ref: ecda0015de16f140a12624dbbfadd4b000a49e1a
dir: /third_party/libyuv/include/libyuv/mjpeg_decoder.h/
/* * Copyright 2012 The LibYuv Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef INCLUDE_LIBYUV_MJPEG_DECODER_H_ // NOLINT #define INCLUDE_LIBYUV_MJPEG_DECODER_H_ #include "libyuv/basic_types.h" #ifdef __cplusplus // NOTE: For a simplified public API use convert.h MJPGToI420(). struct jpeg_common_struct; struct jpeg_decompress_struct; struct jpeg_source_mgr; namespace libyuv { #ifdef __cplusplus extern "C" { #endif LIBYUV_BOOL ValidateJpeg(const uint8* sample, size_t sample_size); #ifdef __cplusplus } // extern "C" #endif static const uint32 kUnknownDataSize = 0xFFFFFFFF; enum JpegSubsamplingType { kJpegYuv420, kJpegYuv422, kJpegYuv411, kJpegYuv444, kJpegYuv400, kJpegUnknown }; struct Buffer { const uint8* data; int len; }; struct BufferVector { Buffer* buffers; int len; int pos; }; struct SetJmpErrorMgr; // MJPEG ("Motion JPEG") is a pseudo-standard video codec where the frames are // simply independent JPEG images with a fixed huffman table (which is omitted). // It is rarely used in video transmission, but is common as a camera capture // format, especially in Logitech devices. This class implements a decoder for // MJPEG frames. // // See http://tools.ietf.org/html/rfc2435 class LIBYUV_API MJpegDecoder { public: typedef void (*CallbackFunction)(void* opaque, const uint8* const* data, const int* strides, int rows); static const int kColorSpaceUnknown; static const int kColorSpaceGrayscale; static const int kColorSpaceRgb; static const int kColorSpaceYCbCr; static const int kColorSpaceCMYK; static const int kColorSpaceYCCK; MJpegDecoder(); ~MJpegDecoder(); // Loads a new frame, reads its headers, and determines the uncompressed // image format. // Returns LIBYUV_TRUE if image looks valid and format is supported. // If return value is LIBYUV_TRUE, then the values for all the following // getters are populated. // src_len is the size of the compressed mjpeg frame in bytes. LIBYUV_BOOL LoadFrame(const uint8* src, size_t src_len); // Returns width of the last loaded frame in pixels. int GetWidth(); // Returns height of the last loaded frame in pixels. int GetHeight(); // Returns format of the last loaded frame. The return value is one of the // kColorSpace* constants. int GetColorSpace(); // Number of color components in the color space. int GetNumComponents(); // Sample factors of the n-th component. int GetHorizSampFactor(int component); int GetVertSampFactor(int component); int GetHorizSubSampFactor(int component); int GetVertSubSampFactor(int component); // Public for testability. int GetImageScanlinesPerImcuRow(); // Public for testability. int GetComponentScanlinesPerImcuRow(int component); // Width of a component in bytes. int GetComponentWidth(int component); // Height of a component. int GetComponentHeight(int component); // Width of a component in bytes with padding for DCTSIZE. Public for testing. int GetComponentStride(int component); // Size of a component in bytes. int GetComponentSize(int component); // Call this after LoadFrame() if you decide you don't want to decode it // after all. LIBYUV_BOOL UnloadFrame(); // Decodes the entire image into a one-buffer-per-color-component format. // dst_width must match exactly. dst_height must be <= to image height; if // less, the image is cropped. "planes" must have size equal to at least // GetNumComponents() and they must point to non-overlapping buffers of size // at least GetComponentSize(i). The pointers in planes are incremented // to point to after the end of the written data. // TODO(fbarchard): Add dst_x, dst_y to allow specific rect to be decoded. LIBYUV_BOOL DecodeToBuffers(uint8** planes, int dst_width, int dst_height); // Decodes the entire image and passes the data via repeated calls to a // callback function. Each call will get the data for a whole number of // image scanlines. // TODO(fbarchard): Add dst_x, dst_y to allow specific rect to be decoded. LIBYUV_BOOL DecodeToCallback(CallbackFunction fn, void* opaque, int dst_width, int dst_height); // The helper function which recognizes the jpeg sub-sampling type. static JpegSubsamplingType JpegSubsamplingTypeHelper( int* subsample_x, int* subsample_y, int number_of_components); private: void AllocOutputBuffers(int num_outbufs); void DestroyOutputBuffers(); LIBYUV_BOOL StartDecode(); LIBYUV_BOOL FinishDecode(); void SetScanlinePointers(uint8** data); LIBYUV_BOOL DecodeImcuRow(); int GetComponentScanlinePadding(int component); // A buffer holding the input data for a frame. Buffer buf_; BufferVector buf_vec_; jpeg_decompress_struct* decompress_struct_; jpeg_source_mgr* source_mgr_; SetJmpErrorMgr* error_mgr_; // LIBYUV_TRUE iff at least one component has scanline padding. (i.e., // GetComponentScanlinePadding() != 0.) LIBYUV_BOOL has_scanline_padding_; // Temporaries used to point to scanline outputs. int num_outbufs_; // Outermost size of all arrays below. uint8*** scanlines_; int* scanlines_sizes_; // Temporary buffer used for decoding when we can't decode directly to the // output buffers. Large enough for just one iMCU row. uint8** databuf_; int* databuf_strides_; }; } // namespace libyuv #endif // __cplusplus #endif // INCLUDE_LIBYUV_MJPEG_DECODER_H_ NOLINT