ref: d6f22738160011bec3a5317d7542d8d756a14a38
dir: /test/h264bsd.html/
<!doctype html> <head> <meta charset="utf-8"> <meta http-equiv="X-UA-Compatible" content="IE=edge"> <title>h.264bsd test</title> </head> <body> <input type="file" id="file" name="file" /><br/> <canvas id="canvas" width="640" height="480" style="border:solid;"></canvas> <h264decoder id="h264decoder"><h264decoder> <script src="../js/h264bsd_asm.js"></script> <script src="../js/sylvester.js"></script> <script src="../js/glUtils.js"></script> <script src="../js/util.js"></script> <script src="../js/canvas.js"></script> <script src="../js/h264bsd.js"></script> <script type="text/javascript"> var canvas = document.getElementById('canvas'); var d = new H264Decoder(Module, canvas); var f = document.getElementById('h264decoder'); console.log(f); function handleFileSelect(evt) { var f = evt.target.files[0]; // FileList object var reader = new FileReader(); // Closure to capture the file information. reader.onload = function(e) { var buf = e.target.result; d.decode(buf); }; // Read in the image file as a data URL. reader.readAsArrayBuffer(f); } document.getElementById('file').addEventListener('change', handleFileSelect, false); </script> </body> </html>