ref: 497593ad933bb1eaf22a8c359d5e2a67a40e7ed0
dir: /libnpe_sdl2/sdl2.c/
#include "_sdl.h"
struct SDL_Window {
int dummy;
};
struct SDL_Renderer {
int logiw;
int logih;
};
struct SDL_Texture {
Memimage *m;
SDL_BlendMode blend;
};
struct SDL_PixelFormat {
int format;
};
struct SDL_Cursor {
Image *i;
Image *m;
Point hot;
};
static SDL_PixelFormat argb8888 = {
.format = SDL_PIXELFORMAT_ARGB8888,
};
static SDL_Window onewin;
static SDL_Renderer oneren;
static Memimage *back;
static u8int *backcopy;
static Image *front;
static int physw, physh;
static SDL_Cursor *oldcursor, *cursor;
static int showcursor = SDL_ENABLE;
static char basepath[PATH_MAX];
static u32int renddrawcol = DBlack;
struct npe_sdl npe_sdl = {0};
static Cursor nocursor = {
{0, 0},
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
},
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
},
};
int
SDL_Init(int mask)
{
/* FIXME actually use the mask? */
USED(mask);
if(getwd(basepath, sizeof(basepath)) == nil)
strcpy(basepath, "/");
if(mask == 0)
return 0;
if(memimageinit() < 0)
goto err;
if(initdraw(nil, nil, argv0) < 0)
goto err;
if(npe_sdl_init_input() != 0)
goto err;
return 0;
err:
werrstr("SDL_Init: %r");
return -1;
}
int
SDL_ShowCursor(int toggle)
{
if(toggle == SDL_QUERY)
return showcursor;
showcursor = toggle == SDL_ENABLE;
setcursor(npe_sdl.mctl, (cursor == nil && showcursor) ? nil : &nocursor);
return showcursor;
}
u64int
SDL_GetPerformanceFrequency(void)
{
return _tos->cyclefreq;
}
u64int
SDL_GetPerformanceCounter(void)
{
u64int x;
cycles(&x);
return x;
}
char *
SDL_GetError(void)
{
static char err[256];
snprint(err, sizeof(err), "%r");
return err;
}
static void *
readfile(char *path, int *got)
{
void *data, *data2;
int f, n, r, sz;
if((f = open(path, OREAD|OCEXEC)) < 0)
return nil;
sz = 32768;
data = nil;
for(n = 0;; n += r){
if(sz-n < 65536){
sz *= 2;
if((data2 = realloc(data, sz)) == nil)
goto err;
data = data2;
}
if((r = read(f, (char*)data+n, sz-n-1)) < 0)
goto err;
if(r == 0)
break;
}
if(got != nil)
*got = n;
((char*)data)[n] = 0;
return data;
err:
free(data);
close(f);
return nil;
}
char *
SDL_GetClipboardText(void)
{
return readfile("/dev/snarf", nil);
}
int
SDL_SetClipboardText(char *s)
{
int f, n;
n = -1;
if((f = open("/dev/snarf", OWRITE|OTRUNC|OCEXEC)) >= 0){
n = strlen(s);
n = write(f, s, n) == n ? 0 : -1;
close(f);
}
if(n != 0)
werrstr("SDL_SetClipboardText: %r");
return n;
}
SDL_Texture *
SDL_CreateTexture(SDL_Renderer *, Uint32 format, int, int w, int h)
{
SDL_Texture *t;
if(format != SDL_PIXELFORMAT_ARGB8888){
werrstr("SDL_CreateTexture: only SDL_PIXELFORMAT_ARGB8888 is supported");
goto err;
}
if((t = malloc(sizeof(*t))) == nil)
goto err;
if((t->m = allocmemimage(Rect(0, 0, w, h), ARGB32)) == nil){
free(t);
goto err;
}
memfillcolor(t->m, DBlack);
return t;
err:
werrstr("SDL_CreateTexture: %r");
return nil;
}
SDL_Texture *
SDL_CreateTextureFromSurface(SDL_Renderer *r, SDL_Surface *s)
{
SDL_Texture *t;
SDL_Rect re;
if((t = SDL_CreateTexture(r, s->format->format, 0, s->w, s->h)) != nil){
re.x = 0;
re.y = 0;
re.w = s->w;
re.h = s->h;
SDL_UpdateTexture(t, &re, s->pixels, s->pitch);
}
return t;
}
int
SDL_UpdateTexture(SDL_Texture *t, SDL_Rect *re, void *pixels, int pitch)
{
Rectangle r;
u8int *pix;
int y, my;
r = re ? Rect(re->x, re->y, re->x+re->w, re->y+re->h) : t->m->r;
pix = pixels;
if(pitch == Dx(r)){
if(loadmemimage(t->m, r, pix, Dx(r)*Dy(r)*4) < 0){
werrstr("SDL_UpdateTexture: %r");
return -1;
}
}else{
my = Dy(r);
for(y = 0; y < my; y++, pix += pitch, r.min.y += 1){
r.max.y = r.min.y + 1;
if(loadmemimage(t->m, r, pix, Dx(r)*4) < 0){
werrstr("SDL_UpdateTexture: %r");
return -1;
}
}
}
return 0;
}
int
SDL_SetTextureAlphaMod(SDL_Texture *t, Uint8 alpha)
{
/* FIXME */
USED(t, alpha);
return -1;
}
int
SDL_SetTextureColorMod(SDL_Texture *t, Uint8 r, Uint8 g, Uint8 b)
{
/* FIXME */
USED(t, r, g, b);
return -1;
}
int
SDL_RenderClear(SDL_Renderer *)
{
if(back != nil)
memfillcolor(back, renddrawcol);
return 0;
}
int
SDL_SetRenderDrawColor(SDL_Renderer *, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
{
renddrawcol = r<<24 | g<<16 | b<<8 | a;
return 0;
}
int
SDL_GetWindowDisplayIndex(SDL_Window *)
{
return 0;
}
void
SDL_Quit(void)
{
/* FIXME deinitialize */
}
void
SDL_free(void *p)
{
free(p);
}
SDL_Surface *
SDL_CreateRGBSurface(Uint32 flags, int w, int h, int bpp, Uint32 rm, Uint32 gm, Uint32 bm, Uint32 am)
{
SDL_Surface *s;
int n;
USED(flags, rm, gm, bm, am); /* FIXME flags & masks */
n = w*h*bpp/8;
if((s = calloc(1, sizeof(*s)+n)) == nil){
werrstr("SDL_CreateRGBSurface: memory");
return nil;
}
s->format = &argb8888;
s->w = w;
s->h = h;
s->pitch = w*bpp/8;
s->clip_rect.x = 0;
s->clip_rect.y = 0;
s->clip_rect.w = w;
s->clip_rect.h = h;
return s;
}
SDL_Surface *
SDL_CreateRGBSurfaceFrom(void *pixels, int w, int h, int bpp, int pitch, Uint32 rm, Uint32 gm, Uint32 bm, Uint32 am)
{
SDL_Surface *s;
u8int *p;
int n, y;
if((s = SDL_CreateRGBSurface(0, w, h, bpp, rm, gm, bm, am)) == nil)
return nil;
n = w*bpp/8;
for(y = 0, p = pixels; y < h; y++, p += pitch)
memmove(s->pixels + y*n, p, n);
return s;
}
SDL_Surface *
SDL_CreateRGBSurfaceWithFormat(Uint32 flags, int w, int h, int bpp, Uint32 fmt)
{
if(fmt != SDL_PIXELFORMAT_ARGB8888){
werrstr("SDL_CreateRGBSurfaceWithFormat: FIXME non-argb8888");
return nil;
}
return SDL_CreateRGBSurface(flags, w, h, bpp, 0, 0, 0, 0);
}
void
SDL_FreeSurface(SDL_Surface *surface)
{
memset(surface, 0, sizeof(surface));
free(surface);
}
Uint32
SDL_MapRGB(SDL_PixelFormat *, Uint8 r, Uint8 g, Uint8 b)
{
return r<<24 | g<<16 | b<<8 | 0xff;
}
int
SDL_SetColorKey(SDL_Surface *s, int flag, Uint32 key)
{
s->keyset = flag;
s->key = key;
return 0;
}
SDL_Cursor *
SDL_CreateColorCursor(SDL_Surface *s, int hot_x, int hot_y)
{
SDL_Cursor *c;
Rectangle r;
uchar *m;
int n;
m = nil;
if((c = calloc(1, sizeof(*c))) == nil){
werrstr("memory");
goto err;
}
r = Rect(0, 0, s->w, s->h);
if(s->keyset){
if((c->m = allocimage(display, r, GREY8, 0, DTransparent)) == nil)
goto err;
if((m = malloc(s->w * s->h)) == nil)
goto err;
for(n = 0; n < s->w * s->h; n++){
m[n] = ((u32int*)s->pixels)[n] == s->key ? 0x00 : 0xff;
if(m[n] == 0)
((u32int*)s->pixels)[n] = 0;
}
if(loadimage(c->m, r, m, n) < 1)
goto err;
free(m);
m = nil;
}
if((c->i = allocimage(display, r, s->keyset ? XRGB32 : ARGB32, 0, DTransparent)) == nil)
goto err;
n = s->w * s->h * 4; /* FIXME non-ARGB8888 */
if(loadimage(c->i, r, s->pixels, n) < 1)
goto err;
c->hot = Pt(hot_x, hot_y);
return c;
err:
werrstr("SDL_CreateColorCursor: %r");
if(c != nil){
freeimage(c->i);
freeimage(c->m);
}
free(c);
free(m);
return nil;
}
SDL_Cursor *
SDL_GetDefaultCursor(void)
{
return nil;
}
SDL_Cursor *
SDL_CreateSystemCursor(SDL_SystemCursor id)
{
/* FIXME */
USED(id);
return nil;
}
void
SDL_SetCursor(SDL_Cursor *c)
{
if(cursor != c){
cursor = c;
npe_sdl.mredraw = 1;
setcursor(npe_sdl.mctl, (cursor == nil && showcursor) ? nil : &nocursor);
}
}
void
SDL_FreeCursor(SDL_Cursor *c)
{
freeimage(c->i);
free(c);
if(cursor == c){
oldcursor = nil;
cursor = nil;
}
}
void
SDL_WarpMouseInWindow(SDL_Window *, int x, int y)
{
moveto(npe_sdl.mctl, Pt(screen->r.min.x+x, screen->r.min.y+y));
}
Uint32
SDL_GetGlobalMouseState(int *x, int *y)
{
Uint32 b;
if(x != nil)
*x = npe_sdl.m.xy.x;
if(y != nil)
*y = npe_sdl.m.xy.y;
b = 0;
if(npe_sdl.m.buttons & 1)
b |= SDL_BUTTON_LMASK;
if(npe_sdl.m.buttons & 2)
b |= SDL_BUTTON_MMASK;
if(npe_sdl.m.buttons & 4)
b |= SDL_BUTTON_RMASK;
return b;
}
Uint32
SDL_GetMouseState(int *x, int *y)
{
Uint32 b;
b = SDL_GetGlobalMouseState(nil, nil);
if(x != nil)
*x = npe_sdl.m.xy.x - screen->r.min.x;
if(y != nil)
*y = npe_sdl.m.xy.y - screen->r.min.y;
return b;
}
void
SDL_RenderGetScale(SDL_Renderer *, float *scaleX, float *scaleY)
{
*scaleX = 1.0;
*scaleY = 1.0;
}
int
SDL_RenderSetIntegerScale(SDL_Renderer *, SDL_bool enable)
{
/* FIXME */
USED(enable);
return 0;
}
void
SDL_GetWindowSize(SDL_Window *, int *w, int *h)
{
/* no matter what rio decides */
*w = physw;
*h = physh;
}
void
SDL_GetWindowPosition(SDL_Window *, int *x, int *y)
{
*x = screen->r.min.x;
*y = screen->r.min.y;
}
SDL_bool
SDL_IsTextInputActive(void)
{
return npe_sdl.textinput;
}
void
SDL_StartTextInput(void)
{
npe_sdl.textinput = SDL_TRUE;
}
void
SDL_StopTextInput(void)
{
npe_sdl.textinput = SDL_FALSE;
}
void
SDL_Delay(Uint32 ms)
{
npe_nsleep((uvlong)ms*1000000ULL);
}
static int
duff(SDL_BlendMode mode)
{
if(mode == SDL_BLENDMODE_BLEND)
return SoverD;
return S;
}
int
SDL_RenderCopy(SDL_Renderer *rend, SDL_Texture *t, SDL_Rect *sre, SDL_Rect *dre)
{
Rectangle sr, dr;
int logiw, logih;
if(rend->logiw > 0 && rend->logih > 0){
logiw = rend->logiw;
logih = rend->logih;
}else{
logiw = physw;
logih = physh;
}
sr = t->m->r;
if(sre != nil){
sr.min = Pt(sre->x, sre->y);
sr.max = addpt(sr.min, Pt(sre->w, sre->h));
}
dr = Rect(0, 0, logiw, logih);
if(dre != nil){
dr.min = Pt(dre->x, dre->y);
dr.max = addpt(dr.min, Pt(dre->w, dre->h));
}
if(back == nil || Dx(back->r) != logiw || Dy(back->r) != logih){
freememimage(back);
back = allocmemimage(Rect(0, 0, logiw, logih), ARGB32);
if(back == nil){
werrstr("SDL_RenderCopy: %r");
return -1;
}
free(backcopy);
backcopy = malloc(logiw*logih*4);
}
if(dre == nil && (Dx(sr) != logiw || Dy(sr) != logih))
npe_sdl_scale((u32int*)byteaddr(t->m, ZP), Dx(sr), Dy(sr), (u32int*)byteaddr(back, ZP), logiw, logih);
else
memimagedraw(back, dr, t->m, sr.min, nil, ZP, duff(t->blend));
return 0;
}
void
SDL_RenderPresent(SDL_Renderer *rend)
{
Rectangle r, clipr;
static u32int *b;
uchar *rb;
int logiw, logih;
if(rend->logiw > 0 && rend->logih > 0){
logiw = rend->logiw;
logih = rend->logih;
}else{
logiw = physw;
logih = physh;
}
if(!npe_sdl.fullredraw && (npe_sdl.fullredraw = memcmp(backcopy, byteaddr(back, ZP), logiw*logih*4)) == 0 && !npe_sdl.mredraw)
return;
r = Rect(0, 0, physw, physh);
if(front != nil && (Dx(front->r) != physw || Dy(front->r) != physh)){
freeimage(front);
front = nil;
free(b);
b = nil;
}
if(b == nil && (b = realloc(b, physw*physh*4)) == nil){
fprint(2, "SDL_RenderPresent: %r\n");
return;
}
if(npe_sdl.fullredraw || front == nil){
rb = npe_sdl_scale((u32int*)byteaddr(back, ZP), Dx(back->r), Dy(back->r), b, physw, physh);
if(front == nil && (front = allocimage(display, r, XRGB32, 0, DNofill)) == nil){
fprint(2, "SDL_RenderPresent: %r\n");
return;
}
if(loadimage(front, r, rb, Dx(r)*Dy(r)*4) < 0){
fprint(2, "SDL_RenderPresent: %r\n");
return;
}
}
if(cursor != nil && showcursor){
r.min = subpt(npe_sdl.m.xy, cursor->hot);
r.max = addpt(r.min, cursor->i->r.max);
if(!npe_sdl.fullredraw && oldcursor != nil){
clipr.min = subpt(npe_sdl.om.xy, oldcursor->hot);
clipr.max = addpt(clipr.min, oldcursor->i->r.max);
combinerect(&clipr, r);
replclipr(screen, 0, clipr);
}
}
draw(screen, screen->r, front, nil, ZP);
if(cursor != nil && showcursor)
draw(screen, r, cursor->i, cursor->m, ZP);
npe_sdl.mredraw = 0;
npe_sdl.om.xy = npe_sdl.m.xy;
oldcursor = cursor;
flushimage(display, 1);
if(npe_sdl.fullredraw)
memmove(backcopy, byteaddr(back, ZP), logiw*logih*4);
else
replclipr(screen, 0, screen->r);
npe_sdl.fullredraw = 0;
}
int
SDL_RenderReadPixels(SDL_Renderer *rend, SDL_Rect *rect, Uint32 fmt, void *pixels, int pitch)
{
Rectangle r;
USED(pitch); /* FIXME pitch & fmt */
if(fmt != SDL_PIXELFORMAT_ARGB8888){
werrstr("SDL_RenderReadPixels: FIXME non-argb8888");
return -1;
}
if(rect != nil)
r = Rect(rect->x, rect->y, rect->x+rect->w, rect->y+rect->h);
else
r = Rect(0, 0, rend->logiw, rend->logih);
unloadmemimage(back, r, pixels, Dx(r)*Dy(r)*4);
return 0;
}
Uint32
SDL_GetWindowFlags(SDL_Window *)
{
/* FIXME is this correct? */
return SDL_WINDOW_INPUT_FOCUS;
}
int
SDL_RenderSetLogicalSize(SDL_Renderer *r, int w, int h)
{
if(r->logiw != w || r->logih != h){
r->logiw = w;
r->logih = h;
npe_sdl.fullredraw = 1;
}
return 0;
}
int
SDL_GetRendererOutputSize(SDL_Renderer *r, int *w, int *h)
{
if(w != nil)
*w = r->logiw;
if(h != nil)
*h = r->logih;
return 0;
}
void
SDL_SetWindowSize(SDL_Window *, int w, int h)
{
int f, n;
if(physw != w || physh != h){
physw = w;
physh = h;
if((f = open("/dev/wctl", OWRITE|OCEXEC)) >= 0){
n = fprint(f, "resize -dx %d -dy %d", w+Borderwidth*2, h+Borderwidth*2);
close(f);
if(n > 0){
getwindow(display, Refnone);
npe_sdl.fullredraw = 1;
}
}
}
}
int
SDL_ShowSimpleMessageBox(Uint32, char *title, char *message, SDL_Window *)
{
/* FIXME display a GUI window? */
fprint(2, "%s: %s\n", title, message);
return 0;
}
int
SDL_SetWindowFullscreen(SDL_Window *, Uint32)
{
/* FIXME again, ft2 does NOT check the error code, figure something out */
werrstr("SDL_SetWindowFullscreen: not implemented");
return -1;
}
void
SDL_SetWindowGrab(SDL_Window *, SDL_bool grabbed)
{
/* FIXME not sure if it's worth anything */
USED(grabbed);
}
void
SDL_SetWindowPosition(SDL_Window *, int x, int y)
{
int f, n;
if((f = open("/dev/wctl", OWRITE|OCEXEC)) >= 0){
n = fprint(f, "move -minx %d -miny %d", x, y);
close(f);
if(n > 0){
getwindow(display, Refnone);
npe_sdl.fullredraw = 1;
}
}
}
int
SDL_GetDesktopDisplayMode(int displayIndex, SDL_DisplayMode *mode)
{
if(displayIndex != 0)
return -1;
mode->w = physw;
mode->h = physh;
mode->format = SDL_PIXELFORMAT_ARGB8888;
mode->refresh_rate = 0;
return 0;
}
int
SDL_GetCurrentDisplayMode(int displayIndex, SDL_DisplayMode *mode)
{
return SDL_GetDesktopDisplayMode(displayIndex, mode);
}
void
SDL_SetWindowTitle(SDL_Window *, char *title)
{
int f;
if((f = open("/dev/label", OWRITE|OTRUNC|OCEXEC)) >= 0 || (f = open("/mnt/term/dev/label", OWRITE|OTRUNC|OCEXEC)) >= 0){
write(f, title, strlen(title));
close(f);
}
}
void
SDL_DestroyTexture(SDL_Texture *t)
{
freememimage(t->m);
free(t);
}
int
SDL_SetTextureBlendMode(SDL_Texture *t, SDL_BlendMode blendMode)
{
if(blendMode != SDL_BLENDMODE_NONE && blendMode != SDL_BLENDMODE_BLEND){
werrstr("SDL_SetTextureBlendMode: unsupported blend mode %d", blendMode);
return -1;
}
t->blend = blendMode;
return 0;
}
SDL_bool
SDL_SetHint(char *name, char *value)
{
/* FIXME anyone cares about name="SDL_RENDER_SCALE_QUALITY" value="(best|nearest)"? */
if(strcmp(name, SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4) == 0){
npe_sdl.hints = (npe_sdl.hints & ~Altf4noclose) | (atoi(value) ? Altf4noclose : 0);
return SDL_TRUE;
}
return SDL_FALSE;
}
SDL_Window *
SDL_CreateWindow(char *title, int x, int y, int w, int h, Uint32)
{
SDL_SetWindowTitle(&onewin, title);
SDL_SetWindowSize(&onewin, w, h);
if(x != SDL_WINDOWPOS_UNDEFINED && y != SDL_WINDOWPOS_UNDEFINED){ /* FIXME either of these can be undefined */
if(x == SDL_WINDOWPOS_CENTERED)
x = display->image->r.min.x + (Dx(display->image->r) - w)/2;
if(y == SDL_WINDOWPOS_CENTERED)
y = display->image->r.min.y + (Dx(display->image->r) - w)/2;
SDL_SetWindowPosition(&onewin, x, y);
}
return &onewin;
}
SDL_Renderer *
SDL_CreateRenderer(SDL_Window *, int, Uint32)
{
return &oneren;
}
int
SDL_SetRenderDrawBlendMode(SDL_Renderer *, SDL_BlendMode blendMode)
{
if(blendMode != SDL_BLENDMODE_NONE){
werrstr("SDL_SetRenderDrawBlendMode: only SDL_BLENDMODE_NONE is supported");
return -1;
}
return 0;
}
char *
SDL_GetCurrentVideoDriver(void)
{
return "/dev/draw";
}
Uint32
SDL_GetTicks(void)
{
return npe_nanosec()/1000000ULL;
}
int
SDL_OpenURL(char *url)
{
char tmp[PATH_MAX];
Plumbmsg m;
int f, r;
if((f = plumbopen("send", OWRITE|OCEXEC)) < 0)
return -1;
memset(&m, 0, sizeof(m));
m.src = argv0;
m.wdir = getwd(tmp, sizeof(tmp));
m.type = "text";
m.data = url;
m.ndata = -1;
r = plumbsend(f, &m);
close(f);
return r;
}
char *
SDL_GetBasePath(void)
{
return strdup(basepath);
}
char *
SDL_GetPrefPath(char *org, char *app)
{
char *home, *p;
p = nil;
if((home = getenv("home")) != nil){
if((p = smprint("%s/lib/%s/%s", home, org, app)) != nil)
npe_mkdirp(cleanname(p), 0755);
free(home);
}
return p;
}
SDL_bool
SDL_HasClipboardText(void)
{
/* most def */
return SDL_TRUE;
}
void
SDL_RestoreWindow(SDL_Window *)
{
/* nothing to do here */
}
void
SDL_RaiseWindow(SDL_Window *)
{
/* nothing to do here */
}
void
SDL_ShowWindow(SDL_Window *)
{
/* nothing to do here */
}
int
SDL_SetSurfaceRLE(SDL_Surface *, int)
{
/* nothing to do here */
return 0;
}
int
SDL_SetSurfaceBlendMode(SDL_Surface *, SDL_BlendMode blendMode)
{
if(blendMode != SDL_BLENDMODE_NONE){
werrstr("SDL_SetSurfaceBlendMode: only SDL_BLENDMODE_NONE is supported");
return -1;
}
return 0;
}
int
SDL_LockSurface(SDL_Surface *)
{
/* nothing to do here */
return 0;
}
int
SDL_UnlockSurface(SDL_Surface *)
{
/* nothing to do here */
return 0;
}
void
SDL_DestroyRenderer(SDL_Renderer *)
{
/* nothing to do here */
}
void
SDL_DestroyWindow(SDL_Window *)
{
}
SDL_bool
SDL_HasSSE(void)
{
/* it's not like we have builtins anyway */
return SDL_FALSE;
}
SDL_bool
SDL_HasSSE2(void)
{
/* it's not like we have builtins anyway */
return SDL_FALSE;
}
void
SDL_EnableScreenSaver(void)
{
}
int
SDL_SaveBMP(SDL_Surface *s, const char *file)
{
/* FIXME implement this */
USED(s, file);
return -1;
}
void
SDL_ClearError(void)
{
}