ref: 72598d67523d58bc2894edbb8d2e3bccb27653b5
dir: /kick_drum.dsp/
// Simple kick drum declare name "Kick Drum"; declare group "Synthesis"; import("stdfaust.lib"); aFreq = hslider("v:A/[0]Frequency[unit:Hz]", 100, 10, 400, 5); aA = hslider("v:A/[1]Attack[unit:s]", 0.001, 0.00001, 0.2, 0.001); aD = hslider("v:A/[2]Delay[unit:s]", 0.01, 0.00001, 1.0, 0.001); aR = hslider("v:A/[3]Release[unit:s]", 0.001, 0.00001, 1.0, 0.001); bA = hslider("v:B/[1]Attack[unit:s]", 0.001, 0.00001, 0.2, 0.001); bR = hslider("v:B/[2]Release[unit:s]", 0.001, 0.00001, 1, 0.001); bFreq = checkbox("v:B/[3]Enable") * hslider("v:B/[0]Frequency[unit:Hz]", 200, -400, 400, 5); gain = hslider("v:Control/[0]Gain[style:knob]", 1, 0, 1, 0.01); gate = button("v:Control/[1]Gate"); process = os.hs_oscsin(aFreq + bFreq*en.ar(bA, bR, gate)) * gain * en.adsr(aA, aD, 0.000001, aR, gate);