ref: 9fdfb8e92823abadc54d825d0603a7e9fd344520
dir: /vp8/encoder/arm/neon/subtract_neon.asm/
; ; Copyright (c) 2010 The VP8 project authors. All Rights Reserved. ; ; Use of this source code is governed by a BSD-style license ; that can be found in the LICENSE file in the root of the source ; tree. An additional intellectual property rights grant can be found ; in the file PATENTS. All contributing project authors may ; be found in the AUTHORS file in the root of the source tree. ; EXPORT |vp8_subtract_b_neon_func| EXPORT |vp8_subtract_mby_neon| EXPORT |vp8_subtract_mbuv_neon| ARM REQUIRE8 PRESERVE8 AREA ||.text||, CODE, READONLY, ALIGN=2 ;========================================= ;void vp8_subtract_b_neon_func(short *diff, unsigned char *src, unsigned char *pred, int stride, int pitch); |vp8_subtract_b_neon_func| PROC ldr r12, [sp] ;load pitch vld1.8 {d0}, [r1], r3 ;load src vld1.8 {d1}, [r2], r12 ;load pred vld1.8 {d2}, [r1], r3 vld1.8 {d3}, [r2], r12 vld1.8 {d4}, [r1], r3 vld1.8 {d5}, [r2], r12 vld1.8 {d6}, [r1], r3 vld1.8 {d7}, [r2], r12 vsubl.u8 q10, d0, d1 vsubl.u8 q11, d2, d3 vsubl.u8 q12, d4, d5 vsubl.u8 q13, d6, d7 mov r12, r12, lsl #1 vst1.16 {d20}, [r0], r12 ;store diff vst1.16 {d22}, [r0], r12 vst1.16 {d24}, [r0], r12 vst1.16 {d26}, [r0], r12 bx lr ENDP ;========================================== ;void vp8_subtract_mby_neon(short *diff, unsigned char *src, unsigned char *pred, int stride) |vp8_subtract_mby_neon| PROC mov r12, #4 subtract_mby_loop vld1.8 {q0}, [r1], r3 ;load src vld1.8 {q1}, [r2]! ;load pred vld1.8 {q2}, [r1], r3 vld1.8 {q3}, [r2]! vld1.8 {q4}, [r1], r3 vld1.8 {q5}, [r2]! vld1.8 {q6}, [r1], r3 vld1.8 {q7}, [r2]! vsubl.u8 q8, d0, d2 vsubl.u8 q9, d1, d3 vsubl.u8 q10, d4, d6 vsubl.u8 q11, d5, d7 vsubl.u8 q12, d8, d10 vsubl.u8 q13, d9, d11 vsubl.u8 q14, d12, d14 vsubl.u8 q15, d13, d15 vst1.16 {q8}, [r0]! ;store diff vst1.16 {q9}, [r0]! vst1.16 {q10}, [r0]! vst1.16 {q11}, [r0]! vst1.16 {q12}, [r0]! vst1.16 {q13}, [r0]! vst1.16 {q14}, [r0]! vst1.16 {q15}, [r0]! subs r12, r12, #1 bne subtract_mby_loop bx lr ENDP ;================================= ;void vp8_subtract_mbuv_neon(short *diff, unsigned char *usrc, unsigned char *vsrc, unsigned char *pred, int stride) |vp8_subtract_mbuv_neon| PROC ldr r12, [sp] ;u add r0, r0, #512 ; short *udiff = diff + 256; add r3, r3, #256 ; unsigned char *upred = pred + 256; vld1.8 {d0}, [r1], r12 ;load src vld1.8 {d1}, [r3]! ;load pred vld1.8 {d2}, [r1], r12 vld1.8 {d3}, [r3]! vld1.8 {d4}, [r1], r12 vld1.8 {d5}, [r3]! vld1.8 {d6}, [r1], r12 vld1.8 {d7}, [r3]! vld1.8 {d8}, [r1], r12 vld1.8 {d9}, [r3]! vld1.8 {d10}, [r1], r12 vld1.8 {d11}, [r3]! vld1.8 {d12}, [r1], r12 vld1.8 {d13}, [r3]! vld1.8 {d14}, [r1], r12 vld1.8 {d15}, [r3]! vsubl.u8 q8, d0, d1 vsubl.u8 q9, d2, d3 vsubl.u8 q10, d4, d5 vsubl.u8 q11, d6, d7 vsubl.u8 q12, d8, d9 vsubl.u8 q13, d10, d11 vsubl.u8 q14, d12, d13 vsubl.u8 q15, d14, d15 vst1.16 {q8}, [r0]! ;store diff vst1.16 {q9}, [r0]! vst1.16 {q10}, [r0]! vst1.16 {q11}, [r0]! vst1.16 {q12}, [r0]! vst1.16 {q13}, [r0]! vst1.16 {q14}, [r0]! vst1.16 {q15}, [r0]! ;v vld1.8 {d0}, [r2], r12 ;load src vld1.8 {d1}, [r3]! ;load pred vld1.8 {d2}, [r2], r12 vld1.8 {d3}, [r3]! vld1.8 {d4}, [r2], r12 vld1.8 {d5}, [r3]! vld1.8 {d6}, [r2], r12 vld1.8 {d7}, [r3]! vld1.8 {d8}, [r2], r12 vld1.8 {d9}, [r3]! vld1.8 {d10}, [r2], r12 vld1.8 {d11}, [r3]! vld1.8 {d12}, [r2], r12 vld1.8 {d13}, [r3]! vld1.8 {d14}, [r2], r12 vld1.8 {d15}, [r3]! vsubl.u8 q8, d0, d1 vsubl.u8 q9, d2, d3 vsubl.u8 q10, d4, d5 vsubl.u8 q11, d6, d7 vsubl.u8 q12, d8, d9 vsubl.u8 q13, d10, d11 vsubl.u8 q14, d12, d13 vsubl.u8 q15, d14, d15 vst1.16 {q8}, [r0]! ;store diff vst1.16 {q9}, [r0]! vst1.16 {q10}, [r0]! vst1.16 {q11}, [r0]! vst1.16 {q12}, [r0]! vst1.16 {q13}, [r0]! vst1.16 {q14}, [r0]! vst1.16 {q15}, [r0]! bx lr ENDP END