdScreenShown) return; uint32_t *dstPtr = &video.frameBuffer[(3 * SCREEN_W) + 310]; for (uint32_t i = 0; i < PAULA_VOICES; i++) { const uint32_t *srcPtr; uint32_t srcPitch; if (editor.muted[i]) { srcPtr = &muteButtonsBMP[i * (6 * 7)]; srcPitch = 7; } else { srcPtr = &trackerFrameBMP[((3 + (i * 11)) * SCREEN_W) + 310]; srcPitch = SCREEN_W; } for (uint32_t y = 0; y < 6; y++) { for (uint32_t x = 0; x < 7; x++) dstPtr[x] = srcPtr[x]; srcPtr += srcPitch; dstPtr += SCREEN_W; } dstPtr += SCREEN_W * 5; } } void updateCurrSample(void) { ui.updateCurrSampleName = true; ui.updateSongSize = true; if (!ui.diskOpScreenShown) { ui.updateCurrSampleFineTune = true; ui.updateCurrSampleNum = true; ui.updateCurrSampleVolume = true; ui.updateCurrSampleLength = true; ui.updateCurrSampleRepeat = true; ui.updateCurrSampleReplen = true; } if (ui.samplerScreenShown) redrawSample(); updateSamplePos(); recalcChordLength(); sampler.tmpLoopStart = 0; sampler.tmpLoopLength = 0; } void updatePatternData(void) { if (ui.updatePatternData) { ui.updatePatternData = false; if (!ui.samplerScreenShown) redrawPattern(); } } static void sendMouseButtonUpEvent(uint8_t button) { SDL_Event event; memset(&event, 0, sizeof (event)); event.type = SDL_MOUSEBUTTONUP; event.button.button = button; SDL_PushEvent(&event); } void handleLastGUIObjectDown(void) { bool testMouseButtonRelease = false; if (ui.sampleMarkingPos >= 0) { samplerSamplePressed(MOUSE_BUTTON_HELD); testMouseButtonRelease = true; } if (ui.forceSampleDrag) { samplerBarPressed(MOUSE_BUTTON_HELD); testMouseButtonRelease = true; } if (ui.forceSampleEdit) { samplerEditSample(MOUSE_BUTTON_HELD); testMouseButtonRelease = true; } if (ui.forceVolDrag) { volBoxBarPressed(MOUSE_BUTTON_HELD); testMouseButtonRelease = true; } /* Hack to send "mouse button up" events if we released the mouse button(s) ** outside of the window... */ if (testMouseButtonRelease) { if (mouse.x < 0 || mouse.x >= SCREEN_W || mouse.y < 0 || mouse.y >= SCREEN_H) { if (mouse.leftButtonPressed && !(mouse.buttonState & SDL_BUTTON_LMASK)) sendMouseButtonUpEvent(SDL_BUTTON_LEFT); if (mouse.rightButtonPressed && !(mouse.buttonState & SDL_BUTTON_RMASK)) sendMouseButtonUpEvent(SDL_BUTTON_RIGHT); } } } void updateVisualizer(void) { if (ui.disableVisualizer || ui.diskOpScreenShown || ui.posEdScreenShown || ui.editOpScreenShown || ui.aboutScreenShown || ui.askBoxShown || editor.mod2WavOngoing || ui.samplingBoxShown) { return; } if (ui.visualizerMode == VISUAL_SPECTRUM) { // spectrum analyzer uint32_t *dstPtr = &video.frameBuffer[(59 * SCREEN_W) + 129]; for (uint32_t i = 0; i < SPECTRUM_BAR_NUM; i++) { const uint32_t *srcPtr = analyzerColorsRGB24; uint32_t pixel = video.palette[PAL_GENBKG]; int32_t tmpVol = editor.spectrumVolumes[i]; if (tmpVol > SPECTRUM_BAR_HEIGHT) tmpVol = SPECTRUM_BAR_HEIGHT; for (int32_t y = SPECTRUM_BAR_HEIGHT-1; y >= 0; y--) { if (y < tmpVol) pixel = srcPtr[y]; for (uint32_t x = 0; x < SPECTRUM_BAR_WIDTH; x++) dstPtr[x] = pixel; dstPtr += SCREEN_W; } dstPtr -= (SCREEN_W * SPECTRUM_BAR_HEIGHT) - (SPECTRUM_BAR_WIDTH + 2); } } else { drawScopes(); } } void renderQuadrascopeBg(void) { const uint32_t *srcPtr = &trackerFrameBMP[(44 * SCREEN_W) + 120]; uint32_t *dstPtr = &video.frameBuffer[(44 * SCREEN_W) + 120]; for (uint32_t y = 0; y < 55; y++) { memcpy(dstPtr, srcPtr, 200 * sizeof (int32_t)); srcPtr += SCREEN_W; dstPtr += SCREEN_W; } } void renderSpectrumAnalyzerBg(void) { blit32(120, 44, 200, 55, spectrumVisualsBMP); } void renderAboutScreen(void) { char verString[16]; if (!ui.aboutScreenShown || ui.diskOpScreenShown || ui.posEdScreenShown || ui.editOpScreenShown) return; blit32(120, 44, 200, 55, aboutScreenBMP); // draw version string sprintf(verString, "v%s", PROG_VER_STR); uint32_t verStringX = 260 + (((63 - ((uint32_t)strlen(verString) * (FONT_CHAR_W - 1))) + 1) / 2); textOutTight(verStringX, 67, verString, video.palette[PAL_GENBKG2]); } void renderEditOpMode(void) { const uint32_t *srcPtr; // select what character box to render switch (ui.editOpScreen) { default: case 0: srcPtr = &editOpModeCharsBMP[editor.sampleAllFlag ? EDOP_MODE_BMP_A_OFS : EDOP_MODE_BMP_S_OFS]; break; case 1: { if (editor.trackPattFlag == 0) srcPtr = &editOpModeCharsBMP[EDOP_MODE_BMP_T_OFS]; else if (editor.trackPattFlag == 1) srcPtr = &editOpModeCharsBMP[EDOP_MODE_BMP_P_OFS]; else srcPtr = &editOpModeCharsBMP[EDOP_MODE_BMP_S_OFS]; } break; case 2: srcPtr = &editOpModeCharsBMP[editor.halfClipFlag ? EDOP_MODE_BMP_C_OFS : EDOP_MODE_BMP_H_OFS]; break; case 3: srcPtr = (editor.newOldFlag == 0) ? &editOpModeCharsBMP[EDOP_MODE_BMP_N_OFS] : &editOpModeCharsBMP[EDOP_MODE_BMP_O_OFS]; break; } blit32(310, 47, 7, 6, srcPtr); } void renderEditOpScreen(void) { const uint32_t *srcPtr; // select which graphics to render switch (ui.editOpScreen) { default: case 0: srcPtr = editOpScreen1BMP; break; case 1: srcPtr = editOpScreen2BMP; break; case 2: srcPtr = editOpScreen3BMP; break; case 3: srcPtr = editOpScreen4BMP; break; } blit32(120, 44, 200, 55, srcPtr); // fix graphics in 128K sample mode if (config.maxSampleLength != 65534) { if (ui.editOpScreen == 2) blit32(213, 55, 32, 11, fix128KPosBMP); else if (ui.editOpScreen == 3) blit32(120, 88, 48, 11, fix128KChordBMP); } renderEditOpMode(); // render text and content if (ui.editOpScreen == 0) { textOut(128, 47, " TRACK PATTERN ", video.palette[PAL_GENTXT]); } else if (ui.editOpScreen == 1) { textOut(128, 47, " RECORD SAMPLES ", video.palette[PAL_GENTXT]); ui.updateRecordText = true; ui.updateQuantizeText = true; ui.updateMetro1Text = true; ui.updateMetro2Text = true; ui.updateFromText = true; ui.updateKeysText = true; ui.updateToText = true; } else if (ui.editOpScreen == 2) { textOut(128, 47, " SAMPLE EDITOR ", video.palette[PAL_GENTXT]); charOut(272, 91, '%', video.palette[PAL_GENTXT]); // for Volume text ui.updatePosText = true; ui.updateModText = true; ui.updateVolText = true; } else if (ui.editOpScreen == 3) { textOut(128, 47, " SAMPLE CHORD EDITOR ", video.palette[PAL_GENTXT]); ui.updateChordLengthText = true; ui.updateChordNote1Text = true; ui.updateChordNote2Text = true; ui.updateChordNote3Text = true; ui.updateChordNote4Text = true; } } void updateEditOp(void) { if (!ui.editOpScreenShown || ui.posEdScreenShown || ui.diskOpScreenShown) return; if (ui.editOpScreen == 1) { if (ui.updateRecordText) { ui.updateRecordText = false; textOutBg(176, 58, (editor.recordMode == RECORD_PATT) ? "PATT" : "SONG", video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } if (ui.updateQuantizeText) { ui.updateQuantizeText = false; printTwoDecimalsBg(192, 69, *editor.quantizeValueDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } if (ui.updateMetro1Text) { ui.updateMetro1Text = false; printTwoDecimalsBg(168, 80, *editor.metroSpeedDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } if (ui.updateMetro2Text) { ui.updateMetro2Text = false; printTwoDecimalsBg(192, 80, *editor.metroChannelDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } if (ui.updateFromText) { ui.updateFromText = false; printTwoHexBg(264, 80, *editor.sampleFromDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } if (ui.updateKeysText) { ui.updateKeysText = false; textOutBg(160, 91, editor.multiFlag ? "MULTI " : "SINGLE", video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } if (ui.updateToText) { ui.updateToText = false; printTwoHexBg(264, 91, *editor.sampleToDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } } else if (ui.editOpScreen == 2) { if (ui.updateMixText) { ui.updateMixText = false; if (editor.mixFlag) { textOutBg(128, 47, editor.mixText, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); textOutBg(248, 47, " ", video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } else { textOutBg(128, 47, " SAMPLE EDITOR ", video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } } if (ui.updatePosText) { ui.updatePosText = false; if (config.maxSampleLength == 0xFFFE) printFourHexBg(248, 58, *editor.samplePosDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); else printFiveHexBg(240, 58, *editor.samplePosDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } if (ui.updateModText) { ui.updateModText = false; printThreeDecimalsBg(256, 69, (editor.modulateSpeed < 0) ? (0 - editor.modulateSpeed) : editor.modulateSpeed, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); if (editor.modulateSpeed < 0) charOutBg(248, 69, '-', video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); else charOutBg(248, 69, ' ', video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } if (ui.updateVolText) { ui.updateVolText = false; printThreeDecimalsBg(248, 91, *editor.sampleVolDisp, video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } } else if (ui.editOpScreen == 3) { if (ui.updateChordLengthText) { ui.updateChordLengthText = false; // clear background if (config.maxSampleLength != 65534) textOutBg(160, 91, " ", video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); else textOutBg(168, 91, " ", video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); charOut(198, 91, ':', video.palette[PAL_GENBKG]); if (song->samples[editor.currSample].loopLength > 2 || song->samples[editor.currSample].loopStart >= 2) { textOut(168, 91, "LOOP", video.palette[PAL_GENTXT]); } else { if (config.maxSampleLength == 0xFFFE) printFourHex(168, 91, *editor.chordLengthDisp, video.palette[PAL_GENTXT]); // chord max length else printFiveHex(160, 91, *editor.chordLengthDisp, video.palette[PAL_GENTXT]); // chord max length charOut(198, 91, (editor.chordLengthMin) ? '.' : ':', video.palette[PAL_GENTXT]); // min/max flag } } if (ui.updateChordNote1Text) { ui.updateChordNote1Text = false; if (editor.note1 > 35) textOutBg(256, 58, "---", video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); else textOutBg(256, 58, config.accidental ? noteNames2[2+editor.note1] : noteNames1[2+editor.note1], video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } if (ui.updateChordNote2Text) { ui.updateChordNote2Text = false; if (editor.note2 > 35) textOutBg(256, 69, "---", video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); else textOutBg(256, 69, config.accidental ? noteNames2[2+editor.note2] : noteNames1[2+editor.note2], video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } if (ui.updateChordNote3Text) { ui.updateChordNote3Text = false; if (editor.note3 > 35) textOutBg(256, 80, "---", video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); else textOutBg(256, 80, config.accidental ? noteNames2[2+editor.note3] : noteNames1[2+editor.note3], video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } if (ui.updateChordNote4Text) { ui.updateChordNote4Text = false; if (editor.note4 > 35) textOutBg(256, 91, "---", video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); else textOutBg(256, 91, config.accidental ? noteNames2[2+editor.note4] : noteNames1[2+editor.note4], video.palette[PAL_GENTXT], video.palette[PAL_GENBKG]); } } } void displayMainScreen(void) { editor.blockMarkFlag = false; ui.updateSongName = true; ui.updateSongSize = true; ui.updateSongTiming = true; ui.updateTrackerFlags = true; ui.updateStatusText = true; ui.updateCurrSampleName = true; if (!ui.diskOpScreenShown) { ui.updateCurrSampleFineTune = true; ui.updateCurrSampleNum = true; ui.updateCurrSampleVolume = true; ui.updateCurrSampleLength = true; ui.updateCurrSampleRepeat = true; ui.updateCurrSampleReplen = true; } if (ui.samplerScreenShown) { if (!ui.diskOpScreenShown) { blit32(0, 0, 320, 121, trackerFrameBMP); if (config.maxSampleLength != 65534) blit32(1, 65, 62, 34, fix128KTrackerBMP); // fix for 128kB support mode } } else { if (!ui.diskOpScreenShown) { blit32(0, 0, 320, 255, trackerFrameBMP); if (config.maxSampleLength != 65534) blit32(1, 65, 62, 34, fix128KTrackerBMP); // fix for 128kB support mode } else { blit32(0, 121, 320, 134, &trackerFrameBMP[121 * SCREEN_W]); } ui.updateSongBPM = true; ui.updateCurrPattText = true; ui.updatePatternData = true; } if (ui.diskOpScreenShown) { renderDiskOpScreen(); } else { ui.updateSongPos = true; ui.updateSongPattern = true; ui.updateSongLength = true; // draw zeroes that will never change (to the left of numbers) charOut(64, 3, '0', video.palette[PAL_GENTXT]); textOut(64, 14, "00", video.palette[PAL_GENTXT]); if (!editor.mod2WavOngoing) { charOut(64, 25, '0', video.palette[PAL_GENTXT]); textOut(64, 47, "00", video.palette[PAL_GENTXT]); textOut(64, 58, "00", video.palette[PAL_GENTXT]); } if (ui.posEdScreenShown) { renderPosEdScreen(); ui.updatePosEd = true; } else { if (ui.editOpScreenShown) { renderEditOpScreen(); } else { if (ui.aboutScreenShown) { renderAboutScreen(); } else { if (ui.visualizerMode == VISUAL_QUADRASCOPE) renderQuadrascopeBg(); else if (ui.visualizerMode == VISUAL_SPECTRUM) renderSpectrumAnalyzerBg(); } } renderMuteButtons(); } } } void videoClose(void) { if (video.texture != NULL) SDL_DestroyTexture(video.texture); if (video.renderer != NULL) SDL_DestroyRenderer(video.renderer); if (video.window != NULL) SDL_DestroyWindow(video.window); if (video.frameBuffer != NULL) free(video.frameBuffer); } void setupSprites(void) { memset(sprites, 0, sizeof (sprites)); sprites[SPRITE_MOUSE_POINTER].data = mousePointerBMP; sprites[SPRITE_MOUSE_POINTER].pixelType = SPRITE_TYPE_PALETTE; sprites[SPRITE_MOUSE_POINTER].colorKey = PAL_COLORKEY; sprites[SPRITE_MOUSE_POINTER].w = 16; sprites[SPRITE_MOUSE_POINTER].h = 16; hideSprite(SPRITE_MOUSE_POINTER); sprites[SPRITE_PATTERN_CURSOR].data = patternCursorBMP; sprites[SPRITE_PATTERN_CURSOR].pixelType = SPRITE_TYPE_RGB; sprites[SPRITE_PATTERN_CURSOR].colorKey = video.palette[PAL_COLORKEY]; sprites[SPRITE_PATTERN_CURSOR].w = 11; sprites[SPRITE_PATTERN_CURSOR].h = 14; hideSprite(SPRITE_PATTERN_CURSOR); sprites[SPRITE_LOOP_PIN_LEFT].data = loopPinsBMP; sprites[SPRITE_LOOP_PIN_LEFT].pixelType = SPRITE_TYPE_RGB; sprites[SPRITE_LOOP_PIN_LEFT].colorKey = video.palette[PAL_COLORKEY]; sprites[SPRITE_LOOP_PIN_LEFT].w = 4; sprites[SPRITE_LOOP_PIN_LEFT].h = 64; hideSprite(SPRITE_LOOP_PIN_LEFT); sprites[SPRITE_LOOP_PIN_RIGHT].data = &loopPinsBMP[4 * 64]; sprites[SPRITE_LOOP_PIN_RIGHT].pixelType = SPRITE_TYPE_RGB; sprites[SPRITE_LOOP_PIN_RIGHT].colorKey = video.palette[PAL_COLORKEY]; sprites[SPRITE_LOOP_PIN_RIGHT].w = 4; sprites[SPRITE_LOOP_PIN_RIGHT].h = 64; hideSprite(SPRITE_LOOP_PIN_RIGHT); sprites[SPRITE_SAMPLING_POS_LINE].data = samplingPosBMP; sprites[SPRITE_SAMPLING_POS_LINE].pixelType = SPRITE_TYPE_RGB; sprites[SPRITE_SAMPLING_POS_LINE].colorKey = video.palette[PAL_COLORKEY]; sprites[SPRITE_SAMPLING_POS_LINE].w = 1; sprites[SPRITE_SAMPLING_POS_LINE].h = 64; hideSprite(SPRITE_SAMPLING_POS_LINE); // setup refresh buffer (used to clear sprites after each frame) for (uint32_t i = 0; i < SPRITE_NUM; i++) sprites[i].refreshBuffer = (uint32_t *)malloc((sprites[i].w * sprites[i].h) * sizeof (int32_t)); } void freeSprites(void) { for (int32_t i = 0; i < SPRITE_NUM; i++) free(sprites[i].refreshBuffer); } void setSpritePos(int32_t sprite, int32_t x, int32_t y) { sprites[sprite].newX = (int16_t)x; sprites[sprite].newY = (int16_t)y; } void hideSprite(int32_t sprite) { sprites[sprite].newX = SCREEN_W; } void eraseSprites(void) { for (int32_t i = SPRITE_NUM-1; i >= 0; i--) // erasing must be done in reverse order { sprite_t *s = &sprites[i]; if (s->x >= SCREEN_W || s->y >= SCREEN_H) // sprite is hidden, don't draw nor fill clear buffer continue; assert(s->refreshBuffer != NULL); int32_t sw = s->w; int32_t sh = s->h; int32_t sx = s->x; int32_t sy = s->y; // if x is negative, adjust variables if (sx < 0) { sw += sx; // subtraction sx = 0; } // if y is negative, adjust variables if (sy < 0) { sh += sy; // subtraction sy = 0; } uint32_t *dst32 = &video.frameBuffer[(sy * SCREEN_W) + sx]; const uint32_t *src32 = s->refreshBuffer; // handle x/y clipping if (sx+sw >= SCREEN_W) sw = SCREEN_W - sx; if (sy+sh >= SCREEN_H) sh = SCREEN_H - sy; int32_t srcPitch = s->w - sw; int32_t dstPitch = SCREEN_W - sw; for (int32_t y = 0; y < sh; y++) { for (int32_t x = 0; x < sw; x++) *dst32++ = *src32++; src32 += srcPitch; dst32 += dstPitch; } } fillFromVuMetersBgBuffer(); // let's put it here even though it's not sprite-based } void renderSprites(void) { renderVuMeters(); // let's put it here even though it's not sprite-based for (int32_t i = 0; i < SPRITE_NUM; i++) { sprite_t *s = &sprites[i]; // set new sprite position s->x = s->newX; s->y = s->newY; if (s->x >= SCREEN_W || s->y >= SCREEN_H) // sprite is hidden, don't draw nor fill clear buffer continue; assert(s->data != NULL && s->refreshBuffer != NULL); int32_t sw = s->w; int32_t sh = s->h; int32_t sx = s->x; int32_t sy = s->y; int32_t srcPtrBias = 0; // if x is negative, adjust variables if (sx < 0) { sw += sx; // subtraction srcPtrBias += -sx; sx = 0; } // if y is negative, adjust variables if (sy < 0) { sh += sy; // subtraction srcPtrBias += (-sy * s->w); sy = 0; } uint32_t *dst32 = &video.frameBuffer[(sy * SCREEN_W) + sx]; uint32_t *clr32 = s->refreshBuffer; // handle x/y clipping if (sx+sw >= SCREEN_W) sw = SCREEN_W - sx; if (sy+sh >= SCREEN_H) sh = SCREEN_H - sy; int32_t srcPitch = s->w - sw; int32_t dstPitch = SCREEN_W - sw; uint32_t colorKey = sprites[i].colorKey; if (sprites[i].pixelType == SPRITE_TYPE_RGB) { // 24-bit RGB sprite const uint32_t *src32 = ((uint32_t *)sprites[i].data) + srcPtrBias; for (int32_t y = 0; y < sh; y++) { for (int32_t x = 0; x < sw; x++) { *clr32++ = *dst32; // fill clear buffer if (*src32 != colorKey) *dst32 = *src32; dst32++; src32++; } clr32 += srcPitch; src32 += srcPitch; dst32 += dstPitch; } } else { // 8-bit paletted sprite const uint8_t *src8 = ((uint8_t *)sprites[i].data) + srcPtrBias; for (int32_t y = 0; y < sh; y++) { for (int32_t x = 0; x < sw; x++) { *clr32++ = *dst32; // fill clear buffer if (*src8 != colorKey) { assert(*src8 < PALETTE_NUM); *dst32 = video.palette[*src8]; } dst32++; src8++; } clr32 += srcPitch; src8 += srcPitch; dst32 += dstPitch; } } } } void flipFrame(void) { const uint32_t windowFlags = SDL_GetWindowFlags(video.window); bool minimized = (windowFlags & SDL_WINDOW_MINIMIZED) ? true : false; renderSprites(); SDL_UpdateTexture(video.texture, NULL, video.frameBuffer, SCREEN_W * sizeof (int32_t)); // SDL 2.0.14 bug on Windows (?): This function consumes ever-increasing memory if the program is minimized if (!minimized) SDL_RenderClear(video.renderer); SDL_RenderCopy(video.renderer, video.texture, NULL, NULL); SDL_RenderPresent(video.renderer); eraseSprites(); if (!video.vsync60HzPresent) { // we have no VSync, do crude thread sleeping to sync to ~60Hz hpc_Wait(&video.vblankHpc); } else { /* We have VSync, but it can unexpectedly get inactive in certain scenarios. ** We have to force thread sleeping (to ~60Hz) if so. */ #ifdef __APPLE__ // macOS: VSync gets disabled if the window is 100% covered by another window. Let's add a (crude) fix: if (minimized || !(windowFlags & SDL_WINDOW_INPUT_FOCUS)) hpc_Wait(&video.vblankHpc); #elif __unix__ // *NIX: VSync gets disabled in fullscreen mode (at least on some distros/systems). Let's add a fix: if (minimized || video.fullscreen) hpc_Wait(&video.vblankHpc); #else if (minimized) hpc_Wait(&video.vblankHpc); #endif } editor.framesPassed++; /* Reset audio/video sync timestamp every half an hour to prevent ** possible sync drifting after hours of playing a song without ** a single song stop (resets timestamp) in-between. */ if (editor.framesPassed >= VBLANK_HZ*60*30) audio.resetSyncTickTimeFlag = true; } void updateSpectrumAnalyzer(uint8_t vol, uint16_t period) { if (ui.visualizerMode != VISUAL_SPECTRUM || vol == 0) return; /* This routine is buggy in real PT. Behavior for periods outside of 108..907 is undefined. ** Behavior for sane input outside of 113..856 (B-3 finetune > 0 and C-1 finetune < 0) ** seems to be defined, and we simulate this. */ if (period < 108 || period > 907) return; // we don't really know what to do here // C-1 with finetune < 0 is ignored (confirmed behavior) if (period > 856) return; // B-3 with finetune > 0 behaves like finetune 0 (confirmed behavior) if (period < 113) period = 113; // just in case if (vol > 64) vol = 64; const uint8_t vol24 = (vol * 24) >> 6; // 0..64 -> 0..24 // convert period from log (113..856) to linear (0..22) period = (856 - 113) - (period - 113); // 0..743 (inverted) const uint32_t index = (period * period) / 25093; // 0..22 (25093 = round[743^2 / 22]) // increment bar editor.spectrumVolumes[index] += vol24; if (editor.spectrumVolumes[index] > SPECTRUM_BAR_HEIGHT) editor.spectrumVolumes[index] = SPECTRUM_BAR_HEIGHT; // increment left and right neighbor bars with half the volume if (index > 0) { editor.spectrumVolumes[index-1] += vol24 / 2; if (editor.spectrumVolumes[index-1] > SPECTRUM_BAR_HEIGHT) editor.spectrumVolumes[index-1] = SPECTRUM_BAR_HEIGHT; } if (index < SPECTRUM_BAR_NUM-1) { editor.spectrumVolumes[index+1] += vol24 / 2; if (editor.spectrumVolumes[index+1] > SPECTRUM_BAR_HEIGHT) editor.spectrumVolumes[index+1] = SPECTRUM_BAR_HEIGHT; } } void sinkVisualizerBars(void) // sinks visualizer bars @ 49.92Hz (Amiga PAL) rate { static uint64_t counter50Hz; // pre-initialized to zero because of static counter50Hz += video.amigaVblankDelta; // 0.52 fixed-point if (counter50Hz > 1ULL<<52) { counter50Hz &= (1ULL<<52)-1; // sink VU-meters for (int32_t i = 0; i < PAULA_VOICES; i++) { if (editor.vuMeterVolumes[i] > 0) editor.vuMeterVolumes[i]--; } // sink "spectrum analyzer" bars for (int32_t i = 0; i < SPECTRUM_BAR_NUM; i++) { if (editor.spectrumVolumes[i] > 0) editor.spectrumVolumes[i]--; } } } void updateRenderSizeVars(void) { if (video.useDesktopMouseCoords) { SDL_DisplayMode dm; int32_t di = SDL_GetWindowDisplayIndex(video.window); if (di < 0) di = 0; // return display index 0 (default) on error SDL_GetDesktopDisplayMode(di, &dm); video.displayW = dm.w; video.displayH = dm.h; } else { SDL_GetWindowSize(video.window, &video.displayW, &video.displayH); } if (video.fullscreen) { if (config.fullScreenStretch) { video.renderW = video.displayW; video.renderH = video.displayH; video.renderX = 0; video.renderY = 0; } else { float fXScale, fYScale; SDL_RenderGetScale(video.renderer, &fXScale, &fYScale); video.renderW = (int32_t)(SCREEN_W * fXScale); video.renderH = (int32_t)(SCREEN_H * fYScale); // high-DPI hackery: // On high-DPI systems, the display w/h are given in logical pixels, // but the renderer size is given in physical pixels. Since our internal // render{X,Y,W,H} variables need to be in logical coordinates, as that's // what mouse input uses, scale them by the screen's DPI scale factor, // which is the physical (renderer) size / the logical (window) size. // On non high-DPI systems, this is effectively a no-op. int32_t actualScreenW, actualScreenH; SDL_GL_GetDrawableSize(video.window, &actualScreenW, &actualScreenH); const double dXUpscale = (const double)actualScreenW / video.displayW; const double dYUpscale = (const double)actualScreenH / video.displayH; // downscale back to correct sizes if (dXUpscale != 0.0) video.renderW = (int32_t)(video.renderW / dXUpscale); if (dYUpscale != 0.0) video.renderH = (int32_t)(video.renderH / dYUpscale); video.renderX = (video.displayW - video.renderW) / 2; video.renderY = (video.displayH - video.renderH) / 2; } } else { SDL_GetWindowSize(video.window, &video.renderW, &video.renderH); video.renderX = 0; video.renderY = 0; } // for mouse cursor creation video.xScale = (int32_t)round(video.renderW / (double)SCREEN_W); video.yScale = (int32_t)round(video.renderH / (double)SCREEN_H); createMouseCursors(); } void toggleFullscreen(void) { video.fullscreen ^= 1; if (video.fullscreen) { SDL_SetWindowFullscreen(video.window, SDL_WINDOW_FULLSCREEN_DESKTOP); if (config.fullScreenStretch) { SDL_DisplayMode dm; int32_t di = SDL_GetWindowDisplayIndex(video.window); if (di < 0) di = 0; // return display index 0 (default) on error SDL_GetDesktopDisplayMode(di, &dm); SDL_RenderSetLogicalSize(video.renderer, dm.w, dm.h); } else { SDL_RenderSetLogicalSize(video.renderer, SCREEN_W, SCREEN_H); } SDL_SetWindowSize(video.window, SCREEN_W, SCREEN_H); #ifndef __unix__ // can be severely buggy on Linux... (at least when used like this) SDL_SetWindowGrab(video.window, SDL_TRUE); #endif } else { SDL_SetWindowFullscreen(video.window, 0); SDL_RenderSetLogicalSize(video.renderer, SCREEN_W, SCREEN_H); SDL_SetWindowSize(video.window, SCREEN_W * config.videoScaleFactor, SCREEN_H * config.videoScaleFactor); #ifdef __unix__ // can be required on Linux... (or else the window keeps moving down every time you leave fullscreen) SDL_SetWindowPosition(video.window, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED); #endif #ifndef __unix__ SDL_SetWindowGrab(video.window, SDL_FALSE); #endif } updateRenderSizeVars(); updateMouseScaling(); if (video.fullscreen) { mouse.setPosX = video.displayW / 2; mouse.setPosY = video.displayH / 2; } else { mouse.setPosX = video.renderW / 2; mouse.setPosY = video.renderH / 2; } mouse.setPosFlag = true; } bool setupVideo(void) { if (config.autoFitVideoScale) { int8_t i; SDL_DisplayMode dm; int32_t di = SDL_GetWindowDisplayIndex(video.window); if (di < 0) di = 0; // return display index 0 (default) on error // find out which upscaling factor is the biggest to fit on screen if (SDL_GetDesktopDisplayMode(di, &dm) == 0) { for (i = MAX_UPSCALE_FACTOR; i >= 1; i--) { // height test is slightly taller because of window title, window borders and taskbar/menu/dock if (dm.w >= SCREEN_W*i && dm.h >= (SCREEN_H+64)*i) { config.videoScaleFactor = i; break; } } if (i == 0) config.videoScaleFactor = 1; // 1x is not going to fit, but use 1x anyways... } else { // couldn't get screen resolution, set to 1x config.videoScaleFactor = 1; } } int32_t screenW = SCREEN_W * config.videoScaleFactor; int32_t screenH = SCREEN_H * config.videoScaleFactor; uint32_t rendererFlags = 0; video.vsync60HzPresent = false; if (!config.vsyncOff) { SDL_DisplayMode dm; int32_t di = SDL_GetWindowDisplayIndex(video.window); if (di < 0) di = 0; // return display index 0 (default) on error SDL_GetDesktopDisplayMode(di, &dm); if (dm.refresh_rate >= 59 && dm.refresh_rate <= 61) { video.vsync60HzPresent = true; rendererFlags |= SDL_RENDERER_PRESENTVSYNC; } } uint32_t windowFlags = SDL_WINDOW_HIDDEN | SDL_WINDOW_ALLOW_HIGHDPI; video.window = SDL_CreateWindow("", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, screenW, screenH, windowFlags); if (video.window == NULL) { showErrorMsgBox("Couldn't create SDL window:\n%s", SDL_GetError()); return false; } video.renderer = SDL_CreateRenderer(video.window, -1, rendererFlags); if (video.renderer == NULL) { if (video.vsync60HzPresent) // try again without vsync flag { video.vsync60HzPresent = false; rendererFlags &= ~SDL_RENDERER_PRESENTVSYNC; video.renderer = SDL_CreateRenderer(video.window, -1, rendererFlags); } if (video.renderer == NULL) { showErrorMsgBox("Couldn't create SDL renderer:\n%s\n\n" \ "Is your GPU (+ driver) too old?", SDL_GetError()); return false; } } SDL_RenderSetLogicalSize(video.renderer, SCREEN_W, SCREEN_H); #if SDL_MINOR_VERSION >= 24 || (SDL_MINOR_VERSION == 0 && SDL_PATCHLEVEL >= 5) SDL_RenderSetIntegerScale(video.renderer, config.integerScaling ? SDL_TRUE : SDL_FALSE); #endif SDL_SetRenderDrawBlendMode(video.renderer, SDL_BLENDMODE_NONE); if (config.pixelFilter == PIXELFILTER_LINEAR) SDL_SetHint("SDL_RENDER_SCALE_QUALITY", "linear"); else if (config.pixelFilter == PIXELFILTER_BEST) SDL_SetHint("SDL_RENDER_SCALE_QUALITY", "best"); else SDL_SetHint("SDL_RENDER_SCALE_QUALITY", "nearest"); video.texture = SDL_CreateTexture(video.renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, SCREEN_W, SCREEN_H); if (video.texture == NULL) { showErrorMsgBox("Couldn't create %dx%d GPU texture:\n%s\n\n" \ "Is your GPU (+ driver) too old?", SCREEN_W, SCREEN_H, SDL_GetError()); return false; } SDL_SetTextureBlendMode(video.texture, SDL_BLENDMODE_NONE); // frame buffer used by SDL (for texture) video.frameBuffer = (uint32_t *)malloc(SCREEN_W * SCREEN_H * sizeof (int32_t)); if (video.frameBuffer == NULL) { showErrorMsgBox("Out of memory!"); return false; } // Workaround: SDL_GetGlobalMouseState() doesn't work with KMSDRM/Wayland video.useDesktopMouseCoords = true; const char *videoDriver = SDL_GetCurrentVideoDriver(); if (videoDriver != NULL && (strcmp("KMSDRM", videoDriver) == 0 || strcmp("wayland", videoDriver) == 0)) video.useDesktopMouseCoords = false; updateRenderSizeVars(); updateMouseScaling(); if (config.hwMouse) SDL_ShowCursor(SDL_TRUE); else SDL_ShowCursor(SDL_FALSE); SDL_SetRenderDrawColor(video.renderer, 0, 0, 0, SDL_ALPHA_OPAQUE); return true; }