ref: a79389ebf6faa1d0491d6ab188238cb28ab52511
dir: /orca.man/
.TH ORCA 1 .SH NAME orca \- an esoteric programming language designed to quickly create procedural sequencers .SH SYNOPSIS .B games/orca [ .I -i ] [ .I -p ] [ .I -bpm bpm ] [ .I -s WxH ] [ .I -r random_seed ] [ .I -c cursor ] [ .I file ] .SH DESCRIPTION .I Orca is not a synthesizer, but a flexible livecoding environment capable of sending MIDI, OSC & UDP to your audio/visual interfaces. .PP Every letter of the alphabet is an operation, where lowercase letters operate on bang, uppercase letters operate each frame. Extensive documentation of the language is available on the project's GitHub web page, see .B SOURCE section. .PP There are a number of options: .TP .B -i By default Orca uses "dark" theme. Use .B -i to invert the colors. .TP .B -s Sets the initial dimensions of the grid to .IR W x .IR H . .TP .B -p Starts .I Orca in paused state. .TP .B -r Starts with a specific random seed. .TP .B -b Sets initial "beats per minute" value. .TP .B -c Set the cursor character. .PP .SH KEYS .TP .B ' Enter rectangle .I selection mode, use arrows to extend it. .TP .B Ctrl+i Insert Toggle between .I append and .I insert (overwrite) mode. .TP .B Escape Return to normal mode or deselect. .TP .B ´ ` ~ Toggle .I slide mode, use arrows to move the selected text around. .TP .B Space Toggle pause. .TP .B Ctrl+r Reset frame counter. .TP .B Ctrl+f Forward one frame, useful in paused mode. .TP .B Ctrl+c Ctrl+x Snarf/cut the selected text. .TP .B Ctrl+v Paste from the snarf buffer. .TP .B Ctrl+u Ctrl+l Convert selected text to upper/lower case. .TP .B Ctrl+a Ctrl+e Jump to the beginning/end of the line. .TP .B Home End Jump to the first/last line. .TP .B Delete Backspace Ctrl+h Keys to remove text. .TP .B # Comment/uncomment selected text. .TP .B Ctrl+k Enter a command. See .B COMMANDS section for more information. .TP .B Alt+arrow Move selected text. .TP .B Shift+arrow Extend the selection. Works only in drawterm. .TP .B Ctrl+arrow Jump by the number of cells set for the rulers. .TP .B < > Adjust BPM. .TP .B ( ) _ + Adjust grid size. .TP .B [ ] { } Adjust rulers. .TP .B Ctrl+s Save to file. .SH MOUSE Mouse buttons works as one expects it. Left button selects a rectangle on the grid. Snarf and paste are available by the usual means. Right button held opens a menu. .SH COMMANDS Commands can be entered into Orca either manually with .B Ctrl+k or with a .B $ operator. .PP Any command can start with .I , (comma) to select the entire grid before executing the command. .TP .B |cmd arg... Pipe the selected text to a shell command and paste its output back into the grid. Dots are replaced with spaces before feeding the input to the command, and the other way around when it comes to command's output. .TP .B play Resume. .TP .B stop Pause. .TP .B run Forward one frame. .TP .B bpm NUMBER Set new BPM value. .TP .B apm NUMBER Animate BPM to the value. .TP .B frame NUMBER Set frame value. .TP .B skip NUMER Increase frame value. .TP .B rewind NUMBER Decrease frame value. .TP .B print Print selected rectangle to .I stdout . .PP .I Orca treats .I stdin as a stream of commands, you can run it like so: .EX aux/listen1 -t tcp!127.0.0.1!49161 games/orca .EE .PP Then start the following in a separate "command" window: .EX telnet tcp!127.0.0.1!49161 .EE .SH SOURCE https://github.com/hundredrabbits/Orca