shithub: leaf

ref: ed50a40430b62e7cca4f1d4efd9decafd296df77
dir: /LEAF/Inc/leaf-sample.h/

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/*==============================================================================

    leaf-sample.h
    Created: 23 Jan 2019 11:22:09am
    Author:  Mike Mulshine

==============================================================================*/


#ifndef LEAF_SAMPLE_H_INCLUDED
#define LEAF_SAMPLE_H_INCLUDED

#ifdef __cplusplus
extern "C" {
#endif
    
//==============================================================================
 
#include "leaf-globals.h"
#include "leaf-math.h"
    
#include "leaf-utilities.h"
    
//==============================================================================
    
    typedef enum RecordMode
    {
        RecordOneShot = 0,
        RecordLoop,
        RecordModeNil
    } RecordMode;
    
    typedef struct _tBuffer
    {
        float* buff;
        
        uint32_t idx;
        uint32_t length;
        
        RecordMode mode;
        
        int active;
        
    } tBuffer;

    void  tBuffer_init (tBuffer* const, uint32_t length);
    void  tBuffer_free (tBuffer* const);
    
    void  tBuffer_tick (tBuffer* const, float sample);
    
    void  tBuffer_read(tBuffer* const, float* buff, uint32_t len);
    
    float tBuffer_get (tBuffer* const, int idx);
    
    void  tBuffer_record (tBuffer* const);
    void  tBuffer_stop (tBuffer* const);
    
    void  tBuffer_setRecordMode (tBuffer* const, RecordMode mode);
    
    void  tBuffer_clear (tBuffer* const);
    
//==============================================================================
    
    typedef enum PlayMode
    {
        PlayNormal,
        PlayLoop,
        PlayBackAndForth,
        PlayModeNil
    } PlayMode;
    
    typedef struct _tSampler
    {
        tBuffer* samp;
        
        tRamp gain;
        
        float idx;
        float inc;
        float iinc;
        int8_t dir;
        int8_t flip;
        int8_t bnf;
        
        int32_t start;
        int32_t end;
        uint32_t len;
        uint32_t cfxlen;
    
        PlayMode mode;
        int retrigger;
        
        int active;

    } tSampler;
    
    void    tSampler_init      (tSampler* const, tBuffer* s);
    void    tSampler_free      (tSampler* const);
    
    float   tSampler_tick      (tSampler* const);

    void    tSampler_setSample (tSampler* const, tBuffer* s);
    
    void    tSampler_setMode   (tSampler* const, PlayMode mode);
    
    void    tSampler_play      (tSampler* const);
    void    tSampler_stop      (tSampler* const);
    
    void    tSampler_setStart  (tSampler* const, int32_t start);
    void    tSampler_setEnd    (tSampler* const, int32_t end);
    
    void    tSampler_setCrossfadeLength  (tSampler* const p, uint32_t length);
    
    void    tSampler_setRate   (tSampler* const, float rate);
    
//==============================================================================
    
#ifdef __cplusplus
}
#endif

#endif // LEAF_SAMPLE_H_INCLUDED

//==============================================================================