ref: 9fdfb8e92823abadc54d825d0603a7e9fd344520
dir: /vp8/encoder/psnr.c/
/* * Copyright (c) 2010 The VP8 project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include "vpx_scale/yv12config.h" #include "math.h" #include "systemdependent.h" /* for vp8_clear_system_state() */ #define MAX_PSNR 60 double vp8_mse2psnr(double Samples, double Peak, double Mse) { double psnr; if ((double)Mse > 0.0) psnr = 10.0 * log10(Peak * Peak * Samples / Mse); else psnr = MAX_PSNR; // Limit to prevent / 0 if (psnr > MAX_PSNR) psnr = MAX_PSNR; return psnr; } double vp8_calc_psnr(YV12_BUFFER_CONFIG *source, YV12_BUFFER_CONFIG *dest, double *YPsnr, double *UPsnr, double *VPsnr, double *sq_error) { int i, j; int Diff; double frame_psnr; double Total; double grand_total; unsigned char *src = source->y_buffer; unsigned char *dst = dest->y_buffer; Total = 0.0; grand_total = 0.0; // Loop throught the Y plane raw and reconstruction data summing (square differences) for (i = 0; i < source->y_height; i++) { for (j = 0; j < source->y_width; j++) { Diff = (int)(src[j]) - (int)(dst[j]); Total += Diff * Diff; } src += source->y_stride; dst += dest->y_stride; } // Work out Y PSNR *YPsnr = vp8_mse2psnr(source->y_height * source->y_width, 255.0, Total); grand_total += Total; Total = 0; // Loop through the U plane src = source->u_buffer; dst = dest->u_buffer; for (i = 0; i < source->uv_height; i++) { for (j = 0; j < source->uv_width; j++) { Diff = (int)(src[j]) - (int)(dst[j]); Total += Diff * Diff; } src += source->uv_stride; dst += dest->uv_stride; } // Work out U PSNR *UPsnr = vp8_mse2psnr(source->uv_height * source->uv_width, 255.0, Total); grand_total += Total; Total = 0; // V PSNR src = source->v_buffer; dst = dest->v_buffer; for (i = 0; i < source->uv_height; i++) { for (j = 0; j < source->uv_width; j++) { Diff = (int)(src[j]) - (int)(dst[j]); Total += Diff * Diff; } src += source->uv_stride; dst += dest->uv_stride; } // Work out UV PSNR *VPsnr = vp8_mse2psnr(source->uv_height * source->uv_width, 255.0, Total); grand_total += Total; Total = 0; // Work out total PSNR frame_psnr = vp8_mse2psnr(source->y_height * source->y_width * 3 / 2 , 255.0, grand_total); *sq_error = 1.0 * grand_total; return frame_psnr; }