ref: 81945108b729399d2f2a5e37c3eb6d087be983fc
dir: /src/ft2_sample_loader.c/
// for finding memory leaks in debug mode with Visual Studio #if defined _DEBUG && defined _MSC_VER #include <crtdbg.h> #endif #include <stdio.h> #include <stdint.h> #include <stdbool.h> #include <math.h> #include "ft2_header.h" #include "ft2_gui.h" #include "ft2_unicode.h" #include "ft2_audio.h" #include "ft2_sample_ed.h" #include "ft2_mouse.h" #include "ft2_diskop.h" #include "ft2_structs.h" #ifdef HAS_LIBFLAC bool loadFLAC(FILE *f, uint32_t filesize); #endif bool loadAIFF(FILE *f, uint32_t filesize); bool loadIFF(FILE *f, uint32_t filesize); bool loadRAW(FILE *f, uint32_t filesize); bool loadWAV(FILE *f, uint32_t filesize); enum { FORMAT_UNKNOWN = 0, FORMAT_IFF = 1, FORMAT_WAV = 2, FORMAT_AIFF = 3, FORMAT_FLAC = 4 }; // file extensions accepted by Disk Op. in sample mode char *supportedSmpExtensions[] = { "iff", "raw", "wav", "snd", "smp", "sam", "aif", "pat", "aiff","flac", // IMPORTANT: Remember comma after last entry above "END_OF_LIST" // do NOT move, remove or edit this line! }; // globals for sample loaders bool loadAsInstrFlag, smpFilenameSet; char *smpFilename; uint8_t sampleSlot; sample_t tmpSmp; // -------------------------- static volatile bool sampleIsLoading; static SDL_Thread *thread; static void freeTmpSample(sample_t *s); // Crude sample detection routine. These aren't always accurate detections! static int8_t detectSample(FILE *f) { uint8_t D[256]; uint32_t oldPos = ftell(f); rewind(f); memset(D, 0, sizeof (D)); fread(D, 1, sizeof (D), f); fseek(f, oldPos, SEEK_SET); if (!memcmp("fLaC", &D[0], 4)) // XXX: Kinda lousy detection... return FORMAT_FLAC; if (!memcmp("FORM", &D[0], 4) && (!memcmp("8SVX", &D[8], 4) || !memcmp("16SV", &D[8], 4))) return FORMAT_IFF; if (!memcmp("RIFF", &D[0], 4) && !memcmp("WAVE", &D[8], 4)) return FORMAT_WAV; if (!memcmp("FORM", &D[0], 4) && (!memcmp("AIFF", &D[8], 4) || !memcmp("AIFC", &D[8], 4))) return FORMAT_AIFF; return FORMAT_UNKNOWN; } static int32_t SDLCALL loadSampleThread(void *ptr) { if (editor.tmpFilenameU == NULL) { loaderMsgBox("General I/O error during loading!"); return false; } FILE *f = UNICHAR_FOPEN(editor.tmpFilenameU, "rb"); if (f == NULL) { loaderMsgBox("General I/O error during loading! Is the file in use?"); return false; } int8_t format = detectSample(f); fseek(f, 0, SEEK_END); uint32_t filesize = ftell(f); if (filesize == 0) { fclose(f); loaderMsgBox("Error loading sample: The file is empty!"); return false; } bool sampleLoaded = false; rewind(f); switch (format) { case FORMAT_FLAC: { #ifdef HAS_LIBFLAC sampleLoaded = loadFLAC(f, filesize); #else loaderMsgBox("Can't load sample: Program is not compiled with FLAC support!"); #endif } break; case FORMAT_IFF: sampleLoaded = loadIFF(f, filesize); break; case FORMAT_WAV: sampleLoaded = loadWAV(f, filesize); break; case FORMAT_AIFF: sampleLoaded = loadAIFF(f, filesize); break; default: sampleLoaded = loadRAW(f, filesize); break; } fclose(f); if (!sampleLoaded) goto loadError; // sample loaded successfully! if (!smpFilenameSet) // if we didn't set a custom sample name in the loader, set it to its filename { char *tmpFilename = unicharToCp437(editor.tmpFilenameU, true); if (tmpFilename != NULL) { int32_t i = (int32_t)strlen(tmpFilename); while (i--) { if (tmpFilename[i] == DIR_DELIMITER) break; } char *tmpPtr = tmpFilename; if (i > 0) tmpPtr += i+1; sanitizeFilename(tmpPtr); int32_t filenameLen = (int32_t)strlen(tmpPtr); for (i = 0; i < 22; i++) { if (i < filenameLen) tmpSmp.name[i] = tmpPtr[i]; else tmpSmp.name[i] = '\0'; } free(tmpFilename); } } fixString(tmpSmp.name, 21); // remove leading spaces from sample filename lockMixerCallback(); if (loadAsInstrFlag) // if loaded in instrument mode { freeInstr(editor.curInstr); memset(song.instrName[editor.curInstr], 0, 23); } if (instr[editor.curInstr] == NULL) allocateInstr(editor.curInstr); if (instr[editor.curInstr] == NULL) { loaderMsgBox("Not enough memory!"); goto loadError; } sample_t *s = &instr[editor.curInstr]->smp[sampleSlot]; freeSample(editor.curInstr, sampleSlot); memcpy(s, &tmpSmp, sizeof (sample_t)); sanitizeSample(s); fixSample(s); // prepares sample for branchless resampling interpolation fixInstrAndSampleNames(editor.curInstr); unlockMixerCallback(); setSongModifiedFlag(); // when caught in main/video thread, it disables busy mouse and sets sampleIsLoading to true editor.updateCurSmp = true; return true; loadError: setMouseBusy(false); freeTmpSample(&tmpSmp); sampleIsLoading = false; return false; (void)ptr; } static void freeTmpSample(sample_t *s) { freeSmpData(s); } void removeSampleIsLoadingFlag(void) { sampleIsLoading = false; } bool loadSample(UNICHAR *filenameU, uint8_t smpNr, bool instrFlag) { if (sampleIsLoading || filenameU == NULL) return false; // setup message box functions loaderMsgBox = myLoaderMsgBoxThreadSafe; loaderSysReq = okBoxThreadSafe; if (editor.curInstr == 0) { loaderMsgBox("The zero-instrument cannot hold intrument data."); return false; } sampleSlot = smpNr; loadAsInstrFlag = instrFlag; sampleIsLoading = true; smpFilenameSet = false; memset(&tmpSmp, 0, sizeof (tmpSmp)); UNICHAR_STRCPY(editor.tmpFilenameU, filenameU); mouseAnimOn(); thread = SDL_CreateThread(loadSampleThread, NULL, NULL); if (thread == NULL) { sampleIsLoading = false; loaderMsgBox("Couldn't create thread!"); return false; } SDL_DetachThread(thread); return true; } void normalizeSigned32Bit(int32_t *sampleData, uint32_t sampleLength) { uint32_t i; uint32_t sampleVolPeak = 0; for (i = 0; i < sampleLength; i++) { const uint32_t sample = ABS(sampleData[i]); if (sampleVolPeak < sample) sampleVolPeak = sample; } if (sampleVolPeak <= 0) return; const double dGain = (double)INT32_MAX / sampleVolPeak; for (i = 0; i < sampleLength; i++) sampleData[i] = (int32_t)(sampleData[i] * dGain); } void normalize32BitFloatToSigned16Bit(float *fSampleData, uint32_t sampleLength) { uint32_t i; float fSampleVolPeak = 0.0f; for (i = 0; i < sampleLength; i++) { const float fSample = fabsf(fSampleData[i]); if (fSampleVolPeak < fSample) fSampleVolPeak = fSample; } if (fSampleVolPeak <= 0.0f) return; const float fGain = (float)INT16_MAX / fSampleVolPeak; for (i = 0; i < sampleLength; i++) fSampleData[i] *= fGain; } void normalize64BitFloatToSigned16Bit(double *dSampleData, uint32_t sampleLength) { uint32_t i; double dSampleVolPeak = 0.0; for (i = 0; i < sampleLength; i++) { const double dSample = fabs(dSampleData[i]); if (dSampleVolPeak < dSample) dSampleVolPeak = dSample; } if (dSampleVolPeak <= 0.0) return; const double dGain = (double)INT16_MAX / dSampleVolPeak; for (i = 0; i < sampleLength; i++) dSampleData[i] *= dGain; }