ref: 397aad3ec28020a9b766e362e061701783c9633e
dir: /vp8/common/loopfilter_filters.c/
/* * Copyright (c) 2010 The VP8 project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include <stdlib.h> #include "loopfilter.h" #include "onyxc_int.h" #define NEW_LOOPFILTER_MASK typedef unsigned char uc; __inline signed char vp8_signed_char_clamp(int t) { t = (t < -128 ? -128 : t); t = (t > 127 ? 127 : t); return (signed char) t; } // should we apply any filter at all ( 11111111 yes, 00000000 no) __inline signed char vp8_filter_mask(signed char limit, signed char flimit, uc p3, uc p2, uc p1, uc p0, uc q0, uc q1, uc q2, uc q3) { signed char mask = 0; mask |= (abs(p3 - p2) > limit) * -1; mask |= (abs(p2 - p1) > limit) * -1; mask |= (abs(p1 - p0) > limit) * -1; mask |= (abs(q1 - q0) > limit) * -1; mask |= (abs(q2 - q1) > limit) * -1; mask |= (abs(q3 - q2) > limit) * -1; #ifndef NEW_LOOPFILTER_MASK mask |= (abs(p0 - q0) > flimit) * -1; #else mask |= (abs(p0 - q0) * 2 + abs(p1 - q1) / 2 > flimit * 2 + limit) * -1; #endif mask = ~mask; return mask; } // is there high variance internal edge ( 11111111 yes, 00000000 no) __inline signed char vp8_hevmask(signed char thresh, uc p1, uc p0, uc q0, uc q1) { signed char hev = 0; hev |= (abs(p1 - p0) > thresh) * -1; hev |= (abs(q1 - q0) > thresh) * -1; return hev; } __inline void vp8_filter(signed char mask, signed char hev, uc *op1, uc *op0, uc *oq0, uc *oq1) { signed char ps0, qs0; signed char ps1, qs1; signed char vp8_filter, Filter1, Filter2; signed char u; ps1 = (signed char) * op1 ^ 0x80; ps0 = (signed char) * op0 ^ 0x80; qs0 = (signed char) * oq0 ^ 0x80; qs1 = (signed char) * oq1 ^ 0x80; // add outer taps if we have high edge variance vp8_filter = vp8_signed_char_clamp(ps1 - qs1); vp8_filter &= hev; // inner taps vp8_filter = vp8_signed_char_clamp(vp8_filter + 3 * (qs0 - ps0)); vp8_filter &= mask; // save bottom 3 bits so that we round one side +4 and the other +3 // if it equals 4 we'll set to adjust by -1 to account for the fact // we'd round 3 the other way Filter1 = vp8_signed_char_clamp(vp8_filter + 4); Filter2 = vp8_signed_char_clamp(vp8_filter + 3); Filter1 >>= 3; Filter2 >>= 3; u = vp8_signed_char_clamp(qs0 - Filter1); *oq0 = u ^ 0x80; u = vp8_signed_char_clamp(ps0 + Filter2); *op0 = u ^ 0x80; vp8_filter = Filter1; // outer tap adjustments vp8_filter += 1; vp8_filter >>= 1; vp8_filter &= ~hev; u = vp8_signed_char_clamp(qs1 - vp8_filter); *oq1 = u ^ 0x80; u = vp8_signed_char_clamp(ps1 + vp8_filter); *op1 = u ^ 0x80; } void vp8_loop_filter_horizontal_edge_c ( unsigned char *s, int p, //pitch const signed char *flimit, const signed char *limit, const signed char *thresh, int count ) { int hev = 0; // high edge variance signed char mask = 0; int i = 0; // loop filter designed to work using chars so that we can make maximum use // of 8 bit simd instructions. do { mask = vp8_filter_mask(limit[i], flimit[i], s[-4*p], s[-3*p], s[-2*p], s[-1*p], s[0*p], s[1*p], s[2*p], s[3*p]); hev = vp8_hevmask(thresh[i], s[-2*p], s[-1*p], s[0*p], s[1*p]); vp8_filter(mask, hev, s - 2 * p, s - 1 * p, s, s + 1 * p); ++s; } while (++i < count * 8); } void vp8_loop_filter_vertical_edge_c ( unsigned char *s, int p, const signed char *flimit, const signed char *limit, const signed char *thresh, int count ) { int hev = 0; // high edge variance signed char mask = 0; int i = 0; // loop filter designed to work using chars so that we can make maximum use // of 8 bit simd instructions. do { mask = vp8_filter_mask(limit[i], flimit[i], s[-4], s[-3], s[-2], s[-1], s[0], s[1], s[2], s[3]); hev = vp8_hevmask(thresh[i], s[-2], s[-1], s[0], s[1]); vp8_filter(mask, hev, s - 2, s - 1, s, s + 1); s += p; } while (++i < count * 8); } __inline void vp8_mbfilter(signed char mask, signed char hev, uc *op2, uc *op1, uc *op0, uc *oq0, uc *oq1, uc *oq2) { signed char s, u; signed char vp8_filter, Filter1, Filter2; signed char ps2 = (signed char) * op2 ^ 0x80; signed char ps1 = (signed char) * op1 ^ 0x80; signed char ps0 = (signed char) * op0 ^ 0x80; signed char qs0 = (signed char) * oq0 ^ 0x80; signed char qs1 = (signed char) * oq1 ^ 0x80; signed char qs2 = (signed char) * oq2 ^ 0x80; // add outer taps if we have high edge variance vp8_filter = vp8_signed_char_clamp(ps1 - qs1); vp8_filter = vp8_signed_char_clamp(vp8_filter + 3 * (qs0 - ps0)); vp8_filter &= mask; Filter2 = vp8_filter; Filter2 &= hev; // save bottom 3 bits so that we round one side +4 and the other +3 Filter1 = vp8_signed_char_clamp(Filter2 + 4); Filter2 = vp8_signed_char_clamp(Filter2 + 3); Filter1 >>= 3; Filter2 >>= 3; qs0 = vp8_signed_char_clamp(qs0 - Filter1); ps0 = vp8_signed_char_clamp(ps0 + Filter2); // only apply wider filter if not high edge variance vp8_filter &= ~hev; Filter2 = vp8_filter; // roughly 3/7th difference across boundary u = vp8_signed_char_clamp((63 + Filter2 * 27) >> 7); s = vp8_signed_char_clamp(qs0 - u); *oq0 = s ^ 0x80; s = vp8_signed_char_clamp(ps0 + u); *op0 = s ^ 0x80; // roughly 2/7th difference across boundary u = vp8_signed_char_clamp((63 + Filter2 * 18) >> 7); s = vp8_signed_char_clamp(qs1 - u); *oq1 = s ^ 0x80; s = vp8_signed_char_clamp(ps1 + u); *op1 = s ^ 0x80; // roughly 1/7th difference across boundary u = vp8_signed_char_clamp((63 + Filter2 * 9) >> 7); s = vp8_signed_char_clamp(qs2 - u); *oq2 = s ^ 0x80; s = vp8_signed_char_clamp(ps2 + u); *op2 = s ^ 0x80; } void vp8_mbloop_filter_horizontal_edge_c ( unsigned char *s, int p, const signed char *flimit, const signed char *limit, const signed char *thresh, int count ) { signed char hev = 0; // high edge variance signed char mask = 0; int i = 0; // loop filter designed to work using chars so that we can make maximum use // of 8 bit simd instructions. do { mask = vp8_filter_mask(limit[i], flimit[i], s[-4*p], s[-3*p], s[-2*p], s[-1*p], s[0*p], s[1*p], s[2*p], s[3*p]); hev = vp8_hevmask(thresh[i], s[-2*p], s[-1*p], s[0*p], s[1*p]); vp8_mbfilter(mask, hev, s - 3 * p, s - 2 * p, s - 1 * p, s, s + 1 * p, s + 2 * p); ++s; } while (++i < count * 8); } void vp8_mbloop_filter_vertical_edge_c ( unsigned char *s, int p, const signed char *flimit, const signed char *limit, const signed char *thresh, int count ) { signed char hev = 0; // high edge variance signed char mask = 0; int i = 0; do { mask = vp8_filter_mask(limit[i], flimit[i], s[-4], s[-3], s[-2], s[-1], s[0], s[1], s[2], s[3]); hev = vp8_hevmask(thresh[i], s[-2], s[-1], s[0], s[1]); vp8_mbfilter(mask, hev, s - 3, s - 2, s - 1, s, s + 1, s + 2); s += p; } while (++i < count * 8); } // should we apply any filter at all ( 11111111 yes, 00000000 no) __inline signed char vp8_simple_filter_mask(signed char limit, signed char flimit, uc p1, uc p0, uc q0, uc q1) { // Why does this cause problems for win32? // error C2143: syntax error : missing ';' before 'type' // (void) limit; #ifndef NEW_LOOPFILTER_MASK signed char mask = (abs(p0 - q0) <= flimit) * -1; #else signed char mask = (abs(p0 - q0) * 2 + abs(p1 - q1) / 2 <= flimit * 2 + limit) * -1; #endif return mask; } __inline void vp8_simple_filter(signed char mask, uc *op1, uc *op0, uc *oq0, uc *oq1) { signed char vp8_filter, Filter1, Filter2; signed char p1 = (signed char) * op1 ^ 0x80; signed char p0 = (signed char) * op0 ^ 0x80; signed char q0 = (signed char) * oq0 ^ 0x80; signed char q1 = (signed char) * oq1 ^ 0x80; signed char u; vp8_filter = vp8_signed_char_clamp(p1 - q1); vp8_filter = vp8_signed_char_clamp(vp8_filter + 3 * (q0 - p0)); vp8_filter &= mask; // save bottom 3 bits so that we round one side +4 and the other +3 Filter1 = vp8_signed_char_clamp(vp8_filter + 4); Filter1 >>= 3; u = vp8_signed_char_clamp(q0 - Filter1); *oq0 = u ^ 0x80; Filter2 = vp8_signed_char_clamp(vp8_filter + 3); Filter2 >>= 3; u = vp8_signed_char_clamp(p0 + Filter2); *op0 = u ^ 0x80; } void vp8_loop_filter_simple_horizontal_edge_c ( unsigned char *s, int p, const signed char *flimit, const signed char *limit, const signed char *thresh, int count ) { signed char mask = 0; int i = 0; (void) thresh; do { //mask = vp8_simple_filter_mask( limit[i], flimit[i],s[-1*p],s[0*p]); mask = vp8_simple_filter_mask(limit[i], flimit[i], s[-2*p], s[-1*p], s[0*p], s[1*p]); vp8_simple_filter(mask, s - 2 * p, s - 1 * p, s, s + 1 * p); ++s; } while (++i < count * 8); } void vp8_loop_filter_simple_vertical_edge_c ( unsigned char *s, int p, const signed char *flimit, const signed char *limit, const signed char *thresh, int count ) { signed char mask = 0; int i = 0; (void) thresh; do { //mask = vp8_simple_filter_mask( limit[i], flimit[i],s[-1],s[0]); mask = vp8_simple_filter_mask(limit[i], flimit[i], s[-2], s[-1], s[0], s[1]); vp8_simple_filter(mask, s - 2, s - 1, s, s + 1); s += p; } while (++i < count * 8); }