shithub: leaf

ref: 293326e64ab3176edc2d04d1b0f103d168fb4b80
dir: /LEAF/Inc/leaf-instruments.h/

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/*==============================================================================
 
 leaf-instruments.h
 Created: 30 Nov 2018 10:24:44am
 Author:  airship
 
 ==============================================================================*/

#ifndef LEAF_INSTRUMENTS_H_INCLUDED
#define LEAF_INSTRUMENTS_H_INCLUDED

#ifdef __cplusplus
extern "C" {
#endif
    
    //==============================================================================
    
#include "leaf-math.h"
#include "leaf-mempool.h"
#include "leaf-oscillators.h"
#include "leaf-filters.h"
#include "leaf-envelopes.h"
    
    /*!
     * @internal
     * Header.
     * @include basic-oscillators.h
     * @example basic-oscillators.c
     * An example.
     */
    
    //==============================================================================
    
    // 808 Cowbell
    typedef struct _t808Cowbell {
        
        tSquare p[2];
        tNoise stick;
        tSVF bandpassOsc;
        tSVF bandpassStick;
        tEnvelope envGain;
        tEnvelope envStick;
        tEnvelope envFilter;
        tHighpass highpass;
        float oscMix;
        float filterCutoff;
        oBool useStick;
        
    } _t808Cowbell;
    
    typedef _t808Cowbell* t808Cowbell;
    
    void    t808Cowbell_init            (t808Cowbell* const, int useStick);
    void    t808Cowbell_free            (t808Cowbell* const);
    void    t808Cowbell_initToPool      (t808Cowbell* const, int useStick, tMempool* const);
    void    t808Cowbell_freeFromPool    (t808Cowbell* const, tMempool* const);
    
    float   t808Cowbell_tick            (t808Cowbell* const);
    void    t808Cowbell_on              (t808Cowbell* const, float vel);
    void    t808Cowbell_setDecay        (t808Cowbell* const, float decay);
    void    t808Cowbell_setHighpassFreq (t808Cowbell* const, float freq);
    void    t808Cowbell_setBandpassFreq (t808Cowbell* const, float freq);
    void    t808Cowbell_setFreq         (t808Cowbell* const, float freq);
    void    t808Cowbell_setOscMix       (t808Cowbell* const, float oscMix);
    void    t808Cowbell_setStick        (t808Cowbell* const, int useStick);
    
    //==============================================================================
    
    // 808 Hihat
    typedef struct _t808Hihat {
        
        // 6 Square waves
        tSquare p[6];
        tNoise n;
        tSVF bandpassOsc;
        tSVF bandpassStick;
        tEnvelope envGain;
        tEnvelope envStick;
        tEnvelope noiseFMGain;
        tHighpass highpass;
        tNoise stick;
        
        float freq;
        float stretch;
        float FM_amount;
        float oscNoiseMix;
        
    } _t808Hihat;
    
    typedef _t808Hihat* t808Hihat;
    
    void    t808Hihat_init                  (t808Hihat* const);
    void    t808Hihat_free                  (t808Hihat* const);
    void    t808Hihat_initToPool            (t808Hihat* const, tMempool* const);
    void    t808Hihat_freeFromPool          (t808Hihat* const, tMempool* const);
    
    float   t808Hihat_tick                  (t808Hihat* const);
    void    t808Hihat_on                    (t808Hihat* const, float vel);
    void    t808Hihat_setOscNoiseMix        (t808Hihat* const, float oscNoiseMix);
    void    t808Hihat_setDecay              (t808Hihat* const, float decay);
    void    t808Hihat_setHighpassFreq       (t808Hihat* const, float freq);
    void    t808Hihat_setOscBandpassFreq    (t808Hihat* const, float freq);
    void    t808Hihat_setOscBandpassQ       (t808Hihat* const hihat, float Q);
    void    t808Hihat_setStickBandPassFreq  (t808Hihat* const, float freq);
    void    t808Hihat_setStickBandPassQ     (t808Hihat* const hihat, float Q);
    void    t808Hihat_setOscFreq            (t808Hihat* const, float freq);
    void    t808Hihat_setStretch            (t808Hihat* const hihat, float stretch);
    void    t808Hihat_setFM                 (t808Hihat* const hihat, float FM_amount);
    
    //==============================================================================
    
    // 808 Snare
    typedef struct _t808Snare {
        
        // Tone 1, Tone 2, Noise
        tTriangle tone[2]; // Tri (not yet antialiased or wavetabled)
        tNoise noiseOsc;
        tSVF toneLowpass[2];
        tSVF noiseLowpass; // Lowpass from SVF filter
        tEnvelope toneEnvOsc[2];
        tEnvelope toneEnvGain[2];
        tEnvelope noiseEnvGain;
        tEnvelope toneEnvFilter[2];
        tEnvelope noiseEnvFilter;
        
        float toneGain[2];
        float noiseGain;
        
        float toneNoiseMix;
        
        float tone1Freq, tone2Freq;
        
        float noiseFilterFreq;
        
    } _t808Snare;
    
    typedef _t808Snare* t808Snare;
    
    void    t808Snare_init                  (t808Snare* const);
    void    t808Snare_free                  (t808Snare* const);
    void    t808Snare_initToPool            (t808Snare* const, tMempool* const);
    void    t808Snare_freeFromPool          (t808Snare* const, tMempool* const);
    
    float   t808Snare_tick                  (t808Snare* const);
    void    t808Snare_on                    (t808Snare* const, float vel);
    void    t808Snare_setTone1Freq          (t808Snare* const, float freq);
    void    t808Snare_setTone2Freq          (t808Snare* const, float freq);
    void    t808Snare_setTone1Decay         (t808Snare* const, float decay);
    void    t808Snare_setTone2Decay         (t808Snare* const, float decay);
    void    t808Snare_setNoiseDecay         (t808Snare* const, float decay);
    void    t808Snare_setToneNoiseMix       (t808Snare* const, float toneNoiseMix);
    void    t808Snare_setNoiseFilterFreq    (t808Snare* const, float noiseFilterFreq);
    void    t808Snare_setNoiseFilterQ       (t808Snare* const, float noiseFilterQ);
    
    //==============================================================================
    
    // 808 Kick
    typedef struct _t808Kick {
        
        
        tCycle tone; // Tri
        tNoise noiseOsc;
        tSVF toneLowpass;
        tEnvelope toneEnvOscChirp;
        tEnvelope toneEnvOscSigh;
        tEnvelope toneEnvGain;
        tEnvelope noiseEnvGain;
        tEnvelope toneEnvFilter;
        
        float toneGain;
        float noiseGain;
        
        float toneInitialFreq;
        float sighAmountInHz;
        float chirpRatioMinusOne;
        float noiseFilterFreq;
        
    } _t808Kick;
    
    typedef _t808Kick* t808Kick;
    
    void    t808Kick_init               (t808Kick* const);
    void    t808Kick_free               (t808Kick* const);
    void    t808Kick_initToPool         (t808Kick* const, tMempool* const);
    void    t808Kick_freeFromPool       (t808Kick* const, tMempool* const);
    
    float   t808Kick_tick               (t808Kick* const);
    void    t808Kick_on                 (t808Kick* const, float vel);
    void    t808Kick_setToneFreq        (t808Kick* const, float freq);
    void    t808Kick_setToneDecay       (t808Kick* const, float decay);
    void    t808Kick_setNoiseDecay      (t808Kick* const, float decay);
    void    t808Kick_setSighAmount      (t808Kick* const, float sigh);
    void    t808Kick_setChirpAmount     (t808Kick* const, float chirp);
    void    t808Kick_setToneNoiseMix    (t808Kick* const, float toneNoiseMix);
    void    t808Kick_setNoiseFilterFreq (t808Kick* const, float noiseFilterFreq);
    void    t808Kick_setNoiseFilterQ    (t808Kick* const, float noiseFilterQ);
    
    //==============================================================================
    
#ifdef __cplusplus
}
#endif

#endif // LEAF_INSTRUMENTS_H_INCLUDED

//==============================================================================