ref: a3de9a6340d08af528695dc678fad6ad5cd73cb4
dir: /src/mixer/ft2_mix_macros.h/
#pragma once #include <assert.h> #include "../ft2_audio.h" #include "ft2_windowed_sinc.h" /* ----------------------------------------------------------------------- */ /* GENERAL MIXER MACROS */ /* ----------------------------------------------------------------------- */ #define GET_VOL \ const double dVolL = v->dVolL; \ const double dVolR = v->dVolR; \ #define GET_VOL_MONO \ const double dVolL = v->dVolL; \ #define GET_VOL_RAMP \ dVolL = v->dVolL; \ dVolR = v->dVolR; \ #define GET_VOL_MONO_RAMP \ dVolL = v->dVolL; \ #define SET_VOL_BACK \ v->dVolL = dVolL; \ v->dVolR = dVolR; \ #define SET_VOL_BACK_MONO \ v->dVolL = v->dVolR = dVolL; \ #define GET_MIXER_VARS \ const uint64_t delta = v->delta; \ dMixBufferL = audio.dMixBufferL + bufferPos; \ dMixBufferR = audio.dMixBufferR + bufferPos; \ pos = v->pos; \ posFrac = v->posFrac; \ #define GET_MIXER_VARS_RAMP \ const uint64_t delta = v->delta; \ dMixBufferL = audio.dMixBufferL + bufferPos; \ dMixBufferR = audio.dMixBufferR + bufferPos; \ dVolLDelta = v->dVolDeltaL; \ dVolRDelta = v->dVolDeltaR; \ pos = v->pos; \ posFrac = v->posFrac; \ #define GET_MIXER_VARS_MONO_RAMP \ const uint64_t delta = v->delta; \ dMixBufferL = audio.dMixBufferL + bufferPos; \ dMixBufferR = audio.dMixBufferR + bufferPos; \ dVolLDelta = v->dVolDeltaL; \ pos = v->pos; \ posFrac = v->posFrac; \ #define PREPARE_TAP_FIX8 \ const int8_t *loopStartPtr = &v->base8[v->loopStart]; \ const int8_t *leftEdgePtr = loopStartPtr+SINC_LEFT_TAPS; \ #define PREPARE_TAP_FIX16 \ const int16_t *loopStartPtr = &v->base16[v->loopStart]; \ const int16_t *leftEdgePtr = loopStartPtr+SINC_LEFT_TAPS; \ #define SET_BASE8 \ base = v->base8; \ smpPtr = base + pos; \ #define SET_BASE16 \ base = v->base16; \ smpPtr = base + pos; \ #define SET_BASE8_BIDI \ base = v->base8; \ revBase = v->revBase8; \ #define SET_BASE16_BIDI \ base = v->base16; \ revBase = v->revBase16; \ #define INC_POS \ posFrac += delta; \ smpPtr += posFrac >> MIXER_FRAC_BITS; \ posFrac &= MIXER_FRAC_MASK; \ #define INC_POS_BIDI \ posFrac += deltaLo; \ smpPtr += posFrac >> MIXER_FRAC_BITS; \ smpPtr += deltaHi; \ posFrac &= MIXER_FRAC_MASK; \ #define SET_BACK_MIXER_POS \ v->posFrac = posFrac; \ v->pos = pos; \ /* ----------------------------------------------------------------------- */ /* SAMPLE RENDERING MACROS */ /* ----------------------------------------------------------------------- */ #define VOLUME_RAMPING \ dVolL += dVolLDelta; \ dVolR += dVolRDelta; \ #define VOLUME_RAMPING_MONO \ dVolL += dVolLDelta; \ #define RENDER_8BIT_SMP \ assert(smpPtr >= base && smpPtr < base+v->end); \ dSample = *smpPtr * (1.0 / 128.0); \ *dMixBufferL++ += dSample * dVolL; \ *dMixBufferR++ += dSample * dVolR; \ #define RENDER_8BIT_SMP_MONO \ assert(smpPtr >= base && smpPtr < base+v->end); \ dSample = (*smpPtr * (1.0 / 128.0)) * dVolL; \ *dMixBufferL++ += dSample; \ *dMixBufferR++ += dSample; \ #define RENDER_16BIT_SMP \ assert(smpPtr >= base && smpPtr < base+v->end); \ dSample = *smpPtr * (1.0 / 32768.0); \ *dMixBufferL++ += dSample * dVolL; \ *dMixBufferR++ += dSample * dVolR; \ #define RENDER_16BIT_SMP_MONO \ assert(smpPtr >= base && smpPtr < base+v->end); \ dSample = (*smpPtr * (1.0 / 32768.0)) * dVolL; \ *dMixBufferL++ += dSample; \ *dMixBufferR++ += dSample; \ // 2-tap linear interpolation (like FT2) #define LINEAR_INTERPOLATION8(s, f) \ { \ /* uint32_t -> int32_t for less SIMD overhead when doing int->double conversion */ \ const int32_t frac = (uint32_t)(f) >> 1; /* (2^32)-1 -> (2^31)-1 */ \ \ const double dFrac = (double)(frac * (1.0 / (INT32_MAX+1.0))); /* 0.0 .. 0.999999999 */ \ dSample = ((s[0] + (s[1]-s[0]) * dFrac)) * (1.0 / 128.0); \ } \ #define LINEAR_INTERPOLATION16(s, f) \ { \ /* uint32_t -> int32_t for less SIMD overhead when doing int->double conversion */ \ const int32_t frac = (uint32_t)(f) >> 1; /* (2^32)-1 -> (2^31)-1 */ \ \ const double dFrac = (double)(frac * (1.0 / (INT32_MAX+1.0))); /* 0.0 .. 0.999999999 */ \ dSample = ((s[0] + (s[1]-s[0]) * dFrac)) * (1.0 / 32768.0); \ } \ #define RENDER_8BIT_SMP_LINTRP \ assert(smpPtr >= base && smpPtr < base+v->end); \ LINEAR_INTERPOLATION8(smpPtr, posFrac) \ *dMixBufferL++ += dSample * dVolL; \ *dMixBufferR++ += dSample * dVolR; \ #define RENDER_8BIT_SMP_MONO_LINTRP \ assert(smpPtr >= base && smpPtr < base+v->end); \ LINEAR_INTERPOLATION8(smpPtr, posFrac) \ dSample *= dVolL; \ *dMixBufferL++ += dSample; \ *dMixBufferR++ += dSample; \ #define RENDER_16BIT_SMP_LINTRP \ assert(smpPtr >= base && smpPtr < base+v->end); \ LINEAR_INTERPOLATION16(smpPtr, posFrac) \ *dMixBufferL++ += dSample * dVolL; \ *dMixBufferR++ += dSample * dVolR; \ #define RENDER_16BIT_SMP_MONO_LINTRP \ assert(smpPtr >= base && smpPtr < base+v->end); \ LINEAR_INTERPOLATION16(smpPtr, posFrac) \ dSample *= dVolL; \ *dMixBufferL++ += dSample; \ *dMixBufferR++ += dSample; \ // 8-tap windowed-sinc interpolation (better quality, through LUT: mixer/ft2_windowed_sinc.c) /* 8bitbubsy: It may look like we are potentially going out of bounds while looking up the sample points, ** but the sample data is actually padded on both the left (negative) and right side, where correct tap ** samples are stored according to loop mode (or no loop). ** ** There is also a second special case for the left edge (negative taps) after the sample has looped once. ** */ #define WINDOWED_SINC_INTERPOLATION8(s, f) \ { \ const double *t = v->dSincLUT + (((uint32_t)f >> SINC_FSHIFT) & SINC_FMASK); \ dSample = ((s[-3] * t[0]) + \ (s[-2] * t[1]) + \ (s[-1] * t[2]) + \ ( s[0] * t[3]) + \ ( s[1] * t[4]) + \ ( s[2] * t[5]) + \ ( s[3] * t[6]) + \ ( s[4] * t[7])) * (1.0 / 128.0); \ } \ #define WINDOWED_SINC_INTERPOLATION16(s, f) \ { \ const double *t = v->dSincLUT + (((uint32_t)f >> SINC_FSHIFT) & SINC_FMASK); \ dSample = ((s[-3] * t[0]) + \ (s[-2] * t[1]) + \ (s[-1] * t[2]) + \ ( s[0] * t[3]) + \ ( s[1] * t[4]) + \ ( s[2] * t[5]) + \ ( s[3] * t[6]) + \ ( s[4] * t[7])) * (1.0 / 32768.0); \ } \ #define RENDER_8BIT_SMP_SINTRP \ assert(smpPtr >= base && smpPtr < base+v->end); \ WINDOWED_SINC_INTERPOLATION8(smpPtr, posFrac) \ *dMixBufferL++ += dSample * dVolL; \ *dMixBufferR++ += dSample * dVolR; \ #define RENDER_8BIT_SMP_MONO_SINTRP \ assert(smpPtr >= base && smpPtr < base+v->end); \ WINDOWED_SINC_INTERPOLATION8(smpPtr, posFrac) \ dSample *= dVolL; \ *dMixBufferL++ += dSample; \ *dMixBufferR++ += dSample; \ #define RENDER_16BIT_SMP_SINTRP \ assert(smpPtr >= base && smpPtr < base+v->end); \ WINDOWED_SINC_INTERPOLATION16(smpPtr, posFrac) \ *dMixBufferL++ += dSample * dVolL; \ *dMixBufferR++ += dSample * dVolR; \ #define RENDER_16BIT_SMP_MONO_SINTRP \ assert(smpPtr >= base && smpPtr < base+v->end); \ WINDOWED_SINC_INTERPOLATION16(smpPtr, posFrac) \ dSample *= dVolL; \ *dMixBufferL++ += dSample; \ *dMixBufferR++ += dSample; \ /* Special left-edge case mixers to get proper tap data after one loop cycle. ** These are only used with sinc interpolation on looped samples. */ #define RENDER_8BIT_SMP_SINTRP_TAP_FIX \ assert(smpPtr >= base && smpPtr < base+v->end); \ smpTapPtr = (smpPtr <= leftEdgePtr) ? (int8_t *)&v->leftEdgeTaps8[(int32_t)(smpPtr-loopStartPtr)] : (int8_t *)smpPtr; \ WINDOWED_SINC_INTERPOLATION8(smpTapPtr, posFrac) \ *dMixBufferL++ += dSample * dVolL; \ *dMixBufferR++ += dSample * dVolR; \ #define RENDER_8BIT_SMP_MONO_SINTRP_TAP_FIX \ assert(smpPtr >= base && smpPtr < base+v->end); \ smpTapPtr = (smpPtr <= leftEdgePtr) ? (int8_t *)&v->leftEdgeTaps8[(int32_t)(smpPtr-loopStartPtr)] : (int8_t *)smpPtr; \ WINDOWED_SINC_INTERPOLATION8(smpTapPtr, posFrac) \ dSample *= dVolL; \ *dMixBufferL++ += dSample; \ *dMixBufferR++ += dSample; \ #define RENDER_16BIT_SMP_SINTRP_TAP_FIX \ assert(smpPtr >= base && smpPtr < base+v->end); \ smpTapPtr = (smpPtr <= leftEdgePtr) ? (int16_t *)&v->leftEdgeTaps16[(int32_t)(smpPtr-loopStartPtr)] : (int16_t *)smpPtr; \ WINDOWED_SINC_INTERPOLATION16(smpTapPtr, posFrac) \ *dMixBufferL++ += dSample * dVolL; \ *dMixBufferR++ += dSample * dVolR; \ #define RENDER_16BIT_SMP_MONO_SINTRP_TAP_FIX \ assert(smpPtr >= base && smpPtr < base+v->end); \ smpTapPtr = (smpPtr <= leftEdgePtr) ? (int16_t *)&v->leftEdgeTaps16[(int32_t)(smpPtr-loopStartPtr)] : (int16_t *)smpPtr; \ WINDOWED_SINC_INTERPOLATION16(smpTapPtr, posFrac) \ dSample *= dVolL; \ *dMixBufferL++ += dSample; \ *dMixBufferR++ += dSample; \ /* ----------------------------------------------------------------------- */ /* SAMPLES-TO-MIX LIMITING MACROS */ /* ----------------------------------------------------------------------- */ #define LIMIT_MIX_NUM \ i = (v->end - 1) - pos; \ if (i > 65535) \ i = 65535; \ \ i = (i << 16) | ((uint32_t)(posFrac >> 16) ^ 0xFFFF); \ \ /* This is hackish, but fast. This is sometimes off by one (-1), so */ \ /* we need to do another cycle to reach the end of the sample. The */ \ /* error is never +1, it's always below (safe). */ \ \ samplesToMix = ((int64_t)i * v->revDelta) >> 32; \ samplesToMix++; \ \ if (samplesToMix > samplesLeft) \ samplesToMix = samplesLeft; \ #define START_BIDI \ if (v->backwards) \ { \ tmpDelta = 0 - delta; \ assert(pos >= v->loopStart && pos < v->end); \ pos = ~pos; \ smpPtr = revBase + pos; \ posFrac ^= MIXER_FRAC_MASK; \ } \ else \ { \ tmpDelta = delta; \ assert(pos >= 0 && pos < v->end); \ smpPtr = base + pos; \ } \ \ const int32_t deltaHi = (int64_t)tmpDelta >> MIXER_FRAC_BITS; \ const uint32_t deltaLo = tmpDelta & MIXER_FRAC_MASK; \ #define LIMIT_MIX_NUM_RAMP \ if (v->volRampSamples == 0) \ { \ dVolLDelta = 0.0; \ dVolRDelta = 0.0; \ \ if (v->isFadeOutVoice) \ { \ v->active = false; /* volume ramp fadeout-voice is done, shut it down */ \ return; \ } \ } \ else \ { \ if (samplesToMix > v->volRampSamples) \ samplesToMix = v->volRampSamples; \ \ v->volRampSamples -= samplesToMix; \ } \ #define LIMIT_MIX_NUM_MONO_RAMP \ if (v->volRampSamples == 0) \ { \ dVolLDelta = 0.0; \ if (v->isFadeOutVoice) \ { \ v->active = false; /* volume ramp fadeout-voice is done, shut it down */ \ return; \ } \ } \ else \ { \ if (samplesToMix > v->volRampSamples) \ samplesToMix = v->volRampSamples; \ \ v->volRampSamples -= samplesToMix; \ } \ #define HANDLE_SAMPLE_END \ pos = (int32_t)(smpPtr - base); \ if (pos >= v->end) \ { \ v->active = false; \ return; \ } \ #define WRAP_LOOP \ pos = (int32_t)(smpPtr - base); \ if (pos >= v->end) \ { \ do \ { \ pos -= v->loopLength; \ } \ while (pos >= v->end); \ \ smpPtr = base + pos; \ \ v->hasLooped = true; \ } \ #define WRAP_BIDI_LOOP \ if (pos >= v->end) \ { \ do \ { \ pos -= v->loopLength; \ v->backwards ^= 1; \ } \ while (pos >= v->end); \ v->hasLooped = true; \ } \ #define END_BIDI \ if (v->backwards) \ { \ posFrac ^= MIXER_FRAC_MASK; \ pos = ~(int32_t)(smpPtr - revBase); \ } \ else \ { \ pos = (int32_t)(smpPtr - base); \ } \