shithub: openh264

ref: c7bffb66735df8ea01e268bc906695ee04f007ae
dir: /testbin/welsenc_ios.cfg/

View raw version
# Cisco Scalable H.264/AVC Extension Encoder Configuration File

#============================== GENERAL ==============================
UsageType        0            #0: camera video 1:screen content
SimulcastAVC     0            #0: use SVC syntax for higher layers; 1: use Simulcast AVC
SourceWidth      320          #input video width
SourceHeight     192          #input video height
InputFile       ../res/CiscoVT2people_320x192_12fps.yuv # Input  file
OutputFile              test.264               # Bitstream file
MaxFrameRate            30                     # Maximum frame rate [Hz]
FramesToBeEncoded       -1                    # Number of frames (at input frame rate)

TemporalLayerNum       3                     # temporal layer number(1--4)
IntraPeriod            0                    # Intra Period ( multipler of GoP size or -1)
EnableSpsPpsIDAddition  1

EnableFrameCropping 	1 		       # enable frame cropping flag
EntropyCodingModeFlag   0                #0:cavlc 1:cabac
MaxNalSize            0            # Unit:Byte, Maximum Nal size
#============================== LOOP FILTER ==============================
LoopFilterDisableIDC       0                   # Loop filter idc (0: on, 1: off,
                                               # 2: on except for slice boundaries,
                                               # 3: two stage. slice boundries on in second stage
                                               # 4: Luma on but Chroma off (w.r.t. idc=0)
                                               # 5: Luma on except on slice boundaries, but Chroma off in enh. layer (w.r.t. idc=2)
                                               # 6: Luma on in two stage. slice boundries on in second stage, but Chroma off (w.r.t. idc=3)
LoopFilterAlphaC0Offset	0                      # AlphaOffset(-6..+6): valid range
LoopFilterBetaOffset	0                      # BetaOffset (-6..+6): valid range

#============================== SOFTWARE IMPLEMENTATION ==============================
MultipleThreadIdc			    1	# 0: auto(dynamic imp. internal encoder); 1: multiple threads imp. disabled; > 1: count number of threads;

#============================== RATE CONTROL ==============================
RCMode			        0				        # 0: quality mode;  1: bitrate mode;                                                  # 2: buffer based mode,can't control bitrate; -1: rc off mode;
TargetBitrate			5000				    # Unit: kbps, controled by EnableRC also
MaxOverallBitrate       6000                 # Unit: kbps, max bitrate overall
EnableFrameSkip			1		#Enable Frame Skip
MaxQp                   51                  # maximum quant
MinQp                   0                   # minimum quant
#============================== DENOISE CONTROL ==============================
EnableDenoise                   0              # Enable Denoise (1: enable, 0: disable)

#============================== SCENE CHANGE DETECTION CONTROL =======================
EnableSceneChangeDetection			1			# Enable Scene Change Detection (1: enable, 0: disable)

#============================== BACKGROUND DETECTION CONTROL ==============================
EnableBackgroundDetection		 1     # BGD control(1: enable, 0: disable)

#============================== ADAPTIVE QUANTIZATION CONTROL =======================
EnableAdaptiveQuantization			1			# Enable Adaptive Quantization (1: enable, 0: disable)

#============================== LONG TERM REFERENCE CONTROL ==============================
EnableLongTermReference             0              # Enable Long Term Reference (1: enable, 0: disable)
LtrMarkPeriod                       30             # Long Term Reference Marking Period

#============================== LAYER DEFINITION ==============================
PrefixNALAddingCtrl		0						# Control flag of adding prefix unit (0: off, 1: on)
												# It shall always be on in SVC contexts (i.e. when there are CGS/MGS/spatial enhancement layers)
												# Can be disabled when no inter spatial layer prediction in case of its value as 0
//NumLayers              1                      # Number of layers
//LayerCfg                layer0.cfg		# Layer 0 configuration file
//LayerCfg                layer1.cfg		# Layer 1 configuration file
//LayerCfg                layer2.cfg		# Layer 2 configuration file