ref: e14e9c99640636040d4c0bebd01d8f9c22d4650e
dir: /vpx_dsp/arm/idct8x8_add_neon.c/
/* * Copyright (c) 2014 The WebM project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include <arm_neon.h> #include "./vpx_config.h" #include "./vpx_dsp_rtcd.h" #include "vpx_dsp/arm/idct_neon.h" #include "vpx_dsp/arm/mem_neon.h" #include "vpx_dsp/arm/transpose_neon.h" #include "vpx_dsp/txfm_common.h" static INLINE void idct8x8_add8x1(const int16x8_t a, uint8_t **const dest, const int stride) { const uint8x8_t s = vld1_u8(*dest); const int16x8_t res = vrshrq_n_s16(a, 5); const uint16x8_t q = vaddw_u8(vreinterpretq_u16_s16(res), s); const uint8x8_t d = vqmovun_s16(vreinterpretq_s16_u16(q)); vst1_u8(*dest, d); *dest += stride; } static INLINE void add8x8(int16x8_t *const out, uint8_t *dest, const int stride) { idct8x8_add8x1(out[0], &dest, stride); idct8x8_add8x1(out[1], &dest, stride); idct8x8_add8x1(out[2], &dest, stride); idct8x8_add8x1(out[3], &dest, stride); idct8x8_add8x1(out[4], &dest, stride); idct8x8_add8x1(out[5], &dest, stride); idct8x8_add8x1(out[6], &dest, stride); idct8x8_add8x1(out[7], &dest, stride); } void vpx_idct8x8_64_add_neon(const tran_low_t *input, uint8_t *dest, int stride) { const int16x8_t cospis = vld1q_s16(kCospi); const int16x4_t cospis0 = vget_low_s16(cospis); // cospi 0, 8, 16, 24 const int16x4_t cospis1 = vget_high_s16(cospis); // cospi 4, 12, 20, 28 int16x8_t a[8]; a[0] = load_tran_low_to_s16q(input); a[1] = load_tran_low_to_s16q(input + 8); a[2] = load_tran_low_to_s16q(input + 16); a[3] = load_tran_low_to_s16q(input + 24); a[4] = load_tran_low_to_s16q(input + 32); a[5] = load_tran_low_to_s16q(input + 40); a[6] = load_tran_low_to_s16q(input + 48); a[7] = load_tran_low_to_s16q(input + 56); idct8x8_64_1d_bd8(cospis0, cospis1, a); idct8x8_64_1d_bd8(cospis0, cospis1, a); add8x8(a, dest, stride); } void vpx_idct8x8_12_add_neon(const tran_low_t *input, uint8_t *dest, int stride) { const int16x8_t cospis = vld1q_s16(kCospi); const int16x8_t cospisd = vaddq_s16(cospis, cospis); const int16x4_t cospis0 = vget_low_s16(cospis); // cospi 0, 8, 16, 24 const int16x4_t cospisd0 = vget_low_s16(cospisd); // doubled 0, 8, 16, 24 const int16x4_t cospisd1 = vget_high_s16(cospisd); // doubled 4, 12, 20, 28 int16x4_t a[8]; int16x8_t b[8]; a[0] = load_tran_low_to_s16d(input); a[1] = load_tran_low_to_s16d(input + 8); a[2] = load_tran_low_to_s16d(input + 16); a[3] = load_tran_low_to_s16d(input + 24); idct8x8_12_pass1_bd8(cospis0, cospisd0, cospisd1, a); idct8x8_12_pass2_bd8(cospis0, cospisd0, cospisd1, a, b); add8x8(b, dest, stride); }