ref: 223a8ee32c6fe93c2ecd2636e9c49fa618cc1759
dir: /LEAF/Inc/leaf-effects.h/
/*============================================================================== leaf-effects.h Created: 20 Jan 2017 12:01:54pm Author: Michael R Mulshine ==============================================================================*/ #ifndef LEAF_EFFECTS_H_INCLUDED #define LEAF_EFFECTS_H_INCLUDED #ifdef __cplusplus extern "C" { #endif //============================================================================== #include "leaf-global.h" #include "leaf-math.h" #include "leaf-mempool.h" #include "leaf-dynamics.h" #include "leaf-analysis.h" #include "leaf-envelopes.h" //============================================================================== /* tTalkbox */ #define NUM_TALKBOX_PARAM 4 typedef struct _tTalkbox { float param[NUM_TALKBOX_PARAM]; int bufsize; float* car0; float* car1; float* window; float* buf0; float* buf1; float emphasis; int32_t K, N, O, pos; float wet, dry, FX; float d0, d1, d2, d3, d4; float u0, u1, u2, u3, u4; } _tTalkbox; typedef _tTalkbox* tTalkbox; void tTalkbox_init (tTalkbox* const, int bufsize); void tTalkbox_free (tTalkbox* const); void tTalkbox_initToPool (tTalkbox* const, int bufsize, tMempool* const); void tTalkbox_freeFromPool (tTalkbox* const, tMempool* const); float tTalkbox_tick (tTalkbox* const, float synth, float voice); void tTalkbox_update (tTalkbox* const); void tTalkbox_suspend (tTalkbox* const); void tTalkbox_lpcDurbin (float *r, int p, float *k, float *g); void tTalkbox_lpc (float *buf, float *car, int32_t n, int32_t o); void tTalkbox_setQuality (tTalkbox* const, float quality); //============================================================================== /* tVocoder */ #define NUM_VOCODER_PARAM 8 #define NBANDS 16 typedef struct _tVocoder { float param[NUM_VOCODER_PARAM]; float gain; //output level float thru, high; //hf thru float kout; //downsampled output int32_t kval; //downsample counter int32_t nbnd; //number of bands //filter coeffs and buffers - seems it's faster to leave this global than make local copy float f[NBANDS][13]; //[0-8][0 1 2 | 0 1 2 3 | 0 1 2 3 | val rate] } _tVocoder; typedef _tVocoder* tVocoder; void tVocoder_init (tVocoder* const); void tVocoder_free (tVocoder* const); void tVocoder_initToPool (tVocoder* const, tMempool* const); void tVocoder_freeFromPool (tVocoder* const, tMempool* const); float tVocoder_tick (tVocoder* const, float synth, float voice); void tVocoder_update (tVocoder* const); void tVocoder_suspend (tVocoder* const); //============================================================================== //============================================================================== // ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ /* tSOLAD : pitch shifting algorithm that underlies tRetune etc */ // from Katja Vetters http://www.katjaas.nl/pitchshiftlowlatency/pitchshiftlowlatency.html #define LOOPSIZE (2048*2) // (4096*2) // loop size must be power of two #define LOOPMASK (LOOPSIZE - 1) #define PITCHFACTORDEFAULT 1.0f #define INITPERIOD 64.0f #define MAXPERIOD (float)((LOOPSIZE - w->blocksize) * 0.8f) #define MINPERIOD 8.0f typedef struct _tSOLAD { uint16_t timeindex; // current reference time, write index uint16_t blocksize; // signal input / output block size float pitchfactor; // pitch factor between 0.25 and 4 float readlag; // read pointer's lag behind write pointer float period; // period length in input signal float jump; // read pointer jump length and direction float xfadelength; // crossfade length expressed at input sample rate float xfadevalue; // crossfade phase and value float* delaybuf; } _tSOLAD; typedef _tSOLAD* tSOLAD; void tSOLAD_init (tSOLAD* const); void tSOLAD_free (tSOLAD* const); void tSOLAD_initToPool (tSOLAD* const, tMempool* const); void tSOLAD_freeFromPool (tSOLAD* const, tMempool* const); // send one block of input samples, receive one block of output samples void tSOLAD_ioSamples (tSOLAD *w, float* in, float* out, int blocksize); // set periodicity analysis data void tSOLAD_setPeriod (tSOLAD *w, float period); // set pitch factor between 0.25 and 4 void tSOLAD_setPitchFactor (tSOLAD *w, float pitchfactor); // force readpointer lag void tSOLAD_setReadLag (tSOLAD *w, float readlag); // reset state variables void tSOLAD_resetState (tSOLAD *w); // Pitch shift typedef struct _tPitchShift { tSOLAD sola; tHighpass hp; tPeriodDetection* p; float* outBuffer; int frameSize; int bufSize; int framesPerBuffer; int curBlock; int lastBlock; int index; float pitchFactor; float timeConstant; float radius; } _tPitchShift; typedef _tPitchShift* tPitchShift; void tPitchShift_init (tPitchShift* const, tPeriodDetection* const, float* out, int bufSize); void tPitchShift_free (tPitchShift* const); void tPitchShift_initToPool (tPitchShift* const, tPeriodDetection* const, float* out, int bufSize, tMempool* const); void tPitchShift_freeFromPool (tPitchShift* const, tMempool* const); float tPitchShift_shift (tPitchShift* const); float tPitchShift_shiftToFunc (tPitchShift* const, float (*fun)(float)); float tPitchShift_shiftToFreq (tPitchShift* const, float freq); void tPitchShift_setPitchFactor (tPitchShift* const, float pf); // Retune typedef struct _tRetune { tPeriodDetection pd; tPitchShift* ps; float* inBuffer; float** outBuffers; float* tickOutput; int frameSize; int bufSize; uint16_t hopSize; uint16_t windowSize; uint8_t fba; float* pitchFactor; float timeConstant; float radius; float inputPeriod; int numVoices; } _tRetune; typedef _tRetune* tRetune; void tRetune_init (tRetune* const, int numVoices, int bufSize, int frameSize); void tRetune_free (tRetune* const); void tRetune_initToPool (tRetune* const, int numVoices, int bufSize, int frameSize, tMempool* const); void tRetune_freeFromPool (tRetune* const, tMempool* const); float* tRetune_tick (tRetune* const, float sample); void tRetune_setNumVoices (tRetune* const, int numVoices); void tRetune_setPitchFactors (tRetune* const, float pf); void tRetune_setPitchFactor (tRetune* const, float pf, int voice); void tRetune_setTimeConstant (tRetune* const, float tc); void tRetune_setHopSize (tRetune* const, int hs); void tRetune_setWindowSize (tRetune* const, int ws); void tRetune_setFidelityThreshold(tRetune* const, float threshold); float tRetune_getInputPeriod (tRetune* const); float tRetune_getInputFreq (tRetune* const); // Autotune typedef struct _tAutotune { tPeriodDetection pd; tPitchShift* ps; float* inBuffer; float** outBuffers; float* tickOutput; int frameSize; int bufSize; uint16_t hopSize; uint16_t windowSize; uint8_t fba; float* freq; float timeConstant; float radius; float inputPeriod; int numVoices; } _tAutotune; typedef _tAutotune* tAutotune; void tAutotune_init (tAutotune* const, int numVoices, int bufSize, int frameSize); void tAutotune_free (tAutotune* const); void tAutotune_initToPool (tAutotune* const, int numVoices, int bufSize, int frameSize, tMempool* const); void tAutotune_freeFromPool (tAutotune* const, tMempool* const); float* tAutotune_tick (tAutotune* const, float sample); void tAutotune_setNumVoices (tAutotune* const, int numVoices); void tAutotune_setFreqs (tAutotune* const, float f); void tAutotune_setFreq (tAutotune* const, float f, int voice); void tAutotune_setTimeConstant (tAutotune* const, float tc); void tAutotune_setHopSize (tAutotune* const, int hs); void tAutotune_setWindowSize (tAutotune* const, int ws); void tAutotune_setFidelityThreshold (tAutotune* const, float threshold); float tAutotune_getInputPeriod (tAutotune* const); float tAutotune_getInputFreq (tAutotune* const); //============================================================================== typedef struct _tFormantShifter { int ford; float falph; float flamb; float* fk; float* fb; float* fc; float* frb; float* frc; float* fsig; float* fsmooth; float fhp; float flp; float flpa; float* fbuff; float* ftvec; float fmute; float fmutealph; unsigned int cbi; float shiftFactor; float intensity, invIntensity; tHighpass hp; tHighpass hp2; tFeedbackLeveler fbl1; tFeedbackLeveler fbl2; } _tFormantShifter; typedef _tFormantShifter* tFormantShifter; void tFormantShifter_init (tFormantShifter* const, int order); void tFormantShifter_free (tFormantShifter* const); void tFormantShifter_initToPool (tFormantShifter* const, int order, tMempool* const); void tFormantShifter_freeFromPool (tFormantShifter* const, tMempool* const); float tFormantShifter_tick (tFormantShifter* const, float input); float tFormantShifter_remove (tFormantShifter* const, float input); float tFormantShifter_add (tFormantShifter* const, float input); void tFormantShifter_ioSamples (tFormantShifter* const, float* in, float* out, int size, float fwarp); void tFormantShifter_setShiftFactor (tFormantShifter* const, float shiftFactor); void tFormantShifter_setIntensity (tFormantShifter* const, float intensity); //============================================================================== #ifdef __cplusplus } #endif #endif // LEAF_EFFECTS_H_INCLUDED //==============================================================================