ref: be9a1da2035540631d01cc40ac8243a84ae078ce
dir: /codec/console/dec/targets.mk/
# This file is autogenerated, do not edit it directly, edit build/mktargets.py # instead. To regenerate files, run build/mktargets.sh. H264DEC_SRCDIR=codec/console/dec H264DEC_CPP_SRCS=\ $(H264DEC_SRCDIR)/src/d3d9_utils.cpp\ $(H264DEC_SRCDIR)/src/h264dec.cpp\ H264DEC_OBJS += $(H264DEC_CPP_SRCS:.cpp=.$(OBJ)) OBJS += $(H264DEC_OBJS) $(H264DEC_SRCDIR)/%.$(OBJ): $(H264DEC_SRCDIR)/%.cpp $(QUIET_CXX)$(CXX) $(CFLAGS) $(CXXFLAGS) $(INCLUDES) $(H264DEC_CFLAGS) $(H264DEC_INCLUDES) -c $(CXX_O) $< h264dec$(EXEEXT): $(H264DEC_OBJS) $(H264DEC_DEPS) $(QUIET_CXX)$(CXX) $(CXX_LINK_O) $(H264DEC_OBJS) $(H264DEC_LDFLAGS) $(LDFLAGS) binaries: h264dec$(EXEEXT) BINARIES += h264dec$(EXEEXT)