ref: 59ddccda49302e037834e07956f68c4d652f622e
dir: /player/system.h/
#pragma once
#ifndef __LGE_SYSTEM_H__
#define __LGE_SYSTEM_H__
#ifdef _WIN32
#include <windows.h>
typedef DWORD THREAD_RET;
#define THRAPI __stdcall
#include <stdint.h>
#else //_WIN32
#include <stdint.h>
#include <pthread.h>
typedef void * THREAD_RET;
typedef THREAD_RET (*PTHREAD_START_ROUTINE)(void *lpThreadParameter);
typedef PTHREAD_START_ROUTINE LPTHREAD_START_ROUTINE;
typedef pthread_mutex_t CRITICAL_SECTION, *PCRITICAL_SECTION, *LPCRITICAL_SECTION;
#define THRAPI
#ifndef FALSE
#define FALSE 0
#endif
#ifndef TRUE
#define TRUE 1
#endif
typedef void * HANDLE;
#define MAXIMUM_WAIT_OBJECTS 64
#define INFINITE (-1)
#define WAIT_FAILED (-1)
#define WAIT_TIMEOUT 0x102
#define WAIT_OBJECT 0
#define WAIT_OBJECT_0 0
#define WAIT_ABANDONED 128
#define WAIT_ABANDONED_0 128
#ifdef __cplusplus
extern "C" {
#else
#ifndef bool
#define bool int
#endif
#endif
HANDLE event_create(bool manualReset
#ifdef __cplusplus
= false
#endif
, bool initialState
#ifdef __cplusplus
= false
#endif
);
bool event_set(HANDLE event);
bool event_reset(HANDLE event);
int event_wait(HANDLE event, uint32_t milliseconds
#ifdef __cplusplus
= INFINITE
#endif
);
int event_wait_multiple(uint32_t count, const HANDLE *events, bool waitAll
#ifdef __cplusplus
= false
#endif
, uint32_t milliseconds
#ifdef __cplusplus
= INFINITE
#endif
);
bool InitializeCriticalSection(LPCRITICAL_SECTION lpCriticalSection);
bool DeleteCriticalSection(LPCRITICAL_SECTION lpCriticalSection);
bool EnterCriticalSection(LPCRITICAL_SECTION lpCriticalSection);
bool LeaveCriticalSection(LPCRITICAL_SECTION lpCriticalSection);
HANDLE thread_create(LPTHREAD_START_ROUTINE lpStartAddress, void *lpParameter);
#ifdef __cplusplus
}
#endif
#endif //_WIN32
#ifdef __cplusplus
extern "C" {
#endif
bool event_destroy(HANDLE event);
bool thread_close(HANDLE thread);
void *thread_wait(HANDLE thread);
bool thread_name(const char *name);
bool thread_sleep(uint32_t milliseconds);
uint64_t GetTime();
#ifdef __cplusplus
}
#endif
#endif //__LGE_SYSTEM_H__