ref: 4cb315f58a570ac0f640c6ea135b70fcbbf1f32f
dir: /LEAF/Inc/leaf-delay.h/
/*============================================================================== leaf-delay.h Created: 20 Jan 2017 12:01:24pm Author: Michael R Mulshine ==============================================================================*/ #ifndef LEAF_DELAY_H_INCLUDED #define LEAF_DELAY_H_INCLUDED #ifdef __cplusplus extern "C" { #endif //============================================================================== #include "leaf-math.h" #include "leaf-mempool.h" /*! * @internal * Header. * @include basic-oscillators.h * @example basic-oscillators.c * An example. */ //============================================================================== /* Non-interpolating delay, reimplemented from STK (Cook and Scavone). */ typedef struct _tDelay { float gain; float* buff; float lastOut, lastIn; uint32_t inPoint, outPoint; uint32_t delay, maxDelay; } _tDelay; typedef _tDelay* tDelay; void tDelay_init (tDelay* const, uint32_t delay, uint32_t maxDelay); void tDelay_free (tDelay* const); void tDelay_initToPool (tDelay* const, uint32_t delay, uint32_t maxDelay, tMempool* const); void tDelay_freeFromPool (tDelay* const, tMempool* const); void tDelay_clear (tDelay* const); int tDelay_setDelay (tDelay* const, uint32_t delay); uint32_t tDelay_getDelay (tDelay* const); void tDelay_tapIn (tDelay* const, float in, uint32_t tapDelay); float tDelay_tapOut (tDelay* const, uint32_t tapDelay); float tDelay_addTo (tDelay* const, float value, uint32_t tapDelay); float tDelay_tick (tDelay* const, float sample); float tDelay_getLastOut (tDelay* const); float tDelay_getLastIn (tDelay* const); //============================================================================== /* Linearly-interpolating delay, reimplemented from STK (Cook and Scavone). */ typedef struct _tLinearDelay { float gain; float* buff; float lastOut, lastIn; uint32_t inPoint, outPoint; uint32_t maxDelay; float delay; float alpha, omAlpha; } _tLinearDelay; typedef _tLinearDelay* tLinearDelay; void tLinearDelay_init (tLinearDelay* const, float delay, uint32_t maxDelay); void tLinearDelay_free (tLinearDelay* const); void tLinearDelay_initToPool (tLinearDelay* const, float delay, uint32_t maxDelay, tMempool* const); void tLinearDelay_freeFromPool(tLinearDelay* const, tMempool* const); void tLinearDelay_clear (tLinearDelay* const dl); int tLinearDelay_setDelay (tLinearDelay* const, float delay); float tLinearDelay_getDelay (tLinearDelay* const); void tLinearDelay_tapIn (tLinearDelay* const, float in, uint32_t tapDelay); float tLinearDelay_tapOut (tLinearDelay* const, uint32_t tapDelay); float tLinearDelay_addTo (tLinearDelay* const, float value, uint32_t tapDelay); float tLinearDelay_tick (tLinearDelay* const, float sample); void tLinearDelay_tickIn (tLinearDelay* const, float input); float tLinearDelay_tickOut (tLinearDelay* const); float tLinearDelay_getLastOut (tLinearDelay* const); float tLinearDelay_getLastIn (tLinearDelay* const); //============================================================================== /* Hermite-interpolating delay, created by adapting STK linear delay with Hermite interpolation */ typedef struct _tHermiteDelay { float gain; float* buff; float lastOut, lastIn; uint32_t inPoint, outPoint; uint32_t maxDelay; float delay; float alpha, omAlpha; } _tHermiteDelay; typedef _tHermiteDelay* tHermiteDelay; void tHermiteDelay_init (tHermiteDelay* const dl, float delay, uint32_t maxDelay); void tHermiteDelay_free (tHermiteDelay* const dl); void tHermiteDelay_initToPool (tHermiteDelay* const dl, float delay, uint32_t maxDelay, tMempool* const mp); void tHermiteDelay_freeFromPool (tHermiteDelay* const dl, tMempool* const mp); void tHermiteDelay_clear (tHermiteDelay* const dl); float tHermiteDelay_tick (tHermiteDelay* const dl, float input); void tHermiteDelay_tickIn (tHermiteDelay* const dl, float input); float tHermiteDelay_tickOut (tHermiteDelay* const dl); int tHermiteDelay_setDelay (tHermiteDelay* const dl, float delay); float tHermiteDelay_tapOut (tHermiteDelay* const dl, uint32_t tapDelay); void tHermiteDelay_tapIn (tHermiteDelay* const dl, float value, uint32_t tapDelay); float tHermiteDelay_addTo (tHermiteDelay* const dl, float value, uint32_t tapDelay); float tHermiteDelay_getDelay (tHermiteDelay* const dl); float tHermiteDelay_getLastOut (tHermiteDelay* const dl); float tHermiteDelay_getLastIn (tHermiteDelay* const dl); void tHermiteDelay_setGain (tHermiteDelay* const dl, float gain); float tHermiteDelay_getGain (tHermiteDelay* const dl); //============================================================================== /* Allpass-interpolating delay, reimplemented from STK (Cook and Scavone). */ typedef struct _tAllpassDelay { float gain; float* buff; float lastOut, lastIn; uint32_t inPoint, outPoint; uint32_t maxDelay; float delay; float alpha, omAlpha, coeff; float apInput; } _tAllpassDelay; typedef _tAllpassDelay* tAllpassDelay; void tAllpassDelay_init (tAllpassDelay* const, float delay, uint32_t maxDelay); void tAllpassDelay_free (tAllpassDelay* const); void tAllpassDelay_initToPool (tAllpassDelay* const, float delay, uint32_t maxDelay, tMempool* const); void tAllpassDelay_freeFromPool(tAllpassDelay* const, tMempool* const); void tAllpassDelay_clear (tAllpassDelay* const); int tAllpassDelay_setDelay (tAllpassDelay* const, float delay); float tAllpassDelay_getDelay (tAllpassDelay* const); void tAllpassDelay_tapIn (tAllpassDelay* const, float in, uint32_t tapDelay); float tAllpassDelay_tapOut (tAllpassDelay* const, uint32_t tapDelay); float tAllpassDelay_addTo (tAllpassDelay* const, float value, uint32_t tapDelay); float tAllpassDelay_tick (tAllpassDelay* const, float sample); float tAllpassDelay_getLastOut (tAllpassDelay* const); float tAllpassDelay_getLastIn (tAllpassDelay* const); //============================================================================== /* Linear interpolating delay with fixed read and write pointers, variable rate. */ typedef struct _tTapeDelay { float gain; float* buff; float lastOut, lastIn; uint32_t inPoint; uint32_t maxDelay; float delay, inc, idx; float apInput; } _tTapeDelay; typedef _tTapeDelay* tTapeDelay; void tTapeDelay_init (tTapeDelay* const, float delay, uint32_t maxDelay); void tTapeDelay_free (tTapeDelay* const); void tTapeDelay_initToPool (tTapeDelay* const, float delay, uint32_t maxDelay, tMempool* const); void tTapeDelay_freeFromPool(tTapeDelay* const, tMempool* const); void tTapeDelay_clear (tTapeDelay* const); void tTapeDelay_setDelay (tTapeDelay* const, float delay); float tTapeDelay_getDelay (tTapeDelay* const); void tTapeDelay_tapIn (tTapeDelay* const, float in, uint32_t tapDelay); float tTapeDelay_tapOut (tTapeDelay* const d, float tapDelay); float tTapeDelay_addTo (tTapeDelay* const, float value, uint32_t tapDelay); float tTapeDelay_tick (tTapeDelay* const, float sample); void tTapeDelay_incrementInPoint(tTapeDelay* const dl); float tTapeDelay_getLastOut (tTapeDelay* const); float tTapeDelay_getLastIn (tTapeDelay* const); //============================================================================== #ifdef __cplusplus } #endif #endif // LEAF_DELAY_H_INCLUDED //==============================================================================