shithub: libvpx

ref: 3ab1a4aadb7ca04a1a3df65d45d921c122a2c75f
dir: /vp9/common/vp9_mvref_common.h/

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/*
 *  Copyright (c) 2012 The WebM project authors. All Rights Reserved.
 *
 *  Use of this source code is governed by a BSD-style license
 *  that can be found in the LICENSE file in the root of the source
 *  tree. An additional intellectual property rights grant can be found
 *  in the file PATENTS.  All contributing project authors may
 *  be found in the AUTHORS file in the root of the source tree.
 */
#ifndef VPX_VP9_COMMON_VP9_MVREF_COMMON_H_
#define VPX_VP9_COMMON_VP9_MVREF_COMMON_H_

#include "vp9/common/vp9_onyxc_int.h"
#include "vp9/common/vp9_blockd.h"

#ifdef __cplusplus
extern "C" {
#endif

#define LEFT_TOP_MARGIN ((VP9_ENC_BORDER_IN_PIXELS - VP9_INTERP_EXTEND) << 3)
#define RIGHT_BOTTOM_MARGIN \
  ((VP9_ENC_BORDER_IN_PIXELS - VP9_INTERP_EXTEND) << 3)

#define MVREF_NEIGHBOURS 8

typedef struct position {
  int row;
  int col;
} POSITION;

typedef enum {
  BOTH_ZERO = 0,
  ZERO_PLUS_PREDICTED = 1,
  BOTH_PREDICTED = 2,
  NEW_PLUS_NON_INTRA = 3,
  BOTH_NEW = 4,
  INTRA_PLUS_NON_INTRA = 5,
  BOTH_INTRA = 6,
  INVALID_CASE = 9
} motion_vector_context;

// This is used to figure out a context for the ref blocks. The code flattens
// an array that would have 3 possible counts (0, 1 & 2) for 3 choices by
// adding 9 for each intra block, 3 for each zero mv and 1 for each new
// motion vector. This single number is then converted into a context
// with a single lookup ( counter_to_context ).
static const int mode_2_counter[MB_MODE_COUNT] = {
  9,  // DC_PRED
  9,  // V_PRED
  9,  // H_PRED
  9,  // D45_PRED
  9,  // D135_PRED
  9,  // D117_PRED
  9,  // D153_PRED
  9,  // D207_PRED
  9,  // D63_PRED
  9,  // TM_PRED
  0,  // NEARESTMV
  0,  // NEARMV
  3,  // ZEROMV
  1,  // NEWMV
};

// There are 3^3 different combinations of 3 counts that can be either 0,1 or
// 2. However the actual count can never be greater than 2 so the highest
// counter we need is 18. 9 is an invalid counter that's never used.
static const int counter_to_context[19] = {
  BOTH_PREDICTED,        // 0
  NEW_PLUS_NON_INTRA,    // 1
  BOTH_NEW,              // 2
  ZERO_PLUS_PREDICTED,   // 3
  NEW_PLUS_NON_INTRA,    // 4
  INVALID_CASE,          // 5
  BOTH_ZERO,             // 6
  INVALID_CASE,          // 7
  INVALID_CASE,          // 8
  INTRA_PLUS_NON_INTRA,  // 9
  INTRA_PLUS_NON_INTRA,  // 10
  INVALID_CASE,          // 11
  INTRA_PLUS_NON_INTRA,  // 12
  INVALID_CASE,          // 13
  INVALID_CASE,          // 14
  INVALID_CASE,          // 15
  INVALID_CASE,          // 16
  INVALID_CASE,          // 17
  BOTH_INTRA             // 18
};

static const POSITION mv_ref_blocks[BLOCK_SIZES][MVREF_NEIGHBOURS] = {
  // 4X4
  { { -1, 0 },
    { 0, -1 },
    { -1, -1 },
    { -2, 0 },
    { 0, -2 },
    { -2, -1 },
    { -1, -2 },
    { -2, -2 } },
  // 4X8
  { { -1, 0 },
    { 0, -1 },
    { -1, -1 },
    { -2, 0 },
    { 0, -2 },
    { -2, -1 },
    { -1, -2 },
    { -2, -2 } },
  // 8X4
  { { -1, 0 },
    { 0, -1 },
    { -1, -1 },
    { -2, 0 },
    { 0, -2 },
    { -2, -1 },
    { -1, -2 },
    { -2, -2 } },
  // 8X8
  { { -1, 0 },
    { 0, -1 },
    { -1, -1 },
    { -2, 0 },
    { 0, -2 },
    { -2, -1 },
    { -1, -2 },
    { -2, -2 } },
  // 8X16
  { { 0, -1 },
    { -1, 0 },
    { 1, -1 },
    { -1, -1 },
    { 0, -2 },
    { -2, 0 },
    { -2, -1 },
    { -1, -2 } },
  // 16X8
  { { -1, 0 },
    { 0, -1 },
    { -1, 1 },
    { -1, -1 },
    { -2, 0 },
    { 0, -2 },
    { -1, -2 },
    { -2, -1 } },
  // 16X16
  { { -1, 0 },
    { 0, -1 },
    { -1, 1 },
    { 1, -1 },
    { -1, -1 },
    { -3, 0 },
    { 0, -3 },
    { -3, -3 } },
  // 16X32
  { { 0, -1 },
    { -1, 0 },
    { 2, -1 },
    { -1, -1 },
    { -1, 1 },
    { 0, -3 },
    { -3, 0 },
    { -3, -3 } },
  // 32X16
  { { -1, 0 },
    { 0, -1 },
    { -1, 2 },
    { -1, -1 },
    { 1, -1 },
    { -3, 0 },
    { 0, -3 },
    { -3, -3 } },
  // 32X32
  { { -1, 1 },
    { 1, -1 },
    { -1, 2 },
    { 2, -1 },
    { -1, -1 },
    { -3, 0 },
    { 0, -3 },
    { -3, -3 } },
  // 32X64
  { { 0, -1 },
    { -1, 0 },
    { 4, -1 },
    { -1, 2 },
    { -1, -1 },
    { 0, -3 },
    { -3, 0 },
    { 2, -1 } },
  // 64X32
  { { -1, 0 },
    { 0, -1 },
    { -1, 4 },
    { 2, -1 },
    { -1, -1 },
    { -3, 0 },
    { 0, -3 },
    { -1, 2 } },
  // 64X64
  { { -1, 3 },
    { 3, -1 },
    { -1, 4 },
    { 4, -1 },
    { -1, -1 },
    { -1, 0 },
    { 0, -1 },
    { -1, 6 } }
};

static const int idx_n_column_to_subblock[4][2] = {
  { 1, 2 }, { 1, 3 }, { 3, 2 }, { 3, 3 }
};

// clamp_mv_ref
#define MV_BORDER (16 << 3)  // Allow 16 pels in 1/8th pel units

static INLINE void clamp_mv_ref(MV *mv, const MACROBLOCKD *xd) {
  clamp_mv(mv, xd->mb_to_left_edge - MV_BORDER,
           xd->mb_to_right_edge + MV_BORDER, xd->mb_to_top_edge - MV_BORDER,
           xd->mb_to_bottom_edge + MV_BORDER);
}

// This function returns either the appropriate sub block or block's mv
// on whether the block_size < 8x8 and we have check_sub_blocks set.
static INLINE int_mv get_sub_block_mv(const MODE_INFO *candidate, int which_mv,
                                      int search_col, int block_idx) {
  return block_idx >= 0 && candidate->sb_type < BLOCK_8X8
             ? candidate
                   ->bmi[idx_n_column_to_subblock[block_idx][search_col == 0]]
                   .as_mv[which_mv]
             : candidate->mv[which_mv];
}

// Performs mv sign inversion if indicated by the reference frame combination.
static INLINE int_mv scale_mv(const MODE_INFO *mi, int ref,
                              const MV_REFERENCE_FRAME this_ref_frame,
                              const int *ref_sign_bias) {
  int_mv mv = mi->mv[ref];
  if (ref_sign_bias[mi->ref_frame[ref]] != ref_sign_bias[this_ref_frame]) {
    mv.as_mv.row *= -1;
    mv.as_mv.col *= -1;
  }
  return mv;
}

// This macro is used to add a motion vector mv_ref list if it isn't
// already in the list.  If it's the second motion vector it will also
// skip all additional processing and jump to Done!
#define ADD_MV_REF_LIST(mv, refmv_count, mv_ref_list, Done) \
  do {                                                      \
    if (refmv_count) {                                      \
      if ((mv).as_int != (mv_ref_list)[0].as_int) {         \
        (mv_ref_list)[(refmv_count)] = (mv);                \
        goto Done;                                          \
      }                                                     \
    } else {                                                \
      (mv_ref_list)[(refmv_count)++] = (mv);                \
    }                                                       \
  } while (0)

// If either reference frame is different, not INTRA, and they
// are different from each other scale and add the mv to our list.
#define IF_DIFF_REF_FRAME_ADD_MV(mbmi, ref_frame, ref_sign_bias, refmv_count, \
                                 mv_ref_list, Done)                           \
  do {                                                                        \
    if (is_inter_block(mbmi)) {                                               \
      if ((mbmi)->ref_frame[0] != (ref_frame))                                \
        ADD_MV_REF_LIST(scale_mv((mbmi), 0, ref_frame, ref_sign_bias),        \
                        refmv_count, mv_ref_list, Done);                      \
      if (has_second_ref(mbmi) && (mbmi)->ref_frame[1] != (ref_frame) &&      \
          (mbmi)->mv[1].as_int != (mbmi)->mv[0].as_int)                       \
        ADD_MV_REF_LIST(scale_mv((mbmi), 1, ref_frame, ref_sign_bias),        \
                        refmv_count, mv_ref_list, Done);                      \
    }                                                                         \
  } while (0)

// Checks that the given mi_row, mi_col and search point
// are inside the borders of the tile.
static INLINE int is_inside(const TileInfo *const tile, int mi_col, int mi_row,
                            int mi_rows, const POSITION *mi_pos) {
  return !(mi_row + mi_pos->row < 0 ||
           mi_col + mi_pos->col < tile->mi_col_start ||
           mi_row + mi_pos->row >= mi_rows ||
           mi_col + mi_pos->col >= tile->mi_col_end);
}

// TODO(jingning): this mv clamping function should be block size dependent.
static INLINE void clamp_mv2(MV *mv, const MACROBLOCKD *xd) {
  clamp_mv(mv, xd->mb_to_left_edge - LEFT_TOP_MARGIN,
           xd->mb_to_right_edge + RIGHT_BOTTOM_MARGIN,
           xd->mb_to_top_edge - LEFT_TOP_MARGIN,
           xd->mb_to_bottom_edge + RIGHT_BOTTOM_MARGIN);
}

static INLINE void lower_mv_precision(MV *mv, int allow_hp) {
  const int use_hp = allow_hp && use_mv_hp(mv);
  if (!use_hp) {
    if (mv->row & 1) mv->row += (mv->row > 0 ? -1 : 1);
    if (mv->col & 1) mv->col += (mv->col > 0 ? -1 : 1);
  }
}

typedef void (*find_mv_refs_sync)(void *const data, int mi_row);
void vp9_find_mv_refs(const VP9_COMMON *cm, const MACROBLOCKD *xd,
                      MODE_INFO *mi, MV_REFERENCE_FRAME ref_frame,
                      int_mv *mv_ref_list, int mi_row, int mi_col,
                      uint8_t *mode_context);

// check a list of motion vectors by sad score using a number rows of pixels
// above and a number cols of pixels in the left to select the one with best
// score to use as ref motion vector
void vp9_find_best_ref_mvs(MACROBLOCKD *xd, int allow_hp, int_mv *mvlist,
                           int_mv *nearest_mv, int_mv *near_mv);

void vp9_append_sub8x8_mvs_for_idx(VP9_COMMON *cm, MACROBLOCKD *xd, int block,
                                   int ref, int mi_row, int mi_col,
                                   int_mv *nearest_mv, int_mv *near_mv,
                                   uint8_t *mode_context);

#ifdef __cplusplus
}  // extern "C"
#endif

#endif  // VPX_VP9_COMMON_VP9_MVREF_COMMON_H_