ref: bda14805d755dff131f72099222ee88984658f92
dir: /mark.h/
#pragma once #include "base.h" typedef enum { Mark_flag_none = 0, Mark_flag_input = 1 << 0, Mark_flag_output = 1 << 1, Mark_flag_haste_input = 1 << 2, Mark_flag_lock = 1 << 3, Mark_flag_sleep = 1 << 4, } Mark_flags; typedef Mark* Mbuffer; typedef struct Markmap_reusable { Mbuffer buffer; Usz capacity; } Markmap_reusable; void markmap_reusable_init(Markmap_reusable* map); void markmap_reusable_ensure_size(Markmap_reusable* map, Usz height, Usz width); void markmap_reusable_deinit(Markmap_reusable* map); void mbuffer_clear(Mbuffer map, Usz height, Usz width); ORCA_OK_IF_UNUSED static Mark_flags mbuffer_peek(Mbuffer map, Usz map_height, Usz map_width, Usz y, Usz x); ORCA_OK_IF_UNUSED static Mark_flags mbuffer_peek_relative(Mbuffer map, Usz map_height, Usz map_width, Usz y, Usz x, Isz offs_y, Isz offs_x); ORCA_OK_IF_UNUSED static void mbuffer_poke_flags_or(Mbuffer map, Usz map_height, Usz map_width, Usz y, Usz x, Mark_flags flags); ORCA_OK_IF_UNUSED static void mbuffer_poke_relative_flags_or(Mbuffer map, Usz map_height, Usz map_width, Usz y, Usz x, Isz offs_y, Isz offs_x, Mark_flags flags); // Inline implementation ORCA_OK_IF_UNUSED static Mark_flags mbuffer_peek(Mbuffer map, Usz map_height, Usz map_width, Usz y, Usz x) { (void)map_height; return map[y * map_width + x]; } ORCA_OK_IF_UNUSED static Mark_flags mbuffer_peek_relative(Mbuffer map, Usz map_height, Usz map_width, Usz y, Usz x, Isz offs_y, Isz offs_x) { Isz y0 = (Isz)y + offs_y; Isz x0 = (Isz)x + offs_x; if (y0 >= (Isz)map_height || x0 >= (Isz)map_width || y0 < 0 || x0 < 0) return Mark_flag_none; return map[(Usz)y0 * map_width + (Usz)x0]; } ORCA_OK_IF_UNUSED static void mbuffer_poke_flags_or(Mbuffer map, Usz map_height, Usz map_width, Usz y, Usz x, Mark_flags flags) { (void)map_height; map[y * map_width + x] |= (Mark)flags; } ORCA_OK_IF_UNUSED static void mbuffer_poke_relative_flags_or(Mbuffer map, Usz map_height, Usz map_width, Usz y, Usz x, Isz offs_y, Isz offs_x, Mark_flags flags) { Isz y0 = (Isz)y + offs_y; Isz x0 = (Isz)x + offs_x; if (y0 >= (Isz)map_height || x0 >= (Isz)map_width || y0 < 0 || x0 < 0) return; map[(Usz)y0 * map_width + (Usz)x0] |= (Mark)flags; }