ref: ee1acb645d0683b97bbd1f65a2e708a8aadea34d
dir: /LEAF_JUCEPlugin/JuceLibraryCode/JuceHeader.h/
/* IMPORTANT! This file is auto-generated each time you save your project - if you alter its contents, your changes may be overwritten! This is the header file that your files should include in order to get all the JUCE library headers. You should avoid including the JUCE headers directly in your own source files, because that wouldn't pick up the correct configuration options for your app. */ #pragma once #include "AppConfig.h" #include <juce_audio_basics/juce_audio_basics.h> #include <juce_audio_devices/juce_audio_devices.h> #include <juce_audio_formats/juce_audio_formats.h> #include <juce_audio_plugin_client/juce_audio_plugin_client.h> #include <juce_audio_processors/juce_audio_processors.h> #include <juce_audio_utils/juce_audio_utils.h> #include <juce_core/juce_core.h> #include <juce_cryptography/juce_cryptography.h> #include <juce_data_structures/juce_data_structures.h> #include <juce_events/juce_events.h> #include <juce_graphics/juce_graphics.h> #include <juce_gui_basics/juce_gui_basics.h> #include <juce_gui_extra/juce_gui_extra.h> #include <juce_opengl/juce_opengl.h> #include <juce_video/juce_video.h> #if ! DONT_SET_USING_JUCE_NAMESPACE // If your code uses a lot of JUCE classes, then this will obviously save you // a lot of typing, but can be disabled by setting DONT_SET_USING_JUCE_NAMESPACE. using namespace juce; #endif #if ! JUCE_DONT_DECLARE_PROJECTINFO namespace ProjectInfo { const char* const projectName = "LEAF"; const char* const companyName = "Princeton University"; const char* const versionString = "1.0.0"; const int versionNumber = 0x10000; } #endif