ref: 87794efee49c8509db14ed02e8891ff7644f2377
dir: /win/h264bsdTest/h264bsdTest.cpp/
// h264bsdTest.cpp : Defines the entry point for the console application. // #include <SDKDDKVer.h> #include <stdio.h> #include <tchar.h> #include <Windows.h> extern "C" { #include "h264bsd_decoder.h" } int _tmain(int argc, _TCHAR* argv[]) { storage_t *decoder = NULL; char filename[1024]; sprintf_s(filename, 1024, "%S", argv[1]); FILE *input; fopen_s(&input, filename, "rb"); fseek(input, 0L, SEEK_END); long fileSize = ftell(input); u8 *fileData = (u8*)malloc(fileSize); if(fileData == NULL) return 1; LARGE_INTEGER frequency_li; QueryPerformanceFrequency(&frequency_li); double frequency = (double)(frequency_li.QuadPart); while(true) { fseek(input, 0L, SEEK_SET); size_t inputRead = fread(fileData, sizeof(u8), fileSize, input); LARGE_INTEGER start; QueryPerformanceCounter(&start); double numFrames = 0; u8* byteStrm = fileData; u32 len = fileSize; u32 bytesRead = 0; u32 status = H264BSD_RDY; decoder = h264bsdAlloc(); status = h264bsdInit(decoder, 0); if(status > 0) return 2; while(len > 0) { status = h264bsdDecode(decoder, byteStrm, len, 0, &bytesRead); if(status == H264BSD_PIC_RDY) { ++numFrames; u32 picId, isIdrPic, numErrMbs; u32* picData = h264bsdNextOutputPictureBGRA(decoder, &picId, &isIdrPic, &numErrMbs); } if(status == H264BSD_ERROR) { printf("General Error with %i bytes left\n", len); } if(status == H264BSD_PARAM_SET_ERROR) { printf("Param Set Error with %i bytes left\n", len); } if(status == H264BSD_MEMALLOC_ERROR) { printf("Malloc Error with %i bytes left\n", len); } byteStrm += bytesRead; len-= bytesRead; status = H264BSD_RDY; } h264bsdShutdown(decoder); h264bsdFree(decoder); LARGE_INTEGER end; QueryPerformanceCounter(&end); double decodeTime = (double)(end.QuadPart - start.QuadPart) / frequency; printf("Decode completed in %f seconds (%f fps)\n", decodeTime, numFrames/decodeTime); } return 0; }