ref: d0fbdd5916dbf269d35008a3414263c34bcf3d35
dir: /LEAF/Src/leaf-808.c/
/* ============================================================================== leaf_808.cpp Created: 30 Nov 2018 10:24:21am Author: airship ============================================================================== */ #if _WIN32 || _WIN64 #include "..\Inc\leaf-808.h" #else #include "../Inc/leaf-808.h" #endif #define USE_STICK 0 void t808Cowbell_on(t808Cowbell* const cowbell, float vel) { tEnvelope_on(&cowbell->envGain, vel); #if USE_STICK tEnvelope_on(&cowbell->envStick,vel); #endif } float t808Cowbell_tick(t808Cowbell* const cowbell) { float sample = 0.0f; // Mix oscillators. sample = (cowbell->oscMix * tSquare_tick(&cowbell->p[0])) + ((1.0f-cowbell->oscMix) * tSquare_tick(&cowbell->p[1])); // Filter dive and filter. tSVF_setFreq(&cowbell->bandpassOsc, cowbell->filterCutoff + 1000.0f * tEnvelope_tick(&cowbell->envFilter)); sample = tSVF_tick(&cowbell->bandpassOsc,sample); sample *= (0.9f * tEnvelope_tick(&cowbell->envGain)); #if USE_STICK sample += (0.1f * tEnvelope_tick(&cowbell->envStick) * tSVF_tick(&cowbell->bandpassStick, tNoise_tick(&cowbell->stick))); #endif sample = tHighpass_tick(&cowbell->highpass, sample); return sample; } void t808Cowbell_setDecay(t808Cowbell* const cowbell, float decay) { tEnvelope_setDecay(&cowbell->envGain,decay); } void t808Cowbell_setHighpassFreq(t808Cowbell *cowbell, float freq) { tHighpass_setFreq(&cowbell->highpass,freq); } void t808Cowbell_setBandpassFreq(t808Cowbell* const cowbell, float freq) { cowbell->filterCutoff = freq; } void t808Cowbell_setFreq(t808Cowbell* const cowbell, float freq) { tSquare_setFreq(&cowbell->p[0],freq); tSquare_setFreq(&cowbell->p[1],1.48148f*freq); } void t808Cowbell_setOscMix(t808Cowbell* const cowbell, float oscMix) { cowbell->oscMix = oscMix; } void t808Cowbell_init(t808Cowbell* const cowbell) { tSquare_init(&cowbell->p[0]); tSquare_setFreq(&cowbell->p[0], 540.0f); tSquare_init(&cowbell->p[1]); tSquare_setFreq(&cowbell->p[1], 1.48148f * 540.0f); cowbell->oscMix = 0.5f; tSVF_init(&cowbell->bandpassOsc, SVFTypeBandpass, 2500, 1.0f); tSVF_init(&cowbell->bandpassStick, SVFTypeBandpass, 1800, 1.0f); tEnvelope_init(&cowbell->envGain, 5.0f, 100.0f, OFALSE); tEnvelope_init(&cowbell->envFilter, 5.0, 100.0f, OFALSE); tHighpass_init(&cowbell->highpass, 1000.0f); #if USE_STICK tNoise_init(&cowbell->stick, NoiseTypeWhite); tEnvelope_init(&cowbell->envStick, 5.0f, 5.0f, 0); #endif } void t808Hihat_on(t808Hihat* const hihat, float vel) { tEnvelope_on(&hihat->envGain, vel); tEnvelope_on(&hihat->envStick, vel); } void t808Hihat_setOscNoiseMix(t808Hihat* const hihat, float oscNoiseMix) { hihat->oscNoiseMix = oscNoiseMix; } float t808Hihat_tick(t808Hihat* const hihat) { float sample = 0.0f; float gainScale = 0.1666f; float myNoise = tNoise_tick(&hihat->n); tSquare_setFreq(&hihat->p[0], ((2.0f + hihat->stretch) * hihat->freq)); tSquare_setFreq(&hihat->p[1], ((3.00f + hihat->stretch) * hihat->freq)); tSquare_setFreq(&hihat->p[2], ((4.16f + hihat->stretch) * hihat->freq)); tSquare_setFreq(&hihat->p[3], ((5.43f + hihat->stretch) * hihat->freq)); tSquare_setFreq(&hihat->p[4], ((6.79f + hihat->stretch) * hihat->freq)); tSquare_setFreq(&hihat->p[5], ((8.21f + hihat->stretch) * hihat->freq)); for (int i = 0; i < 6; i++) { sample += tSquare_tick(&hihat->p[i]); } sample *= gainScale; sample = (hihat->oscNoiseMix * sample) + ((1.0f-hihat->oscNoiseMix) * myNoise); sample = tSVF_tick(&hihat->bandpassOsc, sample); float myGain = tEnvelope_tick(&hihat->envGain); sample *= (myGain*myGain);//square the output gain envelope sample = tHighpass_tick(&hihat->highpass, sample); sample += ((0.5f * tEnvelope_tick(&hihat->envStick)) * tSVF_tick(&hihat->bandpassStick, tNoise_tick(&hihat->stick))); sample = tanhf(sample * 2.0f); return sample; } void t808Hihat_setDecay(t808Hihat* const hihat, float decay) { tEnvelope_setDecay(&hihat->envGain,decay); } void t808Hihat_setHighpassFreq(t808Hihat* const hihat, float freq) { tHighpass_setFreq(&hihat->highpass,freq); } void t808Hihat_setStretch(t808Hihat* const hihat, float stretch) { hihat->stretch = stretch; } void t808Hihat_setFM(t808Hihat* const hihat, float FM_amount) { hihat->FM_amount = FM_amount; } void t808Hihat_setOscBandpassFreq(t808Hihat* const hihat, float freq) { tSVF_setFreq(&hihat->bandpassOsc,freq); } void t808Hihat_setOscBandpassQ(t808Hihat* const hihat, float Q) { tSVF_setQ(&hihat->bandpassOsc,Q); } void t808Hihat_setStickBandPassFreq(t808Hihat* const hihat, float freq) { tSVF_setFreq(&hihat->bandpassStick,freq); } void t808Hihat_setStickBandPassQ(t808Hihat* const hihat, float Q) { tSVF_setQ(&hihat->bandpassStick,Q); } void t808Hihat_setOscFreq(t808Hihat* const hihat, float freq) { hihat->freq = freq; } void t808Hihat_init(t808Hihat* const hihat) { for (int i = 0; i < 6; i++) { tSquare_init(&hihat->p[i]); } tNoise_init(&hihat->stick, PinkNoise); tNoise_init(&hihat->n, WhiteNoise); // need to fix SVF to be generic tSVF_init(&hihat->bandpassStick, SVFTypeBandpass,2500.0f,1.2f); tSVF_init(&hihat->bandpassOsc, SVFTypeBandpass,3500.0f,0.3f); tEnvelope_init(&hihat->envGain, 0.0f, 50.0f, OFALSE); tEnvelope_init(&hihat->envStick, 0.0f, 7.0f, OFALSE); tHighpass_init(&hihat->highpass, 7000.0f); hihat->freq = 40.0f; hihat->stretch = 0.0f; tSquare_setFreq(&hihat->p[0], 2.0f * hihat->freq); tSquare_setFreq(&hihat->p[1], 3.00f * hihat->freq); tSquare_setFreq(&hihat->p[2], 4.16f * hihat->freq); tSquare_setFreq(&hihat->p[3], 5.43f * hihat->freq); tSquare_setFreq(&hihat->p[4], 6.79f * hihat->freq); tSquare_setFreq(&hihat->p[5], 8.21f * hihat->freq); } void t808Snare_on(t808Snare* const snare, float vel) { for (int i = 0; i < 2; i++) { tEnvelope_on(&snare->toneEnvOsc[i], vel); tEnvelope_on(&snare->toneEnvGain[i], vel); tEnvelope_on(&snare->toneEnvFilter[i], vel); } tEnvelope_on(&snare->noiseEnvGain, vel); tEnvelope_on(&snare->noiseEnvFilter, vel); } void t808Snare_setTone1Freq(t808Snare* const snare, float freq) { snare->tone1Freq = freq; tTriangle_setFreq(&snare->tone[0], freq); } void t808Snare_setTone2Freq(t808Snare* const snare, float freq) { snare->tone2Freq = freq; tTriangle_setFreq(&snare->tone[1],freq); } void t808Snare_setTone1Decay(t808Snare* const snare, float decay) { tEnvelope_setDecay(&snare->toneEnvGain[0],decay); } void t808Snare_setTone2Decay(t808Snare* const snare, float decay) { tEnvelope_setDecay(&snare->toneEnvGain[1],decay); } void t808Snare_setNoiseDecay(t808Snare* const snare, float decay) { tEnvelope_setDecay(&snare->noiseEnvGain,decay); } void t808Snare_setToneNoiseMix(t808Snare* const snare, float toneNoiseMix) { snare->toneNoiseMix = toneNoiseMix; } void t808Snare_setNoiseFilterFreq(t808Snare* const snare, float noiseFilterFreq) { snare->noiseFilterFreq = noiseFilterFreq; } void t808Snare_setNoiseFilterQ(t808Snare* const snare, float noiseFilterQ) { tSVF_setQ(&snare->noiseLowpass, noiseFilterQ); } static float tone[2]; float t808Snare_tick(t808Snare* const snare) { for (int i = 0; i < 2; i++) { tTriangle_setFreq(&snare->tone[i], snare->tone1Freq + (20.0f * tEnvelope_tick(&snare->toneEnvOsc[i]))); tone[i] = tTriangle_tick(&snare->tone[i]); tSVF_setFreq(&snare->toneLowpass[i], 2000.0f + (500.0f * tEnvelope_tick(&snare->toneEnvFilter[i]))); tone[i] = tSVF_tick(&snare->toneLowpass[i], tone[i]) * tEnvelope_tick(&snare->toneEnvGain[i]); } float noise = tNoise_tick(&snare->noiseOsc); tSVF_setFreq(&snare->noiseLowpass, snare->noiseFilterFreq + (1000.0f * tEnvelope_tick(&snare->noiseEnvFilter))); noise = tSVF_tick(&snare->noiseLowpass, noise) * tEnvelope_tick(&snare->noiseEnvGain); float sample = (snare->toneNoiseMix)*(tone[0] * snare->toneGain[0] + tone[1] * snare->toneGain[1]) + (1.0f-snare->toneNoiseMix) * (noise * snare->noiseGain); sample = tanhf(sample * 2.0f); return sample; } void t808Snare_init(t808Snare* const snare) { float ratio[2] = {1.0, 1.5}; for (int i = 0; i < 2; i++) { tTriangle_init(&snare->tone[i]); tTriangle_setFreq(&snare->tone[i], ratio[i] * 400.0f); tSVF_init(&snare->toneLowpass[i], SVFTypeLowpass, 4000, 1.0f); tEnvelope_init(&snare->toneEnvOsc[i], 0.0f, 50.0f, OFALSE); tEnvelope_init(&snare->toneEnvGain[i], 1.0f, 150.0f, OFALSE); tEnvelope_init(&snare->toneEnvFilter[i], 1.0f, 2000.0f, OFALSE); snare->toneGain[i] = 0.5f; } snare->tone1Freq = ratio[0] * 100.0f; snare->tone2Freq = ratio[1] * 100.0f; snare->noiseFilterFreq = 3000.0f; tNoise_init(&snare->noiseOsc, WhiteNoise); tSVF_init(&snare->noiseLowpass, SVFTypeLowpass, 12000.0f, 0.8f); tEnvelope_init(&snare->noiseEnvGain, 0.0f, 100.0f, OFALSE); tEnvelope_init(&snare->noiseEnvFilter, 0.0f, 1000.0f, OFALSE); snare->noiseGain = 1.0f; } void t808Snare_free (t808Snare* const snare) { for (int i = 0; i < 2; i++) { tTriangle_free(&snare->tone[i]); tSVF_free(&snare->toneLowpass[i]); tEnvelope_free(&snare->toneEnvOsc[i]); tEnvelope_free(&snare->toneEnvGain[i]); tEnvelope_free(&snare->toneEnvFilter[i]); } tNoise_free(&snare->noiseOsc); tSVF_free(&snare->noiseLowpass); tEnvelope_free(&snare->noiseEnvGain); tEnvelope_free(&snare->noiseEnvFilter); } void t808Kick_init (t808Kick* const kick) { tCycle_init(&kick->tone); kick->toneInitialFreq = 40.0f; kick->sighAmountInHz = 7.0f; kick->chirpRatioMinusOne = 3.3f; tCycle_setFreq(&kick->tone, 50.0f); tSVF_init(&kick->toneLowpass, SVFTypeLowpass, 2000.0f, 0.5f); tEnvelope_init(&kick->toneEnvOscChirp, 0.0f, 20.0f, OFALSE); tEnvelope_init(&kick->toneEnvOscSigh, 0.0f, 2500.0f, OFALSE); tEnvelope_init(&kick->toneEnvGain, 0.0f, 800.0f, OFALSE); tNoise_init(&kick->noiseOsc, PinkNoise); tEnvelope_init(&kick->noiseEnvGain, 0.0f, 1.0f, OFALSE); kick->noiseGain = 0.3f; } void t808Kick_free (t808Kick* const kick) { tCycle_free(&kick->tone); tSVF_free(&kick->toneLowpass); tEnvelope_free(&kick->toneEnvOscChirp); tEnvelope_free(&kick->toneEnvOscSigh); tEnvelope_free(&kick->toneEnvGain); tNoise_free(&kick->noiseOsc); tEnvelope_free(&kick->noiseEnvGain); } float t808Kick_tick (t808Kick* const kick) { tCycle_setFreq(&kick->tone, (kick->toneInitialFreq * (1.0f + (kick->chirpRatioMinusOne * tEnvelope_tick(&kick->toneEnvOscChirp)))) + (kick->sighAmountInHz * tEnvelope_tick(&kick->toneEnvOscSigh))); float sample = tCycle_tick(&kick->tone) * tEnvelope_tick(&kick->toneEnvGain); sample+= tNoise_tick(&kick->noiseOsc) * tEnvelope_tick(&kick->noiseEnvGain); //add distortion here sample = tSVF_tick(&kick->toneLowpass, sample); return sample; } void t808Kick_on (t808Kick* const kick, float vel) { tEnvelope_on(&kick->toneEnvOscChirp, vel); tEnvelope_on(&kick->toneEnvOscSigh, vel); tEnvelope_on(&kick->toneEnvGain, vel); tEnvelope_on(&kick->noiseEnvGain, vel); } void t808Kick_setToneFreq (t808Kick* const kick, float freq) { kick->toneInitialFreq = freq; } void t808Kick_setToneDecay (t808Kick* const kick, float decay) { tEnvelope_setDecay(&kick->toneEnvGain,decay); tEnvelope_setDecay(&kick->toneEnvGain,decay * 3.0f); } void t808Kick_setNoiseDecay (t808Kick* const kick, float decay); void t808Kick_setSighAmount (t808Kick* const kick, float sigh); void t808Kick_setChirpAmount (t808Kick* const kick, float chirp); void t808Kick_setToneNoiseMix (t808Kick* const kick, float toneNoiseMix); void t808Kick_setNoiseFilterFreq (t808Kick* const kick, float noiseFilterFreq); void t808Kick_setNoiseFilterQ (t808Kick* const kick, float noiseFilterQ);