shithub: npe

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31984582 – Sigrid Solveig Haflínudóttir <ftrvxmtrx@gmail.com> authored on 2021/03/16 09:21
move exit(3) to plan9.h, choose between threadexitsall and exits depending on __plan9_keep_main__

8d59ff3b – Sigrid Solveig Haflínudóttir <ftrvxmtrx@gmail.com> authored on 2021/03/16 09:18
make "main" function overriding optional

16bd4782 – Sigrid Solveig Haflínudóttir <ftrvxmtrx@gmail.com> authored on 2021/03/15 12:38
link the guide in the readme

7b724339 – Sigrid Solveig Haflínudóttir <ftrvxmtrx@gmail.com> authored on 2021/03/15 12:34
add mkfile

bb97daae – Sigrid Solveig Haflínudóttir <ftrvxmtrx@gmail.com> authored on 2021/03/15 12:12
limits: increase PATH_MAX to 4096

4ddf15e2 – Sigrid Solveig Haflínudóttir <ftrvxmtrx@gmail.com> authored on 2021/03/15 12:08
getenv: map XDG_* and USER variables to something

41f9e631 – Sigrid Solveig Haflínudóttir <ftrvxmtrx@gmail.com> authored on 2021/03/15 12:08
relax includes. again.

adfd58ca – Sigrid Solveig Haflínudóttir <ftrvxmtrx@gmail.com> authored on 2021/03/15 10:54
move custom getenv into the main header

399cee02 – Sigrid Solveig Haflínudóttir <ftrvxmtrx@gmail.com> authored on 2021/03/15 10:49
SDL_RenderCopy: fall back to memimagedraw if no stretching done

31f73035 – Sigrid Solveig Haflínudóttir <ftrvxmtrx@gmail.com> authored on 2021/03/15 10:46
fix stat()

ea4e9e55 – Sigrid Solveig Haflínudóttir <ftrvxmtrx@gmail.com> authored on 2021/03/15 10:14
rearrange and rename to avoid conflicts

320b7d85 – Sigrid Solveig Haflínudóttir <ftrvxmtrx@gmail.com> authored on 2021/03/15 09:30
sdl2: mouse: support middle button

af064114 – Sigrid Solveig Haflínudóttir <ftrvxmtrx@gmail.com> authored on 2021/03/15 09:17
add sigaction

5cade707 – Sigrid Solveig Haflínudóttir <ftrvxmtrx@gmail.com> authored on 2021/03/15 09:00
update readme

396ff35e – Sigrid Solveig Haflínudóttir <ftrvxmtrx@gmail.com> authored on 2021/03/15 08:58
build & install as syslibs

fd731d3c – Sigrid Solveig Haflínudóttir <ftrvxmtrx@gmail.com> authored on 2021/03/15 07:38
dump it to git so I do not lose anything