shithub: orca

ref: e34c9f027a536d1cdb216ab88f4b4a16789a16e8
dir: /tui_main.c/

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#include "bank.h"
#include "base.h"
#include "field.h"
#include "gbuffer.h"
#include "mark.h"
#include "sim.h"
#include <getopt.h>
#include <locale.h>
#include <ncurses.h>

#define AND_CTRL(c) ((c)&037)

static void usage() {
  // clang-format off
  fprintf(stderr,
      "Usage: ui [options] [file]\n\n"
      "Options:\n"
      "    -h or --help  Print this message and exit.\n"
      );
  // clang-format on
}

typedef enum {
  C_natural,
  C_black,
  C_red,
  C_green,
  C_yellow,
  C_blue,
  C_magenta,
  C_cyan,
  C_white,
} Color_name;

enum {
  Colors_count = C_white + 1,
};

enum {
  Cdef_normal = COLOR_PAIR(1),
};

typedef enum {
  A_normal = A_NORMAL,
  A_bold = A_BOLD,
  A_dim = A_DIM,
  A_standout = A_STANDOUT,
  A_reverse = A_REVERSE,
} Term_attr;

ORCA_FORCE_INLINE
int fg_bg(Color_name fg, Color_name bg) {
  return COLOR_PAIR(1 + fg * Colors_count + bg);
}

typedef enum {
  Glyph_class_unknown,
  Glyph_class_grid,
  Glyph_class_comment,
  Glyph_class_uppercase,
  Glyph_class_lowercase,
  Glyph_class_movement,
  Glyph_class_numeric,
  Glyph_class_bang,
} Glyph_class;

static Glyph_class glyph_class_of(Glyph glyph) {
  if (glyph == '.' || glyph == '+')
    return Glyph_class_grid;
  if (glyph >= '0' && glyph <= '9')
    return Glyph_class_numeric;
  switch (glyph) {
  case 'N':
  case 'n':
  case 'E':
  case 'e':
  case 'S':
  case 's':
  case 'W':
  case 'w':
  case 'Z':
  case 'z':
    return Glyph_class_movement;
  case '*':
    return Glyph_class_bang;
  case '#':
    return Glyph_class_comment;
  }
  if (glyph >= 'A' && glyph <= 'Z')
    return Glyph_class_uppercase;
  if (glyph >= 'a' && glyph <= 'z')
    return Glyph_class_lowercase;
  return Glyph_class_unknown;
}

static chtype chtype_of_cell(Glyph g, Mark m) {
  Glyph_class gclass = glyph_class_of(g);
  int attr = A_normal;
  switch (gclass) {
  case Glyph_class_unknown:
    attr = A_bold | fg_bg(C_red, C_natural);
    break;
  case Glyph_class_grid:
    attr = A_bold | fg_bg(C_black, C_natural);
    break;
  case Glyph_class_comment:
    attr = A_dim | Cdef_normal;
    break;
  case Glyph_class_uppercase:
    attr = A_normal | fg_bg(C_black, C_cyan);
    break;
  case Glyph_class_lowercase:
  case Glyph_class_movement:
  case Glyph_class_numeric:
    attr = A_bold | Cdef_normal;
    break;
  case Glyph_class_bang:
    attr = A_bold | Cdef_normal;
    break;
  }
  if (gclass != Glyph_class_comment) {
    if ((m & (Mark_flag_lock | Mark_flag_input)) ==
        (Mark_flag_lock | Mark_flag_input)) {
      attr = A_normal | Cdef_normal;
    } else if (m & Mark_flag_lock) {
      attr = A_dim | Cdef_normal;
    }
  }
  if (m & Mark_flag_output) {
    attr = A_reverse;
  }
  if (m & Mark_flag_haste_input) {
    attr = A_bold | fg_bg(C_cyan, C_natural);
  }
  return (chtype)((int)g | attr);
}

typedef struct {
  Usz y;
  Usz x;
} Tui_cursor;

void tui_cursor_init(Tui_cursor* tc) {
  tc->y = 0;
  tc->x = 0;
}

void tui_cursor_move_relative(Tui_cursor* tc, Usz field_h, Usz field_w,
                              Isz delta_y, Isz delta_x) {
  Isz y0 = (Isz)tc->y + delta_y;
  Isz x0 = (Isz)tc->x + delta_x;
  if (y0 >= (Isz)field_h)
    y0 = (Isz)field_h - 1;
  if (y0 < 0)
    y0 = 0;
  if (x0 >= (Isz)field_w)
    x0 = (Isz)field_w - 1;
  if (x0 < 0)
    x0 = 0;
  tc->y = (Usz)y0;
  tc->x = (Usz)x0;
}

void draw_tui_cursor(WINDOW* win, Glyph const* gbuffer, Usz field_h,
                     Usz field_w, Usz ruler_spacing_y, Usz ruler_spacing_x,
                     Usz cursor_y, Usz cursor_x) {
  if (cursor_y >= field_h || cursor_x >= field_w)
    return;
  Glyph beneath = gbuffer[cursor_y * field_w + cursor_x];
  char displayed;
  if (beneath == '.') {
    if (ruler_spacing_y != 0 && ruler_spacing_x != 0 &&
        (cursor_y % ruler_spacing_y) == 0 &&
        (cursor_x % ruler_spacing_x) == 0) {
      displayed = '+';
    } else {
      displayed = '@';
    }
  } else {
    displayed = beneath;
  }
  chtype ch =
      (chtype)(displayed | (A_reverse | A_bold | fg_bg(C_yellow, C_natural)));
  wmove(win, (int)cursor_y, (int)cursor_x);
  waddchnstr(win, &ch, 1);
}

typedef struct Field_pool_node {
  Field field;
  struct Field_pool_node* next;
} Field_pool_node;

typedef struct {
  Field_pool_node* head;
  Usz count;
} Field_pool;

void field_pool_take(Field_pool* pool, Field* out) {
  (void)pool;
  (void)out;
}
void field_pool_give(Field_pool* pool, Field* given) {
  (void)pool;
  (void)given;
}

typedef struct Undo_node {
  Field field;
  Usz tick_num;
  struct Undo_node* prev;
  struct Undo_node* next;
} Undo_node;

typedef struct {
  Undo_node* first;
  Undo_node* last;
  Usz count;
} Undo_history;

void undo_history_init(Undo_history* hist) {
  hist->first = NULL;
  hist->last = NULL;
  hist->count = 0;
}
void undo_history_deinit(Undo_history* hist) {
  Undo_node* a = hist->first;
  while (a) {
    Undo_node* b = a->next;
    field_deinit(&a->field);
    free(a);
    a = b;
  }
}

enum { Undo_history_max = 500 };

void undo_history_push(Undo_history* hist, Field* field, Usz tick_num) {
  Undo_node* new_node;
  if (hist->count == Undo_history_max) {
    new_node = hist->first;
    if (new_node == hist->last) {
      hist->first = NULL;
      hist->last = NULL;
    } else {
      hist->first = new_node->next;
      hist->first->prev = NULL;
    }
    field_resize_raw_if_necessary(&new_node->field, field->height,
                                  field->width);
  } else {
    new_node = malloc(sizeof(Undo_node));
    ++hist->count;
    field_init(&new_node->field);
    field_resize_raw(&new_node->field, field->height, field->width);
  }
  field_copy_subrect(field, &new_node->field, 0, 0, 0, 0, field->height,
                     field->width);
  new_node->tick_num = tick_num;
  if (hist->last) {
    hist->last->next = new_node;
    new_node->prev = hist->last;
  } else {
    hist->first = new_node;
    hist->last = new_node;
    new_node->prev = NULL;
  }
  new_node->next = NULL;
  hist->last = new_node;
}

void undo_history_pop(Undo_history* hist, Field* out_field, Usz* out_tick_num) {
  Undo_node* last = hist->last;
  if (!last)
    return;
  Usz height = last->field.height;
  Usz width = last->field.width;
  if (out_field->height != height || out_field->width != width) {
    field_resize_raw(out_field, height, width);
  }
  field_copy_subrect(&last->field, out_field, 0, 0, 0, 0, height, width);
  *out_tick_num = last->tick_num;
  if (hist->first == last) {
    hist->first = NULL;
    hist->last = NULL;
  } else {
    Undo_node* new_last = last->prev;
    new_last->next = NULL;
    hist->last = new_last;
  }
  field_deinit(&last->field);
  free(last);
  --hist->count;
}

Usz undo_history_count(Undo_history* hist) { return hist->count; }

void draw_ui_bar(WINDOW* win, int win_y, int win_x, const char* filename,
                 Usz tick_num) {
  wmove(win, win_y, win_x);
  wattrset(win, A_dim | Cdef_normal);
  wprintw(win, "%s ", filename);
  wattrset(win, A_normal | Cdef_normal);
  wprintw(win, "%6d", (int)tick_num);
  wattrset(win, A_dim | Cdef_normal);
  waddch(win, 'f');
  wclrtoeol(win);
}

void draw_field(WINDOW* win, int term_h, int term_w, int pos_y, int pos_x,
                Glyph const* gbuffer, Mark const* mbuffer, Usz field_h,
                Usz field_w, Usz ruler_spacing_y, Usz ruler_spacing_x) {
  enum { Bufcount = 4096 };
  (void)term_h;
  (void)term_w;
  if (field_w > Bufcount)
    return;
  chtype buffer[Bufcount];
  bool use_rulers = ruler_spacing_y != 0 && ruler_spacing_x != 0;
  for (Usz y = 0; y < field_h; ++y) {
    Glyph const* gline = gbuffer + y * field_w;
    Mark const* mline = mbuffer + y * field_w;
    bool use_y_ruler = use_rulers && y % ruler_spacing_y == 0;
    for (Usz x = 0; x < field_w; ++x) {
      Glyph g = gline[x];
      Mark m = mline[x];
      if (g == '.') {
        if (use_y_ruler && x % ruler_spacing_x == 0)
          g = '+';
      }
      buffer[x] = chtype_of_cell(g, m);
    }
    wmove(win, pos_y + (int)y, pos_x);
    waddchnstr(win, buffer, (int)field_w);
  }
}

int main(int argc, char** argv) {
  static struct option tui_options[] = {{"help", no_argument, 0, 'h'},
                                        {NULL, 0, NULL, 0}};
  char* input_file = NULL;
  for (;;) {
    int c = getopt_long(argc, argv, "h", tui_options, NULL);
    if (c == -1)
      break;
    switch (c) {
    case 'h':
      usage();
      return 1;
    case '?':
      usage();
      return 1;
    }
  }

  if (optind == argc - 1) {
    input_file = argv[optind];
  } else if (optind < argc - 1) {
    fprintf(stderr, "Expected only 1 file argument.\n");
    return 1;
  }

  Field field;
  if (input_file) {
    field_init(&field);
    Field_load_error fle = field_load_file(input_file, &field);
    if (fle != Field_load_error_ok) {
      field_deinit(&field);
      char const* errstr = "Unknown";
      switch (fle) {
      case Field_load_error_ok:
        break;
      case Field_load_error_cant_open_file:
        errstr = "Unable to open file";
        break;
      case Field_load_error_too_many_columns:
        errstr = "Grid file has too many columns";
        break;
      case Field_load_error_too_many_rows:
        errstr = "Grid file has too many rows";
        break;
      case Field_load_error_no_rows_read:
        errstr = "Grid file has no rows";
        break;
      case Field_load_error_not_a_rectangle:
        errstr = "Grid file is not a rectangle";
        break;
      }
      fprintf(stderr, "File load error: %s.\n", errstr);
      return 1;
    }
  } else {
    input_file = "unnamed";
    field_init_fill(&field, 25, 57, '.');
  }
  Markmap_reusable markmap_r;
  markmap_reusable_init(&markmap_r);
  markmap_reusable_ensure_size(&markmap_r, field.height, field.width);
  mbuffer_clear(markmap_r.buffer, field.height, field.width);
  Bank bank;
  bank_init(&bank);
  Undo_history undo_hist;
  undo_history_init(&undo_hist);

  // Enable UTF-8 by explicitly initializing our locale before initializing
  // ncurses.
  setlocale(LC_ALL, "");
  // Initialize ncurses
  initscr();
  // Allow ncurses to control newline translation. Fine to use with any modern
  // terminal, and will let ncurses run faster.
  nonl();
  // Set interrupt keys (interrupt, break, quit...) to not flush. Helps keep
  // ncurses state consistent, at the cost of less responsive terminal
  // interrupt. (This will rarely happen.)
  intrflush(stdscr, FALSE);
  // Receive keyboard input immediately, and receive shift, control, etc. as
  // separate events, instead of combined with individual characters.
  // raw();
  // Don't echo keyboard input
  noecho();
  // Also receive arrow keys, etc.
  keypad(stdscr, TRUE);
  // Hide the terminal cursor
  curs_set(0);
  // Don't block on calls like getch() -- have it ERR immediately if the user
  // hasn't typed anything. That way we can mix other timers in our code,
  // instead of being a slave only to terminal input.
  // nodelay(stdscr, TRUE);
  // Enable color
  start_color();
  use_default_colors();

  for (int ifg = 0; ifg < Colors_count; ++ifg) {
    for (int ibg = 0; ibg < Colors_count; ++ibg) {
      int res = init_pair((short int)(1 + ifg * Colors_count + ibg),
                          (short int)(ifg - 1), (short int)(ibg - 1));
      if (res == ERR) {
        endwin();
        fprintf(stderr, "Error initializing color\n");
        exit(1);
      }
    }
  }

  Field scratch_field;
  field_init(&scratch_field);

  Tui_cursor tui_cursor;
  tui_cursor_init(&tui_cursor);
  Usz tick_num = 0;
  Usz ruler_spacing_y = 8;
  Usz ruler_spacing_x = 8;
  bool needs_remarking = true;
  for (;;) {
    int term_height = getmaxy(stdscr);
    int term_width = getmaxx(stdscr);
    assert(term_height >= 0 && term_width >= 0);
    // We can predictavely step the next simulation tick and then use the
    // resulting markmap buffer for better UI visualization. If we don't do
    // this, after loading a fresh file or after the user performs some edit
    // (or even after a regular simulation step), the new glyph buffer won't
    // have had phase 0 of the simulation run, which means the ports and other
    // flags won't be set on the markmap buffer, so the colors for disabled
    // cells, ports, etc. won't be set.
    //
    // We can just perform a simulation step using the current state, keep the
    // markmap buffer that it produces, then roll back the glyph buffer to
    // where it was before. This should produce results similar to having
    // specialized UI code that looks at each glyph and figures out the ports,
    // etc.
    if (needs_remarking) {
      field_resize_raw_if_necessary(&scratch_field, field.height, field.width);
      field_copy_subrect(&field, &scratch_field, 0, 0, 0, 0, field.height,
                         field.width);
      orca_run(field.buffer, markmap_r.buffer, field.height, field.width,
               tick_num, &bank);
      field_copy_subrect(&scratch_field, &field, 0, 0, 0, 0, field.height,
                         field.width);
      needs_remarking = false;
    }
    draw_field(stdscr, term_height, term_width, 0, 0, field.buffer,
               markmap_r.buffer, field.height, field.width, ruler_spacing_y,
               ruler_spacing_x);
    for (int y = field.height; y < term_height - 1; ++y) {
      wmove(stdscr, y, 0);
      wclrtoeol(stdscr);
    }
    draw_tui_cursor(stdscr, field.buffer, field.height, field.width,
                    ruler_spacing_y, ruler_spacing_x, tui_cursor.y,
                    tui_cursor.x);
    draw_ui_bar(stdscr, term_height - 1, 0, input_file, tick_num);

    int key;
    // ncurses gives us ERR if there was no user input. We'll sleep for 0
    // seconds, so that we'll yield CPU time to the OS instead of looping as
    // fast as possible. This avoids battery drain/excessive CPU usage. There
    // are better ways to do this that waste less CPU, but they require doing a
    // little more work on each individual platform (Linux, Mac, etc.)
    for (;;) {
      key = getch();
      if (key != ERR)
        break;
      sleep(0);
    }

    switch (key) {
    case AND_CTRL('q'):
    case AND_CTRL('d'):
    case AND_CTRL('g'):
      goto quit;
    case KEY_UP:
    case AND_CTRL('k'):
      tui_cursor_move_relative(&tui_cursor, field.height, field.width, -1, 0);
      break;
    case AND_CTRL('j'):
    case KEY_DOWN:
      tui_cursor_move_relative(&tui_cursor, field.height, field.width, 1, 0);
      break;
    case KEY_BACKSPACE:
    case AND_CTRL('h'):
    case KEY_LEFT:
      tui_cursor_move_relative(&tui_cursor, field.height, field.width, 0, -1);
      break;
    case AND_CTRL('l'):
    case KEY_RIGHT:
      tui_cursor_move_relative(&tui_cursor, field.height, field.width, 0, 1);
      break;
    case AND_CTRL('u'):
      if (undo_history_count(&undo_hist) > 0) {
        undo_history_pop(&undo_hist, &field, &tick_num);
        needs_remarking = true;
      }
      break;
    case '[':
      if (ruler_spacing_x > 4)
        --ruler_spacing_x;
      break;
    case ']':
      if (ruler_spacing_x < 16)
        ++ruler_spacing_x;
      break;
    case '{':
      if (ruler_spacing_y > 4)
        --ruler_spacing_y;
      break;
    case '}':
      if (ruler_spacing_y < 16)
        ++ruler_spacing_y;
      break;
    case ' ':
      undo_history_push(&undo_hist, &field, tick_num);
      orca_run(field.buffer, markmap_r.buffer, field.height, field.width,
               tick_num, &bank);
      ++tick_num;
      needs_remarking = true;
      break;
    default:
      if (key >= '!' && key <= '~') {
        undo_history_push(&undo_hist, &field, tick_num);
        gbuffer_poke(field.buffer, field.height, field.width, tui_cursor.y,
                     tui_cursor.x, (char)key);
        // Indicate we want the next simulation step to be run predictavely, so
        // that we can use the reulsting mark buffer for UI visualization. This
        // is "expensive", so it could be skipped for non-interactive input in
        // situations where max throughput is necessary.
        needs_remarking = true;
      }
      break;
    }

    // ncurses gives us the special value KEY_RESIZE if the user didn't
    // actually type anything, but the terminal resized.
    // bool ignored_input = ch < CHAR_MIN || ch > CHAR_MAX || ch == KEY_RESIZE;
  }
quit:
  endwin();
  markmap_reusable_deinit(&markmap_r);
  bank_deinit(&bank);
  field_deinit(&field);
  field_deinit(&scratch_field);
  undo_history_deinit(&undo_hist);
  return 0;
}