ref: 57755aad5bdebfd5da9b2b3fc35dde1a2ddfee10
dir: /vp9/encoder/vp9_svc_layercontext.c/
/* * Copyright (c) 2014 The WebM project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include <math.h> #include "vp9/encoder/vp9_aq_cyclicrefresh.h" #include "vp9/encoder/vp9_encoder.h" #include "vp9/encoder/vp9_svc_layercontext.h" #include "vp9/encoder/vp9_extend.h" #include "vpx_dsp/vpx_dsp_common.h" #define SMALL_FRAME_WIDTH 32 #define SMALL_FRAME_HEIGHT 16 void vp9_init_layer_context(VP9_COMP *const cpi) { SVC *const svc = &cpi->svc; const VP9EncoderConfig *const oxcf = &cpi->oxcf; int mi_rows = cpi->common.mi_rows; int mi_cols = cpi->common.mi_cols; int sl, tl, i; int alt_ref_idx = svc->number_spatial_layers; svc->spatial_layer_id = 0; svc->temporal_layer_id = 0; svc->first_spatial_layer_to_encode = 0; svc->force_zero_mode_spatial_ref = 0; svc->use_base_mv = 0; svc->use_partition_reuse = 0; svc->scaled_temp_is_alloc = 0; svc->scaled_one_half = 0; svc->current_superframe = 0; svc->non_reference_frame = 0; svc->skip_enhancement_layer = 0; svc->disable_inter_layer_pred = INTER_LAYER_PRED_ON; svc->framedrop_mode = CONSTRAINED_LAYER_DROP; for (i = 0; i < REF_FRAMES; ++i) svc->ref_frame_index[i] = -1; for (sl = 0; sl < oxcf->ss_number_layers; ++sl) { svc->last_layer_dropped[sl] = 0; svc->drop_spatial_layer[sl] = 0; svc->ext_frame_flags[sl] = 0; svc->lst_fb_idx[sl] = 0; svc->gld_fb_idx[sl] = 1; svc->alt_fb_idx[sl] = 2; svc->downsample_filter_type[sl] = BILINEAR; svc->downsample_filter_phase[sl] = 8; // Set to 8 for averaging filter. svc->framedrop_thresh[sl] = oxcf->drop_frames_water_mark; } if (cpi->oxcf.error_resilient_mode == 0 && cpi->oxcf.pass == 2) { if (vpx_realloc_frame_buffer(&cpi->svc.empty_frame.img, SMALL_FRAME_WIDTH, SMALL_FRAME_HEIGHT, cpi->common.subsampling_x, cpi->common.subsampling_y, #if CONFIG_VP9_HIGHBITDEPTH cpi->common.use_highbitdepth, #endif VP9_ENC_BORDER_IN_PIXELS, cpi->common.byte_alignment, NULL, NULL, NULL)) vpx_internal_error(&cpi->common.error, VPX_CODEC_MEM_ERROR, "Failed to allocate empty frame for multiple frame " "contexts"); memset(cpi->svc.empty_frame.img.buffer_alloc, 0x80, cpi->svc.empty_frame.img.buffer_alloc_sz); } for (sl = 0; sl < oxcf->ss_number_layers; ++sl) { for (tl = 0; tl < oxcf->ts_number_layers; ++tl) { int layer = LAYER_IDS_TO_IDX(sl, tl, oxcf->ts_number_layers); LAYER_CONTEXT *const lc = &svc->layer_context[layer]; RATE_CONTROL *const lrc = &lc->rc; int i; lc->current_video_frame_in_layer = 0; lc->layer_size = 0; lc->frames_from_key_frame = 0; lc->last_frame_type = FRAME_TYPES; lrc->ni_av_qi = oxcf->worst_allowed_q; lrc->total_actual_bits = 0; lrc->total_target_vs_actual = 0; lrc->ni_tot_qi = 0; lrc->tot_q = 0.0; lrc->avg_q = 0.0; lrc->ni_frames = 0; lrc->decimation_count = 0; lrc->decimation_factor = 0; for (i = 0; i < RATE_FACTOR_LEVELS; ++i) { lrc->rate_correction_factors[i] = 1.0; } if (cpi->oxcf.rc_mode == VPX_CBR) { lc->target_bandwidth = oxcf->layer_target_bitrate[layer]; lrc->last_q[INTER_FRAME] = oxcf->worst_allowed_q; lrc->avg_frame_qindex[INTER_FRAME] = oxcf->worst_allowed_q; lrc->avg_frame_qindex[KEY_FRAME] = oxcf->worst_allowed_q; } else { lc->target_bandwidth = oxcf->layer_target_bitrate[layer]; lrc->last_q[KEY_FRAME] = oxcf->best_allowed_q; lrc->last_q[INTER_FRAME] = oxcf->best_allowed_q; lrc->avg_frame_qindex[KEY_FRAME] = (oxcf->worst_allowed_q + oxcf->best_allowed_q) / 2; lrc->avg_frame_qindex[INTER_FRAME] = (oxcf->worst_allowed_q + oxcf->best_allowed_q) / 2; if (oxcf->ss_enable_auto_arf[sl]) lc->alt_ref_idx = alt_ref_idx++; else lc->alt_ref_idx = INVALID_IDX; lc->gold_ref_idx = INVALID_IDX; } lrc->buffer_level = oxcf->starting_buffer_level_ms * lc->target_bandwidth / 1000; lrc->bits_off_target = lrc->buffer_level; // Initialize the cyclic refresh parameters. If spatial layers are used // (i.e., ss_number_layers > 1), these need to be updated per spatial // layer. // Cyclic refresh is only applied on base temporal layer. if (oxcf->ss_number_layers > 1 && tl == 0) { size_t last_coded_q_map_size; size_t consec_zero_mv_size; VP9_COMMON *const cm = &cpi->common; lc->sb_index = 0; CHECK_MEM_ERROR(cm, lc->map, vpx_malloc(mi_rows * mi_cols * sizeof(*lc->map))); memset(lc->map, 0, mi_rows * mi_cols); last_coded_q_map_size = mi_rows * mi_cols * sizeof(*lc->last_coded_q_map); CHECK_MEM_ERROR(cm, lc->last_coded_q_map, vpx_malloc(last_coded_q_map_size)); assert(MAXQ <= 255); memset(lc->last_coded_q_map, MAXQ, last_coded_q_map_size); consec_zero_mv_size = mi_rows * mi_cols * sizeof(*lc->consec_zero_mv); CHECK_MEM_ERROR(cm, lc->consec_zero_mv, vpx_malloc(consec_zero_mv_size)); memset(lc->consec_zero_mv, 0, consec_zero_mv_size); } } } // Still have extra buffer for base layer golden frame if (!(svc->number_temporal_layers > 1 && cpi->oxcf.rc_mode == VPX_CBR) && alt_ref_idx < REF_FRAMES) svc->layer_context[0].gold_ref_idx = alt_ref_idx; } // Update the layer context from a change_config() call. void vp9_update_layer_context_change_config(VP9_COMP *const cpi, const int target_bandwidth) { SVC *const svc = &cpi->svc; const VP9EncoderConfig *const oxcf = &cpi->oxcf; const RATE_CONTROL *const rc = &cpi->rc; int sl, tl, layer = 0, spatial_layer_target; float bitrate_alloc = 1.0; cpi->svc.temporal_layering_mode = oxcf->temporal_layering_mode; if (svc->temporal_layering_mode != VP9E_TEMPORAL_LAYERING_MODE_NOLAYERING) { for (sl = 0; sl < oxcf->ss_number_layers; ++sl) { for (tl = 0; tl < oxcf->ts_number_layers; ++tl) { layer = LAYER_IDS_TO_IDX(sl, tl, oxcf->ts_number_layers); svc->layer_context[layer].target_bandwidth = oxcf->layer_target_bitrate[layer]; } layer = LAYER_IDS_TO_IDX( sl, ((oxcf->ts_number_layers - 1) < 0 ? 0 : (oxcf->ts_number_layers - 1)), oxcf->ts_number_layers); spatial_layer_target = svc->layer_context[layer].target_bandwidth = oxcf->layer_target_bitrate[layer]; for (tl = 0; tl < oxcf->ts_number_layers; ++tl) { LAYER_CONTEXT *const lc = &svc->layer_context[sl * oxcf->ts_number_layers + tl]; RATE_CONTROL *const lrc = &lc->rc; lc->spatial_layer_target_bandwidth = spatial_layer_target; bitrate_alloc = (float)lc->target_bandwidth / target_bandwidth; lrc->starting_buffer_level = (int64_t)(rc->starting_buffer_level * bitrate_alloc); lrc->optimal_buffer_level = (int64_t)(rc->optimal_buffer_level * bitrate_alloc); lrc->maximum_buffer_size = (int64_t)(rc->maximum_buffer_size * bitrate_alloc); lrc->bits_off_target = VPXMIN(lrc->bits_off_target, lrc->maximum_buffer_size); lrc->buffer_level = VPXMIN(lrc->buffer_level, lrc->maximum_buffer_size); lc->framerate = cpi->framerate / oxcf->ts_rate_decimator[tl]; lrc->avg_frame_bandwidth = (int)(lc->target_bandwidth / lc->framerate); lrc->max_frame_bandwidth = rc->max_frame_bandwidth; lrc->worst_quality = rc->worst_quality; lrc->best_quality = rc->best_quality; } } } else { int layer_end; if (svc->number_temporal_layers > 1 && cpi->oxcf.rc_mode == VPX_CBR) { layer_end = svc->number_temporal_layers; } else { layer_end = svc->number_spatial_layers; } for (layer = 0; layer < layer_end; ++layer) { LAYER_CONTEXT *const lc = &svc->layer_context[layer]; RATE_CONTROL *const lrc = &lc->rc; lc->target_bandwidth = oxcf->layer_target_bitrate[layer]; bitrate_alloc = (float)lc->target_bandwidth / target_bandwidth; // Update buffer-related quantities. lrc->starting_buffer_level = (int64_t)(rc->starting_buffer_level * bitrate_alloc); lrc->optimal_buffer_level = (int64_t)(rc->optimal_buffer_level * bitrate_alloc); lrc->maximum_buffer_size = (int64_t)(rc->maximum_buffer_size * bitrate_alloc); lrc->bits_off_target = VPXMIN(lrc->bits_off_target, lrc->maximum_buffer_size); lrc->buffer_level = VPXMIN(lrc->buffer_level, lrc->maximum_buffer_size); // Update framerate-related quantities. if (svc->number_temporal_layers > 1 && cpi->oxcf.rc_mode == VPX_CBR) { lc->framerate = cpi->framerate / oxcf->ts_rate_decimator[layer]; } else { lc->framerate = cpi->framerate; } lrc->avg_frame_bandwidth = (int)(lc->target_bandwidth / lc->framerate); lrc->max_frame_bandwidth = rc->max_frame_bandwidth; // Update qp-related quantities. lrc->worst_quality = rc->worst_quality; lrc->best_quality = rc->best_quality; } } } static LAYER_CONTEXT *get_layer_context(VP9_COMP *const cpi) { if (is_one_pass_cbr_svc(cpi)) return &cpi->svc.layer_context[cpi->svc.spatial_layer_id * cpi->svc.number_temporal_layers + cpi->svc.temporal_layer_id]; else return (cpi->svc.number_temporal_layers > 1 && cpi->oxcf.rc_mode == VPX_CBR) ? &cpi->svc.layer_context[cpi->svc.temporal_layer_id] : &cpi->svc.layer_context[cpi->svc.spatial_layer_id]; } void vp9_update_temporal_layer_framerate(VP9_COMP *const cpi) { SVC *const svc = &cpi->svc; const VP9EncoderConfig *const oxcf = &cpi->oxcf; LAYER_CONTEXT *const lc = get_layer_context(cpi); RATE_CONTROL *const lrc = &lc->rc; // Index into spatial+temporal arrays. const int st_idx = svc->spatial_layer_id * svc->number_temporal_layers + svc->temporal_layer_id; const int tl = svc->temporal_layer_id; lc->framerate = cpi->framerate / oxcf->ts_rate_decimator[tl]; lrc->avg_frame_bandwidth = (int)(lc->target_bandwidth / lc->framerate); lrc->max_frame_bandwidth = cpi->rc.max_frame_bandwidth; // Update the average layer frame size (non-cumulative per-frame-bw). if (tl == 0) { lc->avg_frame_size = lrc->avg_frame_bandwidth; } else { const double prev_layer_framerate = cpi->framerate / oxcf->ts_rate_decimator[tl - 1]; const int prev_layer_target_bandwidth = oxcf->layer_target_bitrate[st_idx - 1]; lc->avg_frame_size = (int)((lc->target_bandwidth - prev_layer_target_bandwidth) / (lc->framerate - prev_layer_framerate)); } } void vp9_update_spatial_layer_framerate(VP9_COMP *const cpi, double framerate) { const VP9EncoderConfig *const oxcf = &cpi->oxcf; LAYER_CONTEXT *const lc = get_layer_context(cpi); RATE_CONTROL *const lrc = &lc->rc; lc->framerate = framerate; lrc->avg_frame_bandwidth = (int)(lc->target_bandwidth / lc->framerate); lrc->min_frame_bandwidth = (int)(lrc->avg_frame_bandwidth * oxcf->two_pass_vbrmin_section / 100); lrc->max_frame_bandwidth = (int)(((int64_t)lrc->avg_frame_bandwidth * oxcf->two_pass_vbrmax_section) / 100); vp9_rc_set_gf_interval_range(cpi, lrc); } void vp9_restore_layer_context(VP9_COMP *const cpi) { LAYER_CONTEXT *const lc = get_layer_context(cpi); const int old_frame_since_key = cpi->rc.frames_since_key; const int old_frame_to_key = cpi->rc.frames_to_key; cpi->rc = lc->rc; cpi->twopass = lc->twopass; cpi->oxcf.target_bandwidth = lc->target_bandwidth; cpi->alt_ref_source = lc->alt_ref_source; // Check if it is one_pass_cbr_svc mode and lc->speed > 0 (real-time mode // does not use speed = 0). if (is_one_pass_cbr_svc(cpi) && lc->speed > 0) { cpi->oxcf.speed = lc->speed; } // Reset the frames_since_key and frames_to_key counters to their values // before the layer restore. Keep these defined for the stream (not layer). if (cpi->svc.number_temporal_layers > 1 || cpi->svc.number_spatial_layers > 1) { cpi->rc.frames_since_key = old_frame_since_key; cpi->rc.frames_to_key = old_frame_to_key; } // For spatial-svc, allow cyclic-refresh to be applied on the spatial layers, // for the base temporal layer. if (cpi->oxcf.aq_mode == CYCLIC_REFRESH_AQ && cpi->svc.number_spatial_layers > 1 && cpi->svc.temporal_layer_id == 0) { CYCLIC_REFRESH *const cr = cpi->cyclic_refresh; signed char *temp = cr->map; uint8_t *temp2 = cr->last_coded_q_map; uint8_t *temp3 = cpi->consec_zero_mv; cr->map = lc->map; lc->map = temp; cr->last_coded_q_map = lc->last_coded_q_map; lc->last_coded_q_map = temp2; cpi->consec_zero_mv = lc->consec_zero_mv; lc->consec_zero_mv = temp3; cr->sb_index = lc->sb_index; } } void vp9_save_layer_context(VP9_COMP *const cpi) { const VP9EncoderConfig *const oxcf = &cpi->oxcf; LAYER_CONTEXT *const lc = get_layer_context(cpi); lc->rc = cpi->rc; lc->twopass = cpi->twopass; lc->target_bandwidth = (int)oxcf->target_bandwidth; lc->alt_ref_source = cpi->alt_ref_source; // For spatial-svc, allow cyclic-refresh to be applied on the spatial layers, // for the base temporal layer. if (cpi->oxcf.aq_mode == CYCLIC_REFRESH_AQ && cpi->svc.number_spatial_layers > 1 && cpi->svc.temporal_layer_id == 0) { CYCLIC_REFRESH *const cr = cpi->cyclic_refresh; signed char *temp = lc->map; uint8_t *temp2 = lc->last_coded_q_map; uint8_t *temp3 = lc->consec_zero_mv; lc->map = cr->map; cr->map = temp; lc->last_coded_q_map = cr->last_coded_q_map; cr->last_coded_q_map = temp2; lc->consec_zero_mv = cpi->consec_zero_mv; cpi->consec_zero_mv = temp3; lc->sb_index = cr->sb_index; } } #if !CONFIG_REALTIME_ONLY void vp9_init_second_pass_spatial_svc(VP9_COMP *cpi) { SVC *const svc = &cpi->svc; int i; for (i = 0; i < svc->number_spatial_layers; ++i) { TWO_PASS *const twopass = &svc->layer_context[i].twopass; svc->spatial_layer_id = i; vp9_init_second_pass(cpi); twopass->total_stats.spatial_layer_id = i; twopass->total_left_stats.spatial_layer_id = i; } svc->spatial_layer_id = 0; } #endif // !CONFIG_REALTIME_ONLY void vp9_inc_frame_in_layer(VP9_COMP *const cpi) { LAYER_CONTEXT *const lc = &cpi->svc.layer_context[cpi->svc.spatial_layer_id * cpi->svc.number_temporal_layers]; ++lc->current_video_frame_in_layer; ++lc->frames_from_key_frame; if (cpi->svc.spatial_layer_id == cpi->svc.number_spatial_layers - 1) ++cpi->svc.current_superframe; } void get_layer_resolution(const int width_org, const int height_org, const int num, const int den, int *width_out, int *height_out) { int w, h; if (width_out == NULL || height_out == NULL || den == 0) return; w = width_org * num / den; h = height_org * num / den; // make height and width even to make chrome player happy w += w % 2; h += h % 2; *width_out = w; *height_out = h; } // The function sets proper ref_frame_flags, buffer indices, and buffer update // variables for temporal layering mode 3 - that does 0-2-1-2 temporal layering // scheme. static void set_flags_and_fb_idx_for_temporal_mode3(VP9_COMP *const cpi) { int frame_num_within_temporal_struct = 0; int spatial_id, temporal_id; spatial_id = cpi->svc.spatial_layer_id = cpi->svc.spatial_layer_to_encode; frame_num_within_temporal_struct = cpi->svc .layer_context[cpi->svc.spatial_layer_id * cpi->svc.number_temporal_layers] .current_video_frame_in_layer % 4; temporal_id = cpi->svc.temporal_layer_id = (frame_num_within_temporal_struct & 1) ? 2 : (frame_num_within_temporal_struct >> 1); cpi->ext_refresh_last_frame = cpi->ext_refresh_golden_frame = cpi->ext_refresh_alt_ref_frame = 0; if (!temporal_id) { cpi->ext_refresh_frame_flags_pending = 1; cpi->ext_refresh_last_frame = 1; if (!spatial_id) { cpi->ref_frame_flags = VP9_LAST_FLAG; } else if (cpi->svc.layer_context[temporal_id].is_key_frame) { // base layer is a key frame. cpi->ref_frame_flags = VP9_LAST_FLAG; cpi->ext_refresh_last_frame = 0; cpi->ext_refresh_golden_frame = 1; } else { cpi->ref_frame_flags = VP9_LAST_FLAG | VP9_GOLD_FLAG; } } else if (temporal_id == 1) { cpi->ext_refresh_frame_flags_pending = 1; cpi->ext_refresh_alt_ref_frame = 1; if (!spatial_id) { cpi->ref_frame_flags = VP9_LAST_FLAG; } else { cpi->ref_frame_flags = VP9_LAST_FLAG | VP9_GOLD_FLAG; } } else { if (frame_num_within_temporal_struct == 1) { // the first tl2 picture if (spatial_id == cpi->svc.number_spatial_layers - 1) { // top layer cpi->ext_refresh_frame_flags_pending = 1; if (!spatial_id) cpi->ref_frame_flags = VP9_LAST_FLAG; else cpi->ref_frame_flags = VP9_LAST_FLAG | VP9_GOLD_FLAG; } else if (!spatial_id) { cpi->ext_refresh_frame_flags_pending = 1; cpi->ext_refresh_alt_ref_frame = 1; cpi->ref_frame_flags = VP9_LAST_FLAG; } else if (spatial_id < cpi->svc.number_spatial_layers - 1) { cpi->ext_refresh_frame_flags_pending = 1; cpi->ext_refresh_alt_ref_frame = 1; cpi->ref_frame_flags = VP9_LAST_FLAG | VP9_GOLD_FLAG; } } else { // The second tl2 picture if (spatial_id == cpi->svc.number_spatial_layers - 1) { // top layer cpi->ext_refresh_frame_flags_pending = 1; if (!spatial_id) cpi->ref_frame_flags = VP9_LAST_FLAG; else cpi->ref_frame_flags = VP9_LAST_FLAG | VP9_GOLD_FLAG; } else if (!spatial_id) { cpi->ext_refresh_frame_flags_pending = 1; cpi->ref_frame_flags = VP9_LAST_FLAG; cpi->ext_refresh_alt_ref_frame = 1; } else { // top layer cpi->ext_refresh_frame_flags_pending = 1; cpi->ref_frame_flags = VP9_LAST_FLAG | VP9_GOLD_FLAG; cpi->ext_refresh_alt_ref_frame = 1; } } } if (temporal_id == 0) { cpi->lst_fb_idx = spatial_id; if (spatial_id) { if (cpi->svc.layer_context[temporal_id].is_key_frame) { cpi->lst_fb_idx = spatial_id - 1; cpi->gld_fb_idx = spatial_id; } else { cpi->gld_fb_idx = spatial_id - 1; } } else { cpi->gld_fb_idx = 0; } cpi->alt_fb_idx = 0; } else if (temporal_id == 1) { cpi->lst_fb_idx = spatial_id; cpi->gld_fb_idx = cpi->svc.number_spatial_layers + spatial_id - 1; cpi->alt_fb_idx = cpi->svc.number_spatial_layers + spatial_id; } else if (frame_num_within_temporal_struct == 1) { cpi->lst_fb_idx = spatial_id; cpi->gld_fb_idx = cpi->svc.number_spatial_layers + spatial_id - 1; cpi->alt_fb_idx = cpi->svc.number_spatial_layers + spatial_id; } else { cpi->lst_fb_idx = cpi->svc.number_spatial_layers + spatial_id; cpi->gld_fb_idx = cpi->svc.number_spatial_layers + spatial_id - 1; cpi->alt_fb_idx = cpi->svc.number_spatial_layers + spatial_id; } } // The function sets proper ref_frame_flags, buffer indices, and buffer update // variables for temporal layering mode 2 - that does 0-1-0-1 temporal layering // scheme. static void set_flags_and_fb_idx_for_temporal_mode2(VP9_COMP *const cpi) { int spatial_id, temporal_id; spatial_id = cpi->svc.spatial_layer_id = cpi->svc.spatial_layer_to_encode; temporal_id = cpi->svc.temporal_layer_id = cpi->svc .layer_context[cpi->svc.spatial_layer_id * cpi->svc.number_temporal_layers] .current_video_frame_in_layer & 1; cpi->ext_refresh_last_frame = cpi->ext_refresh_golden_frame = cpi->ext_refresh_alt_ref_frame = 0; if (!temporal_id) { cpi->ext_refresh_frame_flags_pending = 1; cpi->ext_refresh_last_frame = 1; if (!spatial_id) { cpi->ref_frame_flags = VP9_LAST_FLAG; } else if (cpi->svc.layer_context[temporal_id].is_key_frame) { // base layer is a key frame. cpi->ref_frame_flags = VP9_LAST_FLAG; cpi->ext_refresh_last_frame = 0; cpi->ext_refresh_golden_frame = 1; } else { cpi->ref_frame_flags = VP9_LAST_FLAG | VP9_GOLD_FLAG; } } else if (temporal_id == 1) { cpi->ext_refresh_frame_flags_pending = 1; cpi->ext_refresh_alt_ref_frame = 1; if (!spatial_id) { cpi->ref_frame_flags = VP9_LAST_FLAG; } else { if (spatial_id == cpi->svc.number_spatial_layers - 1) cpi->ext_refresh_alt_ref_frame = 0; cpi->ref_frame_flags = VP9_LAST_FLAG | VP9_GOLD_FLAG; } } if (temporal_id == 0) { cpi->lst_fb_idx = spatial_id; if (spatial_id) { if (cpi->svc.layer_context[temporal_id].is_key_frame) { cpi->lst_fb_idx = spatial_id - 1; cpi->gld_fb_idx = spatial_id; } else { cpi->gld_fb_idx = spatial_id - 1; } } else { cpi->gld_fb_idx = 0; } cpi->alt_fb_idx = 0; } else if (temporal_id == 1) { cpi->lst_fb_idx = spatial_id; cpi->gld_fb_idx = cpi->svc.number_spatial_layers + spatial_id - 1; cpi->alt_fb_idx = cpi->svc.number_spatial_layers + spatial_id; } } // The function sets proper ref_frame_flags, buffer indices, and buffer update // variables for temporal layering mode 0 - that has no temporal layering. static void set_flags_and_fb_idx_for_temporal_mode_noLayering( VP9_COMP *const cpi) { int spatial_id; spatial_id = cpi->svc.spatial_layer_id = cpi->svc.spatial_layer_to_encode; cpi->ext_refresh_last_frame = cpi->ext_refresh_golden_frame = cpi->ext_refresh_alt_ref_frame = 0; cpi->ext_refresh_frame_flags_pending = 1; cpi->ext_refresh_last_frame = 1; if (!spatial_id) { cpi->ref_frame_flags = VP9_LAST_FLAG; } else if (cpi->svc.layer_context[0].is_key_frame) { cpi->ref_frame_flags = VP9_LAST_FLAG; cpi->ext_refresh_last_frame = 0; cpi->ext_refresh_golden_frame = 1; } else { cpi->ref_frame_flags = VP9_LAST_FLAG | VP9_GOLD_FLAG; } cpi->lst_fb_idx = spatial_id; if (spatial_id) { if (cpi->svc.layer_context[0].is_key_frame) { cpi->lst_fb_idx = spatial_id - 1; cpi->gld_fb_idx = spatial_id; } else { cpi->gld_fb_idx = spatial_id - 1; } } else { cpi->gld_fb_idx = 0; } } void vp9_copy_flags_ref_update_idx(VP9_COMP *const cpi) { SVC *const svc = &cpi->svc; static const int flag_list[4] = { 0, VP9_LAST_FLAG, VP9_GOLD_FLAG, VP9_ALT_FLAG }; int sl = svc->spatial_layer_id; svc->lst_fb_idx[sl] = cpi->lst_fb_idx; svc->gld_fb_idx[sl] = cpi->gld_fb_idx; svc->alt_fb_idx[sl] = cpi->alt_fb_idx; svc->update_last[sl] = (uint8_t)cpi->refresh_last_frame; svc->update_golden[sl] = (uint8_t)cpi->refresh_golden_frame; svc->update_altref[sl] = (uint8_t)cpi->refresh_alt_ref_frame; svc->reference_last[sl] = (uint8_t)(cpi->ref_frame_flags & flag_list[LAST_FRAME]); svc->reference_golden[sl] = (uint8_t)(cpi->ref_frame_flags & flag_list[GOLDEN_FRAME]); svc->reference_altref[sl] = (uint8_t)(cpi->ref_frame_flags & flag_list[ALTREF_FRAME]); } int vp9_one_pass_cbr_svc_start_layer(VP9_COMP *const cpi) { int width = 0, height = 0; LAYER_CONTEXT *lc = NULL; cpi->svc.skip_enhancement_layer = 0; if (cpi->svc.number_spatial_layers > 1) { cpi->svc.use_base_mv = 1; cpi->svc.use_partition_reuse = 1; } cpi->svc.force_zero_mode_spatial_ref = 1; cpi->svc.mi_stride[cpi->svc.spatial_layer_id] = cpi->common.mi_stride; if (cpi->svc.temporal_layering_mode == VP9E_TEMPORAL_LAYERING_MODE_0212) { set_flags_and_fb_idx_for_temporal_mode3(cpi); } else if (cpi->svc.temporal_layering_mode == VP9E_TEMPORAL_LAYERING_MODE_NOLAYERING) { set_flags_and_fb_idx_for_temporal_mode_noLayering(cpi); } else if (cpi->svc.temporal_layering_mode == VP9E_TEMPORAL_LAYERING_MODE_0101) { set_flags_and_fb_idx_for_temporal_mode2(cpi); } else if (cpi->svc.temporal_layering_mode == VP9E_TEMPORAL_LAYERING_MODE_BYPASS) { // In the BYPASS/flexible mode, the encoder is relying on the application // to specify, for each spatial layer, the flags and buffer indices for the // layering. // Note that the check (cpi->ext_refresh_frame_flags_pending == 0) is // needed to support the case where the frame flags may be passed in via // vpx_codec_encode(), which can be used for the temporal-only svc case. // TODO(marpan): Consider adding an enc_config parameter to better handle // this case. if (cpi->ext_refresh_frame_flags_pending == 0) { int sl; cpi->svc.spatial_layer_id = cpi->svc.spatial_layer_to_encode; sl = cpi->svc.spatial_layer_id; vp9_apply_encoding_flags(cpi, cpi->svc.ext_frame_flags[sl]); cpi->lst_fb_idx = cpi->svc.lst_fb_idx[sl]; cpi->gld_fb_idx = cpi->svc.gld_fb_idx[sl]; cpi->alt_fb_idx = cpi->svc.alt_fb_idx[sl]; } } // Reset the drop flags for all spatial layers, on the base layer. if (cpi->svc.spatial_layer_id == 0) { int i; for (i = 0; i < cpi->svc.number_spatial_layers; i++) { cpi->svc.drop_spatial_layer[i] = 0; } } lc = &cpi->svc.layer_context[cpi->svc.spatial_layer_id * cpi->svc.number_temporal_layers + cpi->svc.temporal_layer_id]; // Setting the worst/best_quality via the encoder control: SET_SVC_PARAMETERS, // only for non-BYPASS mode for now. if (cpi->svc.temporal_layering_mode != VP9E_TEMPORAL_LAYERING_MODE_BYPASS) { RATE_CONTROL *const lrc = &lc->rc; lrc->worst_quality = vp9_quantizer_to_qindex(lc->max_q); lrc->best_quality = vp9_quantizer_to_qindex(lc->min_q); } get_layer_resolution(cpi->oxcf.width, cpi->oxcf.height, lc->scaling_factor_num, lc->scaling_factor_den, &width, &height); // Use Eightap_smooth for low resolutions. if (width * height <= 320 * 240) cpi->svc.downsample_filter_type[cpi->svc.spatial_layer_id] = EIGHTTAP_SMOOTH; // For scale factors > 0.75, set the phase to 0 (aligns decimated pixel // to source pixel). lc = &cpi->svc.layer_context[cpi->svc.spatial_layer_id * cpi->svc.number_temporal_layers + cpi->svc.temporal_layer_id]; if (lc->scaling_factor_num > (3 * lc->scaling_factor_den) >> 2) cpi->svc.downsample_filter_phase[cpi->svc.spatial_layer_id] = 0; // The usage of use_base_mv or partition_reuse assumes down-scale of 2x2. // For now, turn off use of base motion vectors and partition reuse if the // spatial scale factors for any layers are not 2, // keep the case of 3 spatial layers with scale factor of 4x4 for base layer. // TODO(marpan): Fix this to allow for use_base_mv for scale factors != 2. if (cpi->svc.number_spatial_layers > 1) { int sl; for (sl = 0; sl < cpi->svc.number_spatial_layers - 1; ++sl) { lc = &cpi->svc.layer_context[sl * cpi->svc.number_temporal_layers + cpi->svc.temporal_layer_id]; if ((lc->scaling_factor_num != lc->scaling_factor_den >> 1) && !(lc->scaling_factor_num == lc->scaling_factor_den >> 2 && sl == 0 && cpi->svc.number_spatial_layers == 3)) { cpi->svc.use_base_mv = 0; cpi->svc.use_partition_reuse = 0; break; } } // For non-zero spatial layers: if the previous spatial layer was dropped // disable the base_mv and partition_reuse features. if (cpi->svc.spatial_layer_id > 0 && cpi->svc.drop_spatial_layer[cpi->svc.spatial_layer_id - 1]) { cpi->svc.use_base_mv = 0; cpi->svc.use_partition_reuse = 0; } } cpi->svc.non_reference_frame = 0; if (cpi->common.frame_type != KEY_FRAME && !cpi->ext_refresh_last_frame && !cpi->ext_refresh_golden_frame && !cpi->ext_refresh_alt_ref_frame) { cpi->svc.non_reference_frame = 1; } if (cpi->svc.spatial_layer_id == 0) cpi->svc.high_source_sad_superframe = 0; vp9_copy_flags_ref_update_idx(cpi); if (vp9_set_size_literal(cpi, width, height) != 0) return VPX_CODEC_INVALID_PARAM; return 0; } struct lookahead_entry *vp9_svc_lookahead_pop(VP9_COMP *const cpi, struct lookahead_ctx *ctx, int drain) { struct lookahead_entry *buf = NULL; if (ctx->sz && (drain || ctx->sz == ctx->max_sz - MAX_PRE_FRAMES)) { buf = vp9_lookahead_peek(ctx, 0); if (buf != NULL) { // Only remove the buffer when pop the highest layer. if (cpi->svc.spatial_layer_id == cpi->svc.number_spatial_layers - 1) { vp9_lookahead_pop(ctx, drain); } } } return buf; } void vp9_free_svc_cyclic_refresh(VP9_COMP *const cpi) { int sl, tl; SVC *const svc = &cpi->svc; const VP9EncoderConfig *const oxcf = &cpi->oxcf; for (sl = 0; sl < oxcf->ss_number_layers; ++sl) { for (tl = 0; tl < oxcf->ts_number_layers; ++tl) { int layer = LAYER_IDS_TO_IDX(sl, tl, oxcf->ts_number_layers); LAYER_CONTEXT *const lc = &svc->layer_context[layer]; if (lc->map) vpx_free(lc->map); if (lc->last_coded_q_map) vpx_free(lc->last_coded_q_map); if (lc->consec_zero_mv) vpx_free(lc->consec_zero_mv); } } } // Reset on key frame: reset counters, references and buffer updates. void vp9_svc_reset_key_frame(VP9_COMP *const cpi) { int sl, tl; SVC *const svc = &cpi->svc; LAYER_CONTEXT *lc = NULL; for (sl = 0; sl < svc->number_spatial_layers; ++sl) { for (tl = 0; tl < svc->number_temporal_layers; ++tl) { lc = &cpi->svc.layer_context[sl * svc->number_temporal_layers + tl]; lc->current_video_frame_in_layer = 0; lc->frames_from_key_frame = 0; } } if (svc->temporal_layering_mode == VP9E_TEMPORAL_LAYERING_MODE_0212) { set_flags_and_fb_idx_for_temporal_mode3(cpi); } else if (svc->temporal_layering_mode == VP9E_TEMPORAL_LAYERING_MODE_NOLAYERING) { set_flags_and_fb_idx_for_temporal_mode_noLayering(cpi); } else if (svc->temporal_layering_mode == VP9E_TEMPORAL_LAYERING_MODE_0101) { set_flags_and_fb_idx_for_temporal_mode2(cpi); } vp9_update_temporal_layer_framerate(cpi); vp9_restore_layer_context(cpi); } void vp9_svc_check_reset_layer_rc_flag(VP9_COMP *const cpi) { SVC *svc = &cpi->svc; int sl, tl; for (sl = 0; sl < svc->number_spatial_layers; ++sl) { // Check for reset based on avg_frame_bandwidth for spatial layer sl. int layer = LAYER_IDS_TO_IDX(sl, svc->number_temporal_layers - 1, svc->number_temporal_layers); LAYER_CONTEXT *lc = &svc->layer_context[layer]; RATE_CONTROL *lrc = &lc->rc; if (lrc->avg_frame_bandwidth > (3 * lrc->last_avg_frame_bandwidth >> 1) || lrc->avg_frame_bandwidth < (lrc->last_avg_frame_bandwidth >> 1)) { // Reset for all temporal layers with spatial layer sl. for (tl = 0; tl < svc->number_temporal_layers; ++tl) { int layer = LAYER_IDS_TO_IDX(sl, tl, svc->number_temporal_layers); LAYER_CONTEXT *lc = &svc->layer_context[layer]; RATE_CONTROL *lrc = &lc->rc; lrc->rc_1_frame = 0; lrc->rc_2_frame = 0; lrc->bits_off_target = lrc->optimal_buffer_level; lrc->buffer_level = lrc->optimal_buffer_level; } } } }