ref: ee0efbb921061aa956ef6df8f1415f1fd603b808
dir: /codec/build/windowsphone/all/CodecRTComponent.cpp/
// CodecRTComponent.cpp #include <string.h> #include <iostream> #include "typedefs.h" #include "CodecRTComponent.h" using namespace CodecRTComponent; using namespace Platform; using namespace Windows::Storage; extern "C" int EncMain (int argc, char** argv); extern int32_t DecMain (int32_t iArgC, char* pArgV[]); //encoder info extern float g_fFPS; extern double g_dEncoderTime; extern int g_iEncodedFrame; //decoder info extern double g_dDecTime; extern float g_fDecFPS; extern int g_iDecodedFrameNum; CodecRunTimeComponent::CodecRunTimeComponent() { } float CodecRunTimeComponent::GetEncFPS() { return g_fFPS; } double CodecRunTimeComponent::GetEncTime() { return g_dEncoderTime; } int CodecRunTimeComponent::GetEncodedFrameNum() { return g_iEncodedFrame; } int CodecRunTimeComponent::Encode() { int iRet = 0; int argc = 6; char* argv[6]; int iSize = 0; //App test data files' path char InputPath[256] = { 0 }; char InputWelsEncCfgPath[256] = { 0 }; char InputCfgPath[256] = { 0 }; char InputYUVPath[256] = { 0 }; char OutputPath[256] = { 0 }; char Output264Path[256] = { 0 }; //App data location Windows::Storage::StorageFolder^ InputLocation; Platform::String^ InputLocationPath; Windows::Storage::StorageFolder^ OutputLocation; Platform::String^ OutputLocationPath; //set input file path InputLocation = Windows::ApplicationModel::Package::Current->InstalledLocation; InputLocationPath = Platform::String::Concat (InputLocation->Path, "\\"); const wchar_t* pWcharInputFile = InputLocationPath->Data(); iSize = wcslen (pWcharInputFile); InputPath[iSize] = 0; for (int y = 0; y < iSize; y++) { InputPath[y] = (char)pWcharInputFile[y]; } //set output file path OutputLocation = ApplicationData::Current->LocalFolder; OutputLocationPath = Platform::String::Concat (OutputLocation->Path, "\\"); const wchar_t* pWcharOutputFile = OutputLocationPath->Data(); iSize = wcslen (pWcharOutputFile); OutputPath[iSize] = 0; for (int y = 0; y < iSize; y++) { OutputPath[y] = (char)pWcharOutputFile[y]; } //App strcpy (InputWelsEncCfgPath, InputPath); strcat (InputWelsEncCfgPath, "welsenc.cfg"); strcpy (InputYUVPath, InputPath); strcat (InputYUVPath, "CiscoVT2people_160x96_6fps.yuv"); // single layer only strcpy (InputCfgPath, InputPath); strcat (InputCfgPath, "layer2.cfg"); // for multiple layers /* strcpy(InputCfg0Path, InputPath); strcat(InputCfg0Path, "layer0.cfg"); strcpy(InputCfg1Path, InputPath); strcat(InputCfg1Path, "layer1.cfg"); ... */ strcpy (Output264Path, OutputPath); strcat (Output264Path, "WP8_Test_CiscoVT2people_160x96_6fps.264"); argv[0] = (char*) ("EncoderApp"); argv[1] = InputWelsEncCfgPath; argv[2] = (char*) ("-org"); argv[3] = InputYUVPath; argv[4] = (char*) ("-bf"); argv[5] = Output264Path; argc = 6; iRet = EncMain (argc, argv); return iRet; } float CodecRunTimeComponent::GetDecFPS() { return g_fDecFPS; } double CodecRunTimeComponent::GetDecTime() { return g_dDecTime; } int CodecRunTimeComponent::GetDecodedFrameNum() { return g_iDecodedFrameNum; } int CodecRunTimeComponent::Decode() { int iRet = 0; int argc = 3; char* argv[3]; int size = 0; //App data files' path char InputPath[256] = { 0 }; char OutputPath[256] = { 0 }; char InputBitstreamPath[256] = { 0 }; char OutputYUVPath[256] = { 0 }; //App data location Windows::Storage::StorageFolder^ InputLocation; Platform::String^ InputLocationPath; Windows::Storage::StorageFolder^ OutputLocation; Platform::String^ OutputLocationPath; //set input file path InputLocation = Windows::ApplicationModel::Package::Current->InstalledLocation; InputLocationPath = Platform::String::Concat (InputLocation->Path, "\\"); const wchar_t* pWcharInputFile = InputLocationPath->Data(); size = wcslen (pWcharInputFile); InputPath[size] = 0; for (int y = 0; y < size; y++) { InputPath[y] = (char)pWcharInputFile[y]; } //set output file path OutputLocation = ApplicationData::Current->LocalFolder; OutputLocationPath = Platform::String::Concat (OutputLocation->Path, "\\"); const wchar_t* pWcharOutputFile = OutputLocationPath->Data(); size = wcslen (pWcharOutputFile); OutputPath[size] = 0; for (int y = 0; y < size; y++) { OutputPath[y] = (char)pWcharOutputFile[y]; } //App test setting strcpy_s (InputBitstreamPath, InputPath); strcat_s (InputBitstreamPath, "BA_MW_D.264"); strcpy_s (OutputYUVPath, OutputPath); strcat_s (OutputYUVPath, "WP8_Dec_BA_MW_D.yuv"); argv[0] = (char*) ("DecoderApp"); argv[1] = InputBitstreamPath; argv[2] = OutputYUVPath; argc = 3; iRet = DecMain (argc, argv); return iRet; }