ref: a90cbc5b8eac9a63d3e0bbe8f326af7adf44b395
dir: /LEAF/Inc/leaf-reverb.h/
/*============================================================================== leaf-reverb.h Created: 20 Jan 2017 12:02:04pm Author: Michael R Mulshine ==============================================================================*/ #ifndef LEAF_REVERB_H_INCLUDED #define LEAF_REVERB_H_INCLUDED #ifdef __cplusplus extern "C" { #endif //============================================================================== #include "leaf-global.h" #include "leaf-math.h" #include "leaf-mempool.h" #include "leaf-delay.h" #include "leaf-filters.h" #include "leaf-oscillators.h" /*! * @internal * Header. * @include basic-oscillators.h * @example basic-oscillators.c * An example. */ //============================================================================== /* PRCReverb: Reverb, reimplemented from STK (Cook and Scavone). */ typedef struct _tPRCReverb { float mix, t60; float inv_441; tDelay allpassDelays[2]; tDelay combDelay; float allpassCoeff; float combCoeff; float lastIn, lastOut; } _tPRCReverb; typedef _tPRCReverb* tPRCReverb; void tPRCReverb_init (tPRCReverb* const, float t60); void tPRCReverb_free (tPRCReverb* const); void tPRCReverb_initToPool (tPRCReverb* const, float t60, tMempool* const); void tPRCReverb_freeFromPool (tPRCReverb* const, tMempool* const); void tPRCReverb_clear (tPRCReverb* const); float tPRCReverb_tick (tPRCReverb* const, float input); // Set reverb time in seconds. void tPRCReverb_setT60 (tPRCReverb* const, float t60); // Set mix between dry input and wet output signal. void tPRCReverb_setMix (tPRCReverb* const, float mix); //============================================================================== /* NReverb: Reverb, reimplemented from STK (Cook and Scavone). */ typedef struct _tNReverb { float mix, t60; float inv_sr, inv_441; tLinearDelay allpassDelays[8]; tLinearDelay combDelays[6]; float allpassCoeff; float combCoeffs[6]; float lowpassState; float lastIn, lastOut; } _tNReverb; typedef _tNReverb* tNReverb; void tNReverb_init (tNReverb* const, float t60); void tNReverb_free (tNReverb* const); void tNReverb_initToPool (tNReverb* const, float t60, tMempool* const); void tNReverb_freeFromPool (tNReverb* const, tMempool* const); void tNReverb_clear (tNReverb* const); float tNReverb_tick (tNReverb* const, float input); void tNReverb_tickStereo (tNReverb* const rev, float input, float* output); // Set reverb time in seconds. void tNReverb_setT60 (tNReverb* const, float t60); // Set mix between dry input and wet output signal. void tNReverb_setMix (tNReverb* const, float mix); //============================================================================== typedef struct _tDattorroReverb { float predelay; float input_filter; float feedback_filter; float feedback_gain; float mix; uint32_t frozen; float size, size_max, t; float f1_delay_2_last, f2_delay_2_last; float f1_last, f2_last; // INPUT tTapeDelay in_delay; tOnePole in_filter; tAllpass in_allpass[4]; // FEEDBACK 1 tAllpass f1_allpass; tTapeDelay f1_delay_1; tOnePole f1_filter; tTapeDelay f1_delay_2; tTapeDelay f1_delay_3; tHighpass f1_hp; tCycle f1_lfo; // FEEDBACK 2 tAllpass f2_allpass; tTapeDelay f2_delay_1; tOnePole f2_filter; tTapeDelay f2_delay_2; tTapeDelay f2_delay_3; tHighpass f2_hp; tCycle f2_lfo; } _tDattorroReverb; typedef _tDattorroReverb* tDattorroReverb; void tDattorroReverb_init (tDattorroReverb* const); void tDattorroReverb_free (tDattorroReverb* const); void tDattorroReverb_initToPool (tDattorroReverb* const, tMempool* const); void tDattorroReverb_freeFromPool (tDattorroReverb* const, tMempool* const); void tDattorroReverb_clear (tDattorroReverb* const); float tDattorroReverb_tick (tDattorroReverb* const, float input); void tDattorroReverb_tickStereo (tDattorroReverb* const rev, float input, float* output); void tDattorroReverb_setMix (tDattorroReverb* const, float mix); void tDattorroReverb_setFreeze (tDattorroReverb* const rev, uint32_t freeze); void tDattorroReverb_setHP (tDattorroReverb* const, float freq); void tDattorroReverb_setSize (tDattorroReverb* const, float size); void tDattorroReverb_setInputDelay (tDattorroReverb* const, float preDelay); void tDattorroReverb_setInputFilter (tDattorroReverb* const, float freq); void tDattorroReverb_setFeedbackFilter (tDattorroReverb* const, float freq); void tDattorroReverb_setFeedbackGain (tDattorroReverb* const, float gain); #ifdef __cplusplus } #endif #endif // LEAF_REVERB_H_INCLUDED //==============================================================================