shithub: openh264

ref: f567b310145b563e08d69fdddbeb6a672b6b2e98
dir: /test/build/windowsphone/codec_ut/Codec_UT.sln/

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2013
VisualStudioVersion = 12.0.31101.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CodecUTApp", "CodecUTApp\CodecUTApp.csproj", "{37167E8C-FB5E-4000-B00B-99AF2E01D9B7}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Codec_UT_RTComponent", "Codec_UT_RTComponent.vcxproj", "{42F6EC7E-6271-448C-9DF6-1C3D33AC2611}"
EndProject
Global
	GlobalSection(SolutionConfigurationPlatforms) = preSolution
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		Debug|ARM = Debug|ARM
		Debug|Win32 = Debug|Win32
		Debug|x86 = Debug|x86
		Release|Any CPU = Release|Any CPU
		Release|ARM = Release|ARM
		Release|Win32 = Release|Win32
		Release|x86 = Release|x86
	EndGlobalSection
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		{37167E8C-FB5E-4000-B00B-99AF2E01D9B7}.Debug|Any CPU.Deploy.0 = Debug|Any CPU
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		{37167E8C-FB5E-4000-B00B-99AF2E01D9B7}.Debug|x86.Deploy.0 = Debug|x86
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		{42F6EC7E-6271-448C-9DF6-1C3D33AC2611}.Debug|Any CPU.ActiveCfg = Debug|Win32
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		{42F6EC7E-6271-448C-9DF6-1C3D33AC2611}.Debug|ARM.Build.0 = Debug|ARM
		{42F6EC7E-6271-448C-9DF6-1C3D33AC2611}.Debug|Win32.ActiveCfg = Debug|Win32
		{42F6EC7E-6271-448C-9DF6-1C3D33AC2611}.Debug|Win32.Build.0 = Debug|Win32
		{42F6EC7E-6271-448C-9DF6-1C3D33AC2611}.Debug|x86.ActiveCfg = Debug|Win32
		{42F6EC7E-6271-448C-9DF6-1C3D33AC2611}.Debug|x86.Build.0 = Debug|Win32
		{42F6EC7E-6271-448C-9DF6-1C3D33AC2611}.Release|Any CPU.ActiveCfg = Release|Win32
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		HideSolutionNode = FALSE
	EndGlobalSection
EndGlobal